webrtc_m130/pc/channel_manager.h

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

150 lines
6.0 KiB
C
Raw Normal View History

/*
* Copyright 2004 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef PC_CHANNEL_MANAGER_H_
#define PC_CHANNEL_MANAGER_H_
#include <stdint.h>
#include <memory>
#include <string>
#include <vector>
#include "api/audio_options.h"
#include "api/crypto/crypto_options.h"
#include "api/rtp_parameters.h"
#include "api/video/video_bitrate_allocator_factory.h"
#include "call/call.h"
#include "media/base/codec.h"
#include "media/base/media_channel.h"
#include "media/base/media_config.h"
#include "media/base/media_engine.h"
#include "pc/channel.h"
#include "pc/channel_interface.h"
#include "pc/session_description.h"
#include "rtc_base/system/file_wrapper.h"
#include "rtc_base/thread.h"
#include "rtc_base/thread_annotations.h"
#include "rtc_base/unique_id_generator.h"
namespace cricket {
// ChannelManager allows the MediaEngine to run on a separate thread, and takes
// care of marshalling calls between threads. It also creates and keeps track of
// voice and video channels; by doing so, it can temporarily pause all the
// channels when a new audio or video device is chosen. The voice and video
// channels are stored in separate vectors, to easily allow operations on just
// voice or just video channels.
// ChannelManager also allows the application to discover what devices it has
// using device manager.
class ChannelManager : public ChannelFactoryInterface {
public:
// Returns an initialized instance of ChannelManager.
// If media_engine is non-nullptr, then the returned ChannelManager instance
// will own that reference and media engine initialization
static std::unique_ptr<ChannelManager> Create(
std::unique_ptr<MediaEngineInterface> media_engine,
bool enable_rtx,
rtc::Thread* worker_thread,
rtc::Thread* network_thread);
ChannelManager() = delete;
Add a channel factory interface. The interface is implemented by the ChannelManager and contains methods to create and destroy media channel objects as used by a transceiver. This will subsequently allow us to delete the channel objects from the transceiver class where ownership really lies rather than from the outside - which is currently required by some tests that keep channel objects on the stack. We'll furthermore be able to do the destruction asynchronously without additional Invoke()s as we do now which will remove an Invoke when making sdp changes. With introducing the interface, the following simplifications were made: * ChannelManager constructed on the signaling thread. Before, there was an Invoke in the context class, which existed for the purposes of calling MediaEngine::Init() (which in turn is only needed for the VoiceEngine). This Invoke has now been moved into the CM (more tbd). * The CM now has a pointer to the signaling thread (since that's the construction thread). That allows us to remove the signaling thread parameter from the CreateFooChannel methods. * The ssrc_generator (UniqueRandomIdGenerator) instance for SSRCs moved from SdpOfferAnswerHandler to the CM, as it's always used in combination with the CM. This simplifies the CreateFooChannel methods as well as a couple of other classes that have a CM dependency. * Removed DestroyFooChannel related code from SdpOfferAnswerHandler since the channel type detail can be taken care of by the CM. Bug: webrtc:11992, webrtc:13540 Change-Id: I04938a803734de8489ba31e6212d9eaecc244126 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/247904 Reviewed-by: Harald Alvestrand <hta@webrtc.org> Commit-Queue: Tomas Gunnarsson <tommi@webrtc.org> Cr-Commit-Position: refs/heads/main@{#35766}
2022-01-24 08:45:26 +01:00
~ChannelManager() override;
rtc::Thread* worker_thread() const { return worker_thread_; }
rtc::Thread* network_thread() const { return network_thread_; }
MediaEngineInterface* media_engine() { return media_engine_.get(); }
