[Reland] Cleanup of the AudioDeviceBuffer class.
See https://codereview.webrtc.org/2256833003/ Contains a minor change to ensure that an external client builds. TBR=magjed BUG=NONE Review-Url: https://codereview.webrtc.org/2269553004 Cr-Commit-Position: refs/heads/master@{#13845}
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@ -22,9 +22,6 @@
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namespace webrtc {
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static const int kHighDelayThresholdMs = 300;
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static const int kLogHighDelayIntervalFrames = 500; // 5 seconds.
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static const char kTimerQueueName[] = "AudioDeviceBufferTimer";
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// Time between two sucessive calls to LogStats().
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@ -33,30 +30,26 @@ static const size_t kTimerIntervalInMilliseconds =
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kTimerIntervalInSeconds * rtc::kNumMillisecsPerSec;
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AudioDeviceBuffer::AudioDeviceBuffer()
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: _ptrCbAudioTransport(nullptr),
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: audio_transport_cb_(nullptr),
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task_queue_(kTimerQueueName),
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timer_has_started_(false),
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_recSampleRate(0),
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_playSampleRate(0),
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_recChannels(0),
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_playChannels(0),
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_recChannel(AudioDeviceModule::kChannelBoth),
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_recBytesPerSample(0),
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_playBytesPerSample(0),
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_recSamples(0),
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_recSize(0),
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_playSamples(0),
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_playSize(0),
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_recFile(*FileWrapper::Create()),
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_playFile(*FileWrapper::Create()),
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_currentMicLevel(0),
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_newMicLevel(0),
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_typingStatus(false),
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_playDelayMS(0),
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_recDelayMS(0),
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_clockDrift(0),
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// Set to the interval in order to log on the first occurrence.
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high_delay_counter_(kLogHighDelayIntervalFrames),
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rec_sample_rate_(0),
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play_sample_rate_(0),
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rec_channels_(0),
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play_channels_(0),
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rec_channel_(AudioDeviceModule::kChannelBoth),
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rec_bytes_per_sample_(0),
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play_bytes_per_sample_(0),
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rec_samples_per_10ms_(0),
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rec_bytes_per_10ms_(0),
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play_samples_per_10ms_(0),
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play_bytes_per_10ms_(0),
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current_mic_level_(0),
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new_mic_level_(0),
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typing_status_(false),
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play_delay_ms_(0),
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rec_delay_ms_(0),
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clock_drift_(0),
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num_stat_reports_(0),
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rec_callbacks_(0),
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last_rec_callbacks_(0),
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@ -68,8 +61,6 @@ AudioDeviceBuffer::AudioDeviceBuffer()
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last_play_samples_(0),
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last_log_stat_time_(0) {
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LOG(INFO) << "AudioDeviceBuffer::ctor";
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memset(_recBuffer, 0, kMaxBufferSizeBytes);
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memset(_playBuffer, 0, kMaxBufferSizeBytes);
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}
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AudioDeviceBuffer::~AudioDeviceBuffer() {
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@ -93,27 +84,19 @@ AudioDeviceBuffer::~AudioDeviceBuffer() {
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LOG(INFO) << "average: "
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<< static_cast<float>(total_diff_time) / num_measurements;
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}
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_recFile.Flush();
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_recFile.CloseFile();
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delete &_recFile;
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_playFile.Flush();
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_playFile.CloseFile();
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delete &_playFile;
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}
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int32_t AudioDeviceBuffer::RegisterAudioCallback(
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AudioTransport* audioCallback) {
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AudioTransport* audio_callback) {
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LOG(INFO) << __FUNCTION__;
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rtc::CritScope lock(&_critSectCb);
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_ptrCbAudioTransport = audioCallback;
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audio_transport_cb_ = audio_callback;
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return 0;
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}
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int32_t AudioDeviceBuffer::InitPlayout() {
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RTC_DCHECK(thread_checker_.CalledOnValidThread());
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LOG(INFO) << __FUNCTION__;
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RTC_DCHECK(thread_checker_.CalledOnValidThread());
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last_playout_time_ = rtc::TimeMillis();
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if (!timer_has_started_) {
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StartTimer();
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@ -123,8 +106,8 @@ int32_t AudioDeviceBuffer::InitPlayout() {
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}
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int32_t AudioDeviceBuffer::InitRecording() {
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RTC_DCHECK(thread_checker_.CalledOnValidThread());
