2011-07-07 08:21:25 +00:00
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/*
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2012-03-01 18:01:48 +00:00
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* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
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2011-07-07 08:21:25 +00:00
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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2016-07-14 05:54:19 -07:00
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#ifndef WEBRTC_MODULES_AUDIO_DEVICE_AUDIO_DEVICE_BUFFER_H_
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#define WEBRTC_MODULES_AUDIO_DEVICE_AUDIO_DEVICE_BUFFER_H_
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2011-07-07 08:21:25 +00:00
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#include "webrtc/base/criticalsection.h"
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#include "webrtc/base/task_queue.h"
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#include "webrtc/base/thread_checker.h"
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2013-07-11 13:24:38 +00:00
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#include "webrtc/modules/audio_device/include/audio_device.h"
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2015-10-28 18:17:40 +01:00
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#include "webrtc/system_wrappers/include/file_wrapper.h"
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#include "webrtc/typedefs.h"
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namespace webrtc {
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class CriticalSectionWrapper;
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2013-04-09 10:30:35 +00:00
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const uint32_t kPulsePeriodMs = 1000;
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const size_t kMaxBufferSizeBytes = 3840; // 10ms in stereo @ 96kHz
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2011-07-07 08:21:25 +00:00
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class AudioDeviceObserver;
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class AudioDeviceBuffer {
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public:
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AudioDeviceBuffer();
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virtual ~AudioDeviceBuffer();
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void SetId(uint32_t id) {};
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int32_t RegisterAudioCallback(AudioTransport* audioCallback);
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int32_t InitPlayout();
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int32_t InitRecording();
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virtual int32_t SetRecordingSampleRate(uint32_t fsHz);
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virtual int32_t SetPlayoutSampleRate(uint32_t fsHz);
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int32_t RecordingSampleRate() const;
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int32_t PlayoutSampleRate() const;
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virtual int32_t SetRecordingChannels(size_t channels);
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virtual int32_t SetPlayoutChannels(size_t channels);
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size_t RecordingChannels() const;
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size_t PlayoutChannels() const;
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int32_t SetRecordingChannel(const AudioDeviceModule::ChannelType channel);
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int32_t RecordingChannel(AudioDeviceModule::ChannelType& channel) const;
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virtual int32_t SetRecordedBuffer(const void* audioBuffer, size_t nSamples);
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int32_t SetCurrentMicLevel(uint32_t level);
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virtual void SetVQEData(int playDelayMS, int recDelayMS, int clockDrift);
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virtual int32_t DeliverRecordedData();
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uint32_t NewMicLevel() const;
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virtual int32_t RequestPlayoutData(size_t nSamples);
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virtual int32_t GetPlayoutData(void* audioBuffer);
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int32_t StartInputFileRecording(const char fileName[kAdmMaxFileNameSize]);
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int32_t StopInputFileRecording();
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int32_t StartOutputFileRecording(const char fileName[kAdmMaxFileNameSize]);
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int32_t StopOutputFileRecording();
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int32_t SetTypingStatus(bool typingStatus);
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private:
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// Posts the first delayed task in the task queue and starts the periodic
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// timer.
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void StartTimer();
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// Called periodically on the internal thread created by the TaskQueue.
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void LogStats();
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// Updates counters in each play/record callback but does it on the task
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// queue to ensure that they can be read by LogStats() without any locks since
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// each task is serialized by the task queue.
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void UpdateRecStats(size_t num_samples);
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void UpdatePlayStats(size_t num_samples);
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// Ensures that methods are called on the same thread as the thread that
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// creates this object.
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rtc::ThreadChecker thread_checker_;
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rtc::CriticalSection _critSect;
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rtc::CriticalSection _critSectCb;
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AudioTransport* _ptrCbAudioTransport;
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// Task queue used to invoke LogStats() periodically. Tasks are executed on a
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// worker thread but it does not necessarily have to be the same thread for
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// each task.
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rtc::TaskQueue task_queue_;
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// Ensures that the timer is only started once.
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bool timer_has_started_;
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uint32_t _recSampleRate;
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uint32_t _playSampleRate;
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size_t _recChannels;
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size_t _playChannels;
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// selected recording channel (left/right/both)
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AudioDeviceModule::ChannelType _recChannel;
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// 2 or 4 depending on mono or stereo
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size_t _recBytesPerSample;
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size_t _playBytesPerSample;
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// 10ms in stereo @ 96kHz
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int8_t _recBuffer[kMaxBufferSizeBytes];
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// one sample <=> 2 or 4 bytes
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size_t _recSamples;
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size_t _recSize; // in bytes
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// 10ms in stereo @ 96kHz
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int8_t _playBuffer[kMaxBufferSizeBytes];
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// one sample <=> 2 or 4 bytes
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size_t _playSamples;
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size_t _playSize; // in bytes
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FileWrapper& _recFile;
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FileWrapper& _playFile;
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uint32_t _currentMicLevel;
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uint32_t _newMicLevel;
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bool _typingStatus;
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int _playDelayMS;
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int _recDelayMS;
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int _clockDrift;
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int high_delay_counter_;
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// Counts number of times LogStats() has been called.
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size_t num_stat_reports_;
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// Total number of recording callbacks where the source provides 10ms audio
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// data each time.
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uint64_t rec_callbacks_;
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// Total number of recording callbacks stored at the last timer task.
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uint64_t last_rec_callbacks_;
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// Total number of playback callbacks where the sink asks for 10ms audio
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// data each time.
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uint64_t play_callbacks_;
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// Total number of playout callbacks stored at the last timer task.
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uint64_t last_play_callbacks_;
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// Total number of recorded audio samples.
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uint64_t rec_samples_;
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// Total number of recorded samples stored at the previous timer task.
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uint64_t last_rec_samples_;
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// Total number of played audio samples.
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uint64_t play_samples_;
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// Total number of played samples stored at the previous timer task.
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uint64_t last_play_samples_;
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// Time stamp of last stat report.
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uint64_t last_log_stat_time_;
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};
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} // namespace webrtc
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#endif // WEBRTC_MODULES_AUDIO_DEVICE_AUDIO_DEVICE_BUFFER_H_
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