40 lines
1.3 KiB
C
40 lines
1.3 KiB
C
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/*
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* Copyright 2022 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef P2P_BASE_ACTIVE_ICE_CONTROLLER_FACTORY_INTERFACE_H_
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#define P2P_BASE_ACTIVE_ICE_CONTROLLER_FACTORY_INTERFACE_H_
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#include <memory>
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#include "p2p/base/active_ice_controller_interface.h"
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#include "p2p/base/ice_agent_interface.h"
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#include "p2p/base/ice_controller_factory_interface.h"
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namespace cricket {
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// An active ICE controller may be constructed with the same arguments as a
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// legacy ICE controller. Additionally, an ICE agent must be provided for the
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// active ICE controller to interact with.
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struct ActiveIceControllerFactoryArgs {
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IceControllerFactoryArgs legacy_args;
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IceAgentInterface* ice_agent;
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};
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class ActiveIceControllerFactoryInterface {
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public:
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virtual ~ActiveIceControllerFactoryInterface() = default;
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virtual std::unique_ptr<ActiveIceControllerInterface> Create(
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const ActiveIceControllerFactoryArgs&) = 0;
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};
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} // namespace cricket
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#endif // P2P_BASE_ACTIVE_ICE_CONTROLLER_FACTORY_INTERFACE_H_
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