37 lines
1.2 KiB
C
37 lines
1.2 KiB
C
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/*
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* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef COMMON_VIDEO_INTERFACE_NATIVEHANDLE_H_
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#define COMMON_VIDEO_INTERFACE_NATIVEHANDLE_H_
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#include "webrtc/typedefs.h"
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namespace webrtc {
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// A class to store an opaque handle of the underlying video frame. This is used
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// when the frame is backed by a texture. WebRTC carries the handle in
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// TextureVideoFrame. This object keeps a reference to the handle. The reference
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// is cleared when the object is destroyed. It is important to destroy the
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// object as soon as possible so the texture can be recycled.
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class NativeHandle {
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public:
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virtual ~NativeHandle() {}
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// For scoped_refptr
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virtual int32_t AddRef() = 0;
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virtual int32_t Release() = 0;
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// Gets the handle.
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virtual void* GetHandle() = 0;
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};
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} // namespace webrtc
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#endif // COMMON_VIDEO_INTERFACE_NATIVEHANDLE_H_
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