2020-04-17 18:36:19 +02:00
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/*
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* Copyright 2020 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef CALL_ADAPTATION_RESOURCE_ADAPTATION_PROCESSOR_H_
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#define CALL_ADAPTATION_RESOURCE_ADAPTATION_PROCESSOR_H_
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2020-05-07 13:45:14 +02:00
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#include <map>
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#include <memory>
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#include <string>
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#include <vector>
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#include "absl/types/optional.h"
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#include "api/rtp_parameters.h"
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#include "api/scoped_refptr.h"
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#include "api/video/video_frame.h"
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#include "api/video/video_stream_encoder_observer.h"
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#include "call/adaptation/resource.h"
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#include "call/adaptation/resource_adaptation_processor_interface.h"
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#include "call/adaptation/video_source_restrictions.h"
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#include "call/adaptation/video_stream_adapter.h"
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#include "call/adaptation/video_stream_input_state.h"
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#include "call/adaptation/video_stream_input_state_provider.h"
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#include "rtc_base/synchronization/sequence_checker.h"
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namespace webrtc {
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// The Resource Adaptation Processor is responsible for reacting to resource
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// usage measurements (e.g. overusing or underusing CPU). When a resource is
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// overused the Processor is responsible for performing mitigations in order to
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// consume less resources.
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//
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// Today we have one Processor per VideoStreamEncoder and the Processor is only
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// capable of restricting resolution or frame rate of the encoded stream. In the
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// future we should have a single Processor responsible for all encoded streams,
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// and it should be capable of reconfiguring other things than just
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// VideoSourceRestrictions (e.g. reduce render frame rate).
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// See Resource-Adaptation hotlist:
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// https://bugs.chromium.org/u/590058293/hotlists/Resource-Adaptation
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//
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// The ResourceAdaptationProcessor is single-threaded. It may be constructed on
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// any thread but MUST subsequently be used and destroyed on a single sequence,
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// i.e. the "resource adaptation task queue".
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class ResourceAdaptationProcessor : public ResourceAdaptationProcessorInterface,
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public ResourceListener {
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public:
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ResourceAdaptationProcessor(
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VideoStreamInputStateProvider* input_state_provider,
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VideoStreamEncoderObserver* encoder_stats_observer);
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~ResourceAdaptationProcessor() override;
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void InitializeOnResourceAdaptationQueue() override;
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// ResourceAdaptationProcessorInterface implementation.
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DegradationPreference degradation_preference() const override;
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DegradationPreference effective_degradation_preference() const override;
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void StartResourceAdaptation() override;
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void StopResourceAdaptation() override;
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void AddAdaptationListener(
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ResourceAdaptationProcessorListener* adaptation_listener) override;
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void RemoveAdaptationListener(
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ResourceAdaptationProcessorListener* adaptation_listener) override;
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void AddResource(rtc::scoped_refptr<Resource> resource) override;
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void RemoveResource(rtc::scoped_refptr<Resource> resource) override;
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void SetDegradationPreference(
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DegradationPreference degradation_preference) override;
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void SetIsScreenshare(bool is_screenshare) override;
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void ResetVideoSourceRestrictions() override;
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// ResourceListener implementation.
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// Triggers OnResourceUnderuse() or OnResourceOveruse().
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void OnResourceUsageStateMeasured(
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rtc::scoped_refptr<Resource> resource) override;
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// May trigger 1-2 adaptations. It is meant to reduce resolution but this is
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// not guaranteed. It may adapt frame rate, which does not address the issue.
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// TODO(hbos): Can we get rid of this?
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void TriggerAdaptationDueToFrameDroppedDueToSize(
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rtc::scoped_refptr<Resource> reason_resource) override;
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private:
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bool HasSufficientInputForAdaptation(
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const VideoStreamInputState& input_state) const;
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enum class MitigationResult {
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kDisabled,
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kInsufficientInput,
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kRejectedByAdaptationCounts,
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kRejectedByAdapter,
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kRejectedByResource,
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kAdaptationApplied,
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};
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struct MitigationResultAndLogMessage {
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MitigationResultAndLogMessage();
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MitigationResultAndLogMessage(MitigationResult result, std::string message);
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MitigationResult result;
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std::string message;
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};
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// Performs the adaptation by getting the next target, applying it and
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// informing listeners of the new VideoSourceRestriction and adaptation
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// counters.