Add a channel factory interface. The interface is implemented by the ChannelManager and contains methods to create and destroy media channel objects as used by a transceiver. This will subsequently allow us to delete the channel objects from the transceiver class where ownership really lies rather than from the outside - which is currently required by some tests that keep channel objects on the stack. We'll furthermore be able to do the destruction asynchronously without additional Invoke()s as we do now which will remove an Invoke when making sdp changes. With introducing the interface, the following simplifications were made: * ChannelManager constructed on the signaling thread. Before, there was an Invoke in the context class, which existed for the purposes of calling MediaEngine::Init() (which in turn is only needed for the VoiceEngine). This Invoke has now been moved into the CM (more tbd). * The CM now has a pointer to the signaling thread (since that's the construction thread). That allows us to remove the signaling thread parameter from the CreateFooChannel methods. * The ssrc_generator (UniqueRandomIdGenerator) instance for SSRCs moved from SdpOfferAnswerHandler to the CM, as it's always used in combination with the CM. This simplifies the CreateFooChannel methods as well as a couple of other classes that have a CM dependency. * Removed DestroyFooChannel related code from SdpOfferAnswerHandler since the channel type detail can be taken care of by the CM. Bug: webrtc:11992, webrtc:13540 Change-Id: I04938a803734de8489ba31e6212d9eaecc244126 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/247904 Reviewed-by: Harald Alvestrand <hta@webrtc.org> Commit-Queue: Tomas Gunnarsson <tommi@webrtc.org> Cr-Commit-Position: refs/heads/main@{#35766}
2022-01-24 08:45:26 +01:00
rtc::UniqueRandomIdGenerator& ssrc_generator() { return ssrc_generator_; }
// Retrieves the list of supported audio & video codec types.
// Can be called before starting the media engine.
void GetSupportedAudioSendCodecs(std::vector<AudioCodec>* codecs) const;
void GetSupportedAudioReceiveCodecs(std::vector<AudioCodec>* codecs) const;
void GetSupportedVideoSendCodecs(std::vector<VideoCodec>* codecs) const;
void GetSupportedVideoReceiveCodecs(std::vector<VideoCodec>* codecs) const;
RtpHeaderExtensions GetDefaultEnabledAudioRtpHeaderExtensions() const;
std::vector<webrtc::RtpHeaderExtensionCapability>
GetSupportedAudioRtpHeaderExtensions() const;
RtpHeaderExtensions GetDefaultEnabledVideoRtpHeaderExtensions() const;
std::vector<webrtc::RtpHeaderExtensionCapability>
GetSupportedVideoRtpHeaderExtensions() const;
// The operations below all occur on the worker thread.
// ChannelManager retains ownership of the created channels, so clients should
// call the appropriate Destroy*Channel method when done.
// Creates a voice channel, to be associated with the specified session.
VoiceChannel* CreateVoiceChannel(webrtc::Call* call,
const MediaConfig& media_config,
Add a channel factory interface. The interface is implemented by the ChannelManager and contains methods to create and destroy media channel objects as used by a transceiver. This will subsequently allow us to delete the channel objects from the transceiver class where ownership really lies rather than from the outside - which is currently required by some tests that keep channel objects on the stack. We'll furthermore be able to do the destruction asynchronously without additional Invoke()s as we do now which will remove an Invoke when making sdp changes. With introducing the interface, the following simplifications were made: * ChannelManager constructed on the signaling thread. Before, there was an Invoke in the context class, which existed for the purposes of calling MediaEngine::Init() (which in turn is only needed for the VoiceEngine). This Invoke has now been moved into the CM (more tbd). * The CM now has a pointer to the signaling thread (since that's the construction thread). That allows us to remove the signaling thread parameter from the CreateFooChannel methods. * The ssrc_generator (UniqueRandomIdGenerator) instance for SSRCs moved from SdpOfferAnswerHandler to the CM, as it's always used in combination with the CM. This simplifies the CreateFooChannel methods as well as a couple of other classes that have a CM dependency. * Removed DestroyFooChannel related code from SdpOfferAnswerHandler since the channel type detail can be taken care of by the CM. Bug: webrtc:11992, webrtc:13540 Change-Id: I04938a803734de8489ba31e6212d9eaecc244126 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/247904 Reviewed-by: Harald Alvestrand <hta@webrtc.org> Commit-Queue: Tomas Gunnarsson <tommi@webrtc.org> Cr-Commit-Position: refs/heads/main@{#35766}
