2016-08-08 03:10:07 -07:00
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/*
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* Copyright 2016 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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2017-04-26 02:02:10 -07:00
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#import <Foundation/Foundation.h>
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2016-08-08 03:10:07 -07:00
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#define RTC_PIXEL_FORMAT GL_LUMINANCE
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#define SHADER_VERSION
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#define VERTEX_SHADER_IN "attribute"
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#define VERTEX_SHADER_OUT "varying"
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#define FRAGMENT_SHADER_IN "varying"
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#define FRAGMENT_SHADER_OUT
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#define FRAGMENT_SHADER_COLOR "gl_FragColor"
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#define FRAGMENT_SHADER_TEXTURE "texture2D"
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@class EAGLContext;
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typedef EAGLContext GlContextType;
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