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MitigationResultAndLogMessage OnResourceUnderuse(
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rtc::scoped_refptr<Resource> reason_resource);
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MitigationResultAndLogMessage OnResourceOveruse(
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rtc::scoped_refptr<Resource> reason_resource);
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// Needs to be invoked any time |degradation_preference_| or |is_screenshare_|
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// changes to ensure |effective_degradation_preference_| is up-to-date.
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void MaybeUpdateEffectiveDegradationPreference();
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// If the filtered source restrictions are different than
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// |last_reported_source_restrictions_|, inform the listeners.
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void MaybeUpdateVideoSourceRestrictions(rtc::scoped_refptr<Resource> reason);
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// Updates the number of times the resource has degraded based on the latest
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// degradation applied.
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void UpdateResourceDegradationCounts(rtc::scoped_refptr<Resource> resource);
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// Returns true if a Resource has been overused in the pass and is responsible
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// for creating a VideoSourceRestriction. The current algorithm counts the
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// number of times the resource caused an adaptation and allows adapting up
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// if that number is non-zero. This is consistent with how adaptation has
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// traditionally been handled.
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// TODO(crbug.com/webrtc/11553) Change this algorithm to look at the resources
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// restrictions rather than just the counters.
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bool IsResourceAllowedToAdaptUp(rtc::scoped_refptr<Resource> resource) const;
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webrtc::SequenceChecker sequence_checker_;
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bool is_resource_adaptation_enabled_ RTC_GUARDED_BY(sequence_checker_);
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// Input and output.
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VideoStreamInputStateProvider* const input_state_provider_
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RTC_GUARDED_BY(sequence_checker_);
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VideoStreamEncoderObserver* const encoder_stats_observer_
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RTC_GUARDED_BY(sequence_checker_);
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std::vector<ResourceAdaptationProcessorListener*> adaptation_listeners_
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RTC_GUARDED_BY(sequence_checker_);
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std::vector<rtc::scoped_refptr<Resource>> resources_
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RTC_GUARDED_BY(sequence_checker_);
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// Purely used for statistics, does not ensure mapped resources stay alive.
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std::map<const Resource*, int> adaptations_counts_by_resource_
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RTC_GUARDED_BY(sequence_checker_);
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// Adaptation strategy settings.
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DegradationPreference degradation_preference_
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RTC_GUARDED_BY(sequence_checker_);
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DegradationPreference effective_degradation_preference_
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RTC_GUARDED_BY(sequence_checker_);
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bool is_screenshare_ RTC_GUARDED_BY(sequence_checker_);
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// Responsible for generating and applying possible adaptations.
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const std::unique_ptr<VideoStreamAdapter> stream_adapter_
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RTC_GUARDED_BY(sequence_checker_);
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VideoSourceRestrictions last_reported_source_restrictions_
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RTC_GUARDED_BY(sequence_checker_);
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// Keeps track of previous mitigation results per resource since the last
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// successful adaptation. Used to avoid RTC_LOG spam.
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std::map<Resource*, MitigationResult> previous_mitigation_results_
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RTC_GUARDED_BY(sequence_checker_);
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// Prevents recursion.
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//
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// This is used to prevent triggering resource adaptation in the process of
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// already handling resouce adaptation, since that could cause the same states
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// to be modified in unexpected ways. Example:
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//
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// Resource::OnResourceUsageStateMeasured() ->
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// ResourceAdaptationProcessor::OnResourceOveruse() ->
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// Resource::OnAdaptationApplied() ->
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// Resource::OnResourceUsageStateMeasured() ->
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// ResourceAdaptationProcessor::OnResourceOveruse() // Boom, not allowed.
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bool processing_in_progress_ RTC_GUARDED_BY(sequence_checker_);
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};
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} // namespace webrtc
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#endif // CALL_ADAPTATION_RESOURCE_ADAPTATION_PROCESSOR_H_
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