2022-01-24 08:45:26 +01:00
const std::string& mid,
bool srtp_required,
const webrtc::CryptoOptions& crypto_options,
Add a channel factory interface. The interface is implemented by the ChannelManager and contains methods to create and destroy media channel objects as used by a transceiver. This will subsequently allow us to delete the channel objects from the transceiver class where ownership really lies rather than from the outside - which is currently required by some tests that keep channel objects on the stack. We'll furthermore be able to do the destruction asynchronously without additional Invoke()s as we do now which will remove an Invoke when making sdp changes. With introducing the interface, the following simplifications were made: * ChannelManager constructed on the signaling thread. Before, there was an Invoke in the context class, which existed for the purposes of calling MediaEngine::Init() (which in turn is only needed for the VoiceEngine). This Invoke has now been moved into the CM (more tbd). * The CM now has a pointer to the signaling thread (since that's the construction thread). That allows us to remove the signaling thread parameter from the CreateFooChannel methods. * The ssrc_generator (UniqueRandomIdGenerator) instance for SSRCs moved from SdpOfferAnswerHandler to the CM, as it's always used in combination with the CM. This simplifies the CreateFooChannel methods as well as a couple of other classes that have a CM dependency. * Removed DestroyFooChannel related code from SdpOfferAnswerHandler since the channel type detail can be taken care of by the CM. Bug: webrtc:11992, webrtc:13540 Change-Id: I04938a803734de8489ba31e6212d9eaecc244126 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/247904 Reviewed-by: Harald Alvestrand <hta@webrtc.org> Commit-Queue: Tomas Gunnarsson <tommi@webrtc.org> Cr-Commit-Position: refs/heads/main@{#35766}
2022-01-24 08:45:26 +01:00
const AudioOptions& options) override;
// Creates a video channel, synced with the specified voice channel, and
// associated with the specified session.
// Version of the above that takes PacketTransportInternal.
VideoChannel* CreateVideoChannel(
webrtc::Call* call,
const MediaConfig& media_config,
Add a channel factory interface. The interface is implemented by the ChannelManager and contains methods to create and destroy media channel objects as used by a transceiver. This will subsequently allow us to delete the channel objects from the transceiver class where ownership really lies rather than from the outside - which is currently required by some tests that keep channel objects on the stack. We'll furthermore be able to do the destruction asynchronously without additional Invoke()s as we do now which will remove an Invoke when making sdp changes. With introducing the interface, the following simplifications were made: * ChannelManager constructed on the signaling thread. Before, there was an Invoke in the context class, which existed for the purposes of calling MediaEngine::Init() (which in turn is only needed for the VoiceEngine). This Invoke has now been moved into the CM (more tbd). * The CM now has a pointer to the signaling thread (since that's the construction thread). That allows us to remove the signaling thread parameter from the CreateFooChannel methods. * The ssrc_generator (UniqueRandomIdGenerator) instance for SSRCs moved from SdpOfferAnswerHandler to the CM, as it's always used in combination with the CM. This simplifies the CreateFooChannel methods as well as a couple of other classes that have a CM dependency. * Removed DestroyFooChannel related code from SdpOfferAnswerHandler since the channel type detail can be taken care of by the CM. Bug: webrtc:11992, webrtc:13540 Change-Id: I04938a803734de8489ba31e6212d9eaecc244126 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/247904 Reviewed-by: Harald Alvestrand <hta@webrtc.org> Commit-Queue: Tomas Gunnarsson <tommi@webrtc.org> Cr-Commit-Position: refs/heads/main@{#35766}
2022-01-24 08:45:26 +01:00
const std::string& mid,
bool srtp_required,
const webrtc::CryptoOptions& crypto_options,
const VideoOptions& options,
