82 lines
3.3 KiB
C
82 lines
3.3 KiB
C
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/*
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* Copyright 2017 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef WEBRTC_API_ORTCFACTORYINTERFACE_H_
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#define WEBRTC_API_ORTCFACTORYINTERFACE_H_
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#include <memory>
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#include "webrtc/api/udptransportinterface.h"
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#include "webrtc/base/network.h"
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#include "webrtc/base/thread.h"
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#include "webrtc/p2p/base/packetsocketfactory.h"
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namespace webrtc {
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// WARNING: This is experimental/under development, so use at your own risk; no
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// guarantee about API stability is guaranteed here yet.
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//
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// This class is the ORTC analog of PeerConnectionFactory. It acts as a factory
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// for ORTC objects that can be connected to each other.
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//
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// Some of these objects may not be represented by the ORTC specification, but
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// follow the same general principles.
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//
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// On object lifetimes: The factory must not be destroyed before destroying the
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// objects it created, and the objects passed into the factory must not be
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// destroyed before destroying the factory.
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class OrtcFactoryInterface {
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public:
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// |network_thread| is the thread on which packets are sent and received.
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// If null, a new rtc::Thread with a default socket server is created.
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//
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// |signaling_thread| is used for callbacks to the consumer of the API. If
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// null, the current thread will be used, which assumes that the API consumer
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// is running a message loop on this thread (either using an existing
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// rtc::Thread, or by calling rtc::Thread::Current()->ProcessMessages).
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//
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// |network_manager| is used to determine which network interfaces are
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// available. This is used for ICE, for example. If null, a default
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// implementation will be used. Only accessed on |network_thread|.
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//
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// |socket_factory| is used (on the network thread) for creating sockets. If
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// it's null, a default implementation will be used, which assumes
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// |network_thread| is a normal rtc::Thread.
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//
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// Note that the OrtcFactoryInterface does not take ownership of any of the
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// objects
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// passed in, and as previously stated, these objects can't be destroyed
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// before the factory is.
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static std::unique_ptr<OrtcFactoryInterface> Create(
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rtc::Thread* network_thread,
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rtc::Thread* signaling_thread,
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rtc::NetworkManager* network_manager,
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rtc::PacketSocketFactory* socket_factory);
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// Constructor for convenience which uses default implementations of
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// everything (though does still require that the current thread runs a
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// message loop; see above).
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static std::unique_ptr<OrtcFactoryInterface> Create() {
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return Create(nullptr, nullptr, nullptr, nullptr);
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}
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virtual ~OrtcFactoryInterface() {}
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virtual std::unique_ptr<UdpTransportInterface>
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CreateUdpTransport(int family, uint16_t min_port, uint16_t max_port) = 0;
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// Method for convenience that has no port range restrictions.
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std::unique_ptr<UdpTransportInterface> CreateUdpTransport(int family) {
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return CreateUdpTransport(family, 0, 0);
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}
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};
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} // namespace webrtc
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#endif // WEBRTC_API_ORTCFACTORYINTERFACE_H_
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