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LOG(INFO) << __FUNCTION__;
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RTC_DCHECK(thread_checker_.CalledOnValidThread());
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if (!timer_has_started_) {
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StartTimer();
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timer_has_started_ = true;
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@ -135,38 +118,40 @@ int32_t AudioDeviceBuffer::InitRecording() {
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int32_t AudioDeviceBuffer::SetRecordingSampleRate(uint32_t fsHz) {
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LOG(INFO) << "SetRecordingSampleRate(" << fsHz << ")";
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rtc::CritScope lock(&_critSect);
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_recSampleRate = fsHz;
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rec_sample_rate_ = fsHz;
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return 0;
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}
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int32_t AudioDeviceBuffer::SetPlayoutSampleRate(uint32_t fsHz) {
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LOG(INFO) << "SetPlayoutSampleRate(" << fsHz << ")";
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rtc::CritScope lock(&_critSect);
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_playSampleRate = fsHz;
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play_sample_rate_ = fsHz;
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return 0;
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}
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int32_t AudioDeviceBuffer::RecordingSampleRate() const {
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return _recSampleRate;
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return rec_sample_rate_;
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}
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int32_t AudioDeviceBuffer::PlayoutSampleRate() const {
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return _playSampleRate;
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return play_sample_rate_;
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}
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int32_t AudioDeviceBuffer::SetRecordingChannels(size_t channels) {
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LOG(INFO) << "SetRecordingChannels(" << channels << ")";
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rtc::CritScope lock(&_critSect);
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_recChannels = channels;
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_recBytesPerSample =
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rec_channels_ = channels;
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rec_bytes_per_sample_ =
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2 * channels; // 16 bits per sample in mono, 32 bits in stereo
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return 0;
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}
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int32_t AudioDeviceBuffer::SetPlayoutChannels(size_t channels) {
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LOG(INFO) << "SetPlayoutChannels(" << channels << ")";
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rtc::CritScope lock(&_critSect);
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_playChannels = channels;
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play_channels_ = channels;
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// 16 bits per sample in mono, 32 bits in stereo
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_playBytesPerSample = 2 * channels;
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play_bytes_per_sample_ = 2 * channels;
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return 0;
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}
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@ -174,135 +159,101 @@ int32_t AudioDeviceBuffer::SetRecordingChannel(
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const AudioDeviceModule::ChannelType channel) {
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rtc::CritScope lock(&_critSect);
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if (_recChannels == 1) {
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if (rec_channels_ == 1) {
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return -1;
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}
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if (channel == AudioDeviceModule::kChannelBoth) {
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// two bytes per channel
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_recBytesPerSample = 4;
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rec_bytes_per_sample_ = 4;
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} else {
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// only utilize one out of two possible channels (left or right)
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_recBytesPerSample = 2;
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rec_bytes_per_sample_ = 2;
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}
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_recChannel = channel;
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rec_channel_ = channel;
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return 0;
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}
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int32_t AudioDeviceBuffer::RecordingChannel(
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AudioDeviceModule::ChannelType& channel) const {
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channel = _recChannel;
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channel = rec_channel_;
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return 0;
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}
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size_t AudioDeviceBuffer::RecordingChannels() const {
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return _recChannels;
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return rec_channels_;
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}
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size_t AudioDeviceBuffer::PlayoutChannels() const {
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return _playChannels;
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return play_channels_;
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}
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int32_t AudioDeviceBuffer::SetCurrentMicLevel(uint32_t level) {
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_currentMicLevel = level;
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current_mic_level_ = level;
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return 0;
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}
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int32_t AudioDeviceBuffer::SetTypingStatus(bool typingStatus) {
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_typingStatus = typingStatus;
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int32_t AudioDeviceBuffer::SetTypingStatus(bool typing_status) {
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typing_status_ = typing_status;
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return 0;
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}
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uint32_t AudioDeviceBuffer::NewMicLevel() const {
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return _newMicLevel;
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return new_mic_level_;
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}
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void AudioDeviceBuffer::SetVQEData(int playDelayMs,
