134 lines
4.6 KiB
C
134 lines
4.6 KiB
C
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/*
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* Copyright 2018 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef RTC_BASE_STRINGS_STRING_BUILDER_H_
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#define RTC_BASE_STRINGS_STRING_BUILDER_H_
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#include <cstdio>
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#include <string>
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#include "rtc_base/checks.h"
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#include "rtc_base/stringutils.h"
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namespace rtc {
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// This is a minimalistic string builder class meant to cover the most cases
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// of when you might otherwise be tempted to use a stringstream (discouraged
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// for anything except logging).
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// This class allocates a fixed size buffer on the stack and concatenates
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// strings and numbers into it, allowing the results to be read via |str()|.
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template <size_t buffer_size>
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class SimpleStringBuilder {
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public:
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SimpleStringBuilder() { buffer_[0] = '\0'; }
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SimpleStringBuilder(const SimpleStringBuilder&) = delete;
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SimpleStringBuilder& operator=(const SimpleStringBuilder&) = delete;
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SimpleStringBuilder& operator<<(const char* str) { return Append(str); }
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SimpleStringBuilder& operator<<(char ch) { return Append(&ch, 1); }
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SimpleStringBuilder& operator<<(const std::string& str) {
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return Append(str.c_str(), str.length());
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}
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// Numeric conversion routines.
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//
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// We use std::[v]snprintf instead of std::to_string because:
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// * std::to_string relies on the current locale for formatting purposes,
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// and therefore concurrent calls to std::to_string from multiple threads
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// may result in partial serialization of calls
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// * snprintf allows us to print the number directly into our buffer.
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// * avoid allocating a std::string (potential heap alloc).
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// TODO(tommi): Switch to std::to_chars in C++17.
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SimpleStringBuilder& operator<<(int i) { return AppendFormat("%d", i); }
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SimpleStringBuilder& operator<<(unsigned i) { return AppendFormat("%u", i); }
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SimpleStringBuilder& operator<<(long i) { // NOLINT
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return AppendFormat("%ld", i);
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}
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SimpleStringBuilder& operator<<(long long i) { // NOLINT
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return AppendFormat("%lld", i);
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}
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SimpleStringBuilder& operator<<(unsigned long i) { // NOLINT
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return AppendFormat("%lu", i);
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}
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SimpleStringBuilder& operator<<(unsigned long long i) { // NOLINT
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return AppendFormat("%llu", i);
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}
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SimpleStringBuilder& operator<<(float f) { return AppendFormat("%f", f); }
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SimpleStringBuilder& operator<<(double f) { return AppendFormat("%f", f); }
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SimpleStringBuilder& operator<<(long double f) {
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return AppendFormat("%Lf", f);
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}
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// Returns a pointer to the built string. The name |str()| is borrowed for
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// compatibility reasons as we replace usage of stringstream throughout the
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// code base.
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const char* str() const { return &buffer_[0]; }
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// Returns the length of the string. The name |size()| is picked for STL
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// compatibility reasons.
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size_t size() const { return size_; }
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// Allows appending a printf style formatted string.
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SimpleStringBuilder& AppendFormat(const char* fmt, ...) {
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va_list args;
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va_start(args, fmt);
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int len = std::vsnprintf(&buffer_[size_], buffer_size - size_, fmt, args);
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RTC_DCHECK_GE(len, 0);
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// Negative values are likely programmer error, but let's not update the
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// length if so.
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if (len > 0)
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AddToLength(len);
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va_end(args);
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return *this;
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}
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// An alternate way from operator<<() to append a string. This variant is
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// slightly more efficient when the length of the string to append, is known.
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SimpleStringBuilder& Append(const char* str, size_t length = SIZE_UNKNOWN) {
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AddToLength(
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rtc::strcpyn(&buffer_[size_], buffer_size - size_, str, length));
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return *this;
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}
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private:
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void AddToLength(size_t chars_added) {
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size_ += chars_added;
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RTC_DCHECK_EQ('\0', buffer_[size_]);
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RTC_DCHECK_LE(size_, buffer_size - 1)
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<< "Buffer size limit reached (" << buffer_size << ")";
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}
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// An always-zero-terminated fixed buffer that we write to.
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// Assuming the SimpleStringBuilder instance lives on the stack, this
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// buffer will be stack allocated, which is done for performance reasons.
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// Having a fixed size is furthermore useful to avoid unnecessary resizing
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// while building it.
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char buffer_[buffer_size]; // NOLINT
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// Represents the number of characters written to the buffer.
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// This does not include the terminating '\0'.
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size_t size_ = 0;
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};
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} // namespace rtc
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#endif // RTC_BASE_STRINGS_STRING_BUILDER_H_
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