Add a channel factory interface. The interface is implemented by the ChannelManager and contains methods to create and destroy media channel objects as used by a transceiver. This will subsequently allow us to delete the channel objects from the transceiver class where ownership really lies rather than from the outside - which is currently required by some tests that keep channel objects on the stack. We'll furthermore be able to do the destruction asynchronously without additional Invoke()s as we do now which will remove an Invoke when making sdp changes. With introducing the interface, the following simplifications were made: * ChannelManager constructed on the signaling thread. Before, there was an Invoke in the context class, which existed for the purposes of calling MediaEngine::Init() (which in turn is only needed for the VoiceEngine). This Invoke has now been moved into the CM (more tbd). * The CM now has a pointer to the signaling thread (since that's the construction thread). That allows us to remove the signaling thread parameter from the CreateFooChannel methods. * The ssrc_generator (UniqueRandomIdGenerator) instance for SSRCs moved from SdpOfferAnswerHandler to the CM, as it's always used in combination with the CM. This simplifies the CreateFooChannel methods as well as a couple of other classes that have a CM dependency. * Removed DestroyFooChannel related code from SdpOfferAnswerHandler since the channel type detail can be taken care of by the CM. Bug: webrtc:11992, webrtc:13540 Change-Id: I04938a803734de8489ba31e6212d9eaecc244126 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/247904 Reviewed-by: Harald Alvestrand <hta@webrtc.org> Commit-Queue: Tomas Gunnarsson <tommi@webrtc.org> Cr-Commit-Position: refs/heads/main@{#35766}
2022-01-24 08:45:26 +01:00
webrtc::VideoBitrateAllocatorFactory* video_bitrate_allocator_factory)
override;
void DestroyChannel(ChannelInterface* channel) override;
// Starts AEC dump using existing file, with a specified maximum file size in
// bytes. When the limit is reached, logging will stop and the file will be
// closed. If max_size_bytes is set to <= 0, no limit will be used.
bool StartAecDump(webrtc::FileWrapper file, int64_t max_size_bytes);
// Stops recording AEC dump.
void StopAecDump();
protected:
ChannelManager(std::unique_ptr<MediaEngineInterface> media_engine,
bool enable_rtx,
rtc::Thread* worker_thread,
rtc::Thread* network_thread);
Add a channel factory interface. The interface is implemented by the ChannelManager and contains methods to create and destroy media channel objects as used by a transceiver. This will subsequently allow us to delete the channel objects from the transceiver class where ownership really lies rather than from the outside - which is currently required by some tests that keep channel objects on the stack. We'll furthermore be able to do the destruction asynchronously without additional Invoke()s as we do now which will remove an Invoke when making sdp changes. With introducing the interface, the following simplifications were made: * ChannelManager constructed on the signaling thread. Before, there was an Invoke in the context class, which existed for the purposes of calling MediaEngine::Init() (which in turn is only needed for the VoiceEngine). This Invoke has now been moved into the CM (more tbd). * The CM now has a pointer to the signaling thread (since that's the construction thread). That allows us to remove the signaling thread parameter from the CreateFooChannel methods. * The ssrc_generator (UniqueRandomIdGenerator) instance for SSRCs moved from SdpOfferAnswerHandler to the CM, as it's always used in combination with the CM. This simplifies the CreateFooChannel methods as well as a couple of other classes that have a CM dependency. * Removed DestroyFooChannel related code from SdpOfferAnswerHandler since the channel type detail can be taken care of by the CM. Bug: webrtc:11992, webrtc:13540 Change-Id: I04938a803734de8489ba31e6212d9eaecc244126 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/247904 Reviewed-by: Harald Alvestrand <hta@webrtc.org> Commit-Queue: Tomas Gunnarsson <tommi@webrtc.org> Cr-Commit-Position: refs/heads/main@{#35766}
2022-01-24 08:45:26 +01:00
// Destroys a voice channel created by CreateVoiceChannel.
void DestroyVoiceChannel(VoiceChannel* voice_channel);
// Destroys a video channel created by CreateVideoChannel.
void DestroyVideoChannel(VideoChannel* video_channel);
private:
const std::unique_ptr<MediaEngineInterface> media_engine_; // Nullable.