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int recDelayMs,
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int clockDrift) {
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if (high_delay_counter_ < kLogHighDelayIntervalFrames) {
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++high_delay_counter_;
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} else {
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if (playDelayMs + recDelayMs > kHighDelayThresholdMs) {
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high_delay_counter_ = 0;
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LOG(LS_WARNING) << "High audio device delay reported (render="
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<< playDelayMs << " ms, capture=" << recDelayMs << " ms)";
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}
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}
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_playDelayMS = playDelayMs;
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_recDelayMS = recDelayMs;
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_clockDrift = clockDrift;
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void AudioDeviceBuffer::SetVQEData(int play_delay_ms,
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int rec_delay_ms,
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int clock_drift) {
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play_delay_ms_ = play_delay_ms;
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rec_delay_ms_ = rec_delay_ms;
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clock_drift_ = clock_drift;
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}
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int32_t AudioDeviceBuffer::StartInputFileRecording(
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const char fileName[kAdmMaxFileNameSize]) {
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rtc::CritScope lock(&_critSect);
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_recFile.Flush();
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_recFile.CloseFile();
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return _recFile.OpenFile(fileName, false) ? 0 : -1;
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LOG(LS_WARNING) << "Not implemented";
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return 0;
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}
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int32_t AudioDeviceBuffer::StopInputFileRecording() {
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rtc::CritScope lock(&_critSect);
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_recFile.Flush();
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_recFile.CloseFile();
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LOG(LS_WARNING) << "Not implemented";
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return 0;
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}
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int32_t AudioDeviceBuffer::StartOutputFileRecording(
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const char fileName[kAdmMaxFileNameSize]) {
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rtc::CritScope lock(&_critSect);
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_playFile.Flush();
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_playFile.CloseFile();
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return _playFile.OpenFile(fileName, false) ? 0 : -1;
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}
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int32_t AudioDeviceBuffer::StopOutputFileRecording() {
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rtc::CritScope lock(&_critSect);
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_playFile.Flush();
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_playFile.CloseFile();
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LOG(LS_WARNING) << "Not implemented";
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return 0;
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}
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int32_t AudioDeviceBuffer::SetRecordedBuffer(const void* audioBuffer,
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size_t nSamples) {
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int32_t AudioDeviceBuffer::StopOutputFileRecording() {
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LOG(LS_WARNING) << "Not implemented";
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return 0;
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}
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int32_t AudioDeviceBuffer::SetRecordedBuffer(const void* audio_buffer,
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size_t num_samples) {
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AllocateRecordingBufferIfNeeded();
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RTC_CHECK(rec_buffer_);
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// WebRTC can only receive audio in 10ms chunks, hence we fail if the native
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// audio layer tries to deliver something else.
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RTC_CHECK_EQ(num_samples, rec_samples_per_10ms_);
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rtc::CritScope lock(&_critSect);
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if (_recBytesPerSample == 0) {
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assert(false);
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return -1;
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}
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_recSamples = nSamples;
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_recSize = _recBytesPerSample * nSamples; // {2,4}*nSamples
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if (_recSize > kMaxBufferSizeBytes) {
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assert(false);
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return -1;
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}
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if (_recChannel == AudioDeviceModule::kChannelBoth) {
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// (default) copy the complete input buffer to the local buffer
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memcpy(&_recBuffer[0], audioBuffer, _recSize);
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if (rec_channel_ == AudioDeviceModule::kChannelBoth) {
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// Copy the complete input buffer to the local buffer.
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memcpy(&rec_buffer_[0], audio_buffer, rec_bytes_per_10ms_);
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} else {
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int16_t* ptr16In = (int16_t*)audioBuffer;
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int16_t* ptr16Out = (int16_t*)&_recBuffer[0];
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if (AudioDeviceModule::kChannelRight == _recChannel) {
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int16_t* ptr16In = (int16_t*)audio_buffer;
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int16_t* ptr16Out = (int16_t*)&rec_buffer_[0];
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if (AudioDeviceModule::kChannelRight == rec_channel_) {
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ptr16In++;
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}
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// exctract left or right channel from input buffer to the local buffer
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for (size_t i = 0; i < _recSamples; i++) {
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// Exctract left or right channel from input buffer to the local buffer.
