2016-04-28 01:32:48 -07:00
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/*
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* Copyright 2016 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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2019-01-11 09:11:00 -08:00
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#include "rtc_base/null_socket_server.h"
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2017-09-15 06:47:31 +02:00
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#include "rtc_base/checks.h"
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2016-04-28 01:32:48 -07:00
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namespace rtc {
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2018-11-07 08:43:50 +01:00
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NullSocketServer::NullSocketServer() = default;
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2016-04-28 01:32:48 -07:00
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NullSocketServer::~NullSocketServer() {}
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bool NullSocketServer::Wait(int cms, bool process_io) {
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2019-04-11 10:31:24 +02:00
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// Wait with the given timeout. Do not log a warning if we end up waiting for
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// a long time; that just means no one has any work for us, which is perfectly
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// legitimate.
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event_.Wait(/*give_up_after_ms=*/cms, /*warn_after_ms=*/Event::kForever);
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2016-04-28 01:32:48 -07:00
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return true;
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}
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void NullSocketServer::WakeUp() {
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event_.Set();
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}
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rtc::Socket* NullSocketServer::CreateSocket(int /* family */, int /* type */) {
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RTC_NOTREACHED();
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return nullptr;
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}
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rtc::AsyncSocket* NullSocketServer::CreateAsyncSocket(int /* family */,
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int /* type */) {
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RTC_NOTREACHED();
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return nullptr;
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}
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} // namespace rtc
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