Add a channel factory interface. The interface is implemented by the ChannelManager and contains methods to create and destroy media channel objects as used by a transceiver. This will subsequently allow us to delete the channel objects from the transceiver class where ownership really lies rather than from the outside - which is currently required by some tests that keep channel objects on the stack. We'll furthermore be able to do the destruction asynchronously without additional Invoke()s as we do now which will remove an Invoke when making sdp changes. With introducing the interface, the following simplifications were made: * ChannelManager constructed on the signaling thread. Before, there was an Invoke in the context class, which existed for the purposes of calling MediaEngine::Init() (which in turn is only needed for the VoiceEngine). This Invoke has now been moved into the CM (more tbd). * The CM now has a pointer to the signaling thread (since that's the construction thread). That allows us to remove the signaling thread parameter from the CreateFooChannel methods. * The ssrc_generator (UniqueRandomIdGenerator) instance for SSRCs moved from SdpOfferAnswerHandler to the CM, as it's always used in combination with the CM. This simplifies the CreateFooChannel methods as well as a couple of other classes that have a CM dependency. * Removed DestroyFooChannel related code from SdpOfferAnswerHandler since the channel type detail can be taken care of by the CM. Bug: webrtc:11992, webrtc:13540 Change-Id: I04938a803734de8489ba31e6212d9eaecc244126 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/247904 Reviewed-by: Harald Alvestrand <hta@webrtc.org> Commit-Queue: Tomas Gunnarsson <tommi@webrtc.org> Cr-Commit-Position: refs/heads/main@{#35766}
2022-01-24 08:45:26 +01:00
rtc::Thread* const signaling_thread_;
rtc::Thread* const worker_thread_;
rtc::Thread* const network_thread_;
Add a channel factory interface. The interface is implemented by the ChannelManager and contains methods to create and destroy media channel objects as used by a transceiver. This will subsequently allow us to delete the channel objects from the transceiver class where ownership really lies rather than from the outside - which is currently required by some tests that keep channel objects on the stack. We'll furthermore be able to do the destruction asynchronously without additional Invoke()s as we do now which will remove an Invoke when making sdp changes. With introducing the interface, the following simplifications were made: * ChannelManager constructed on the signaling thread. Before, there was an Invoke in the context class, which existed for the purposes of calling MediaEngine::Init() (which in turn is only needed for the VoiceEngine). This Invoke has now been moved into the CM (more tbd). * The CM now has a pointer to the signaling thread (since that's the construction thread). That allows us to remove the signaling thread parameter from the CreateFooChannel methods. * The ssrc_generator (UniqueRandomIdGenerator) instance for SSRCs moved from SdpOfferAnswerHandler to the CM, as it's always used in combination with the CM. This simplifies the CreateFooChannel methods as well as a couple of other classes that have a CM dependency. * Removed DestroyFooChannel related code from SdpOfferAnswerHandler since the channel type detail can be taken care of by the CM. Bug: webrtc:11992, webrtc:13540 Change-Id: I04938a803734de8489ba31e6212d9eaecc244126 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/247904 Reviewed-by: Harald Alvestrand <hta@webrtc.org> Commit-Queue: Tomas Gunnarsson <tommi@webrtc.org> Cr-Commit-Position: refs/heads/main@{#35766}
2022-01-24 08:45:26 +01:00
// This object should be used to generate any SSRC that is not explicitly
// specified by the user (or by the remote party).
// TODO(bugs.webrtc.org/12666): This variable is used from both the signaling
// and worker threads. See if we can't restrict usage to a single thread.
rtc::UniqueRandomIdGenerator ssrc_generator_;
// Vector contents are non-null.
std::vector<std::unique_ptr<VoiceChannel>> voice_channels_
RTC_GUARDED_BY(worker_thread_);
std::vector<std::unique_ptr<VideoChannel>> video_channels_
RTC_GUARDED_BY(worker_thread_);
const bool enable_rtx_;
};
} // namespace cricket
#endif // PC_CHANNEL_MANAGER_H_