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for (size_t i = 0; i < rec_samples_per_10ms_; i++) {
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*ptr16Out = *ptr16In;
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ptr16Out++;
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ptr16In++;
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@ -310,52 +261,40 @@ int32_t AudioDeviceBuffer::SetRecordedBuffer(const void* audioBuffer,
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}
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}
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if (_recFile.is_open()) {
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// write to binary file in mono or stereo (interleaved)
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_recFile.Write(&_recBuffer[0], _recSize);
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}
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// Update some stats but do it on the task queue to ensure that the members
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// are modified and read on the same thread.
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task_queue_.PostTask(
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rtc::Bind(&AudioDeviceBuffer::UpdateRecStats, this, nSamples));
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rtc::Bind(&AudioDeviceBuffer::UpdateRecStats, this, num_samples));
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return 0;
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}
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int32_t AudioDeviceBuffer::DeliverRecordedData() {
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RTC_CHECK(rec_buffer_);
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RTC_DCHECK(audio_transport_cb_);
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rtc::CritScope lock(&_critSectCb);
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// Ensure that user has initialized all essential members
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if ((_recSampleRate == 0) || (_recSamples == 0) ||
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(_recBytesPerSample == 0) || (_recChannels == 0)) {
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RTC_NOTREACHED();
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return -1;
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}
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if (!_ptrCbAudioTransport) {
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if (!audio_transport_cb_) {
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LOG(LS_WARNING) << "Invalid audio transport";
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return 0;
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}
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int32_t res(0);
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uint32_t newMicLevel(0);
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uint32_t totalDelayMS = _playDelayMS + _recDelayMS;
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res = _ptrCbAudioTransport->RecordedDataIsAvailable(
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&_recBuffer[0], _recSamples, _recBytesPerSample, _recChannels,
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_recSampleRate, totalDelayMS, _clockDrift, _currentMicLevel,
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_typingStatus, newMicLevel);
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uint32_t totalDelayMS = play_delay_ms_ + rec_delay_ms_;
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res = audio_transport_cb_->RecordedDataIsAvailable(
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&rec_buffer_[0], rec_samples_per_10ms_, rec_bytes_per_sample_,
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rec_channels_, rec_sample_rate_, totalDelayMS, clock_drift_,
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current_mic_level_, typing_status_, newMicLevel);
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if (res != -1) {
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_newMicLevel = newMicLevel;
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new_mic_level_ = newMicLevel;
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} else {
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LOG(LS_ERROR) << "RecordedDataIsAvailable() failed";
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}
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return 0;
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}
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int32_t AudioDeviceBuffer::RequestPlayoutData(size_t nSamples) {
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uint32_t playSampleRate = 0;
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size_t playBytesPerSample = 0;
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size_t playChannels = 0;
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int32_t AudioDeviceBuffer::RequestPlayoutData(size_t num_samples) {
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// Measure time since last function call and update an array where the
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// position/index corresponds to time differences (in milliseconds) between
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// two successive playout callbacks, and the stored value is the number of
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@ -367,37 +306,17 @@ int32_t AudioDeviceBuffer::RequestPlayoutData(size_t nSamples) {
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last_playout_time_ = now_time;
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playout_diff_times_[diff_time]++;
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// TOOD(henrika): improve bad locking model and make it more clear that only
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// 10ms buffer sizes is supported in WebRTC.
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{
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rtc::CritScope lock(&_critSect);
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// Store copies under lock and use copies hereafter to avoid race with
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// setter methods.
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playSampleRate = _playSampleRate;
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playBytesPerSample = _playBytesPerSample;
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playChannels = _playChannels;
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// Ensure that user has initialized all essential members
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if ((playBytesPerSample == 0) || (playChannels == 0) ||
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(playSampleRate == 0)) {
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RTC_NOTREACHED();
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return -1;
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}
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_playSamples = nSamples;
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_playSize = playBytesPerSample * nSamples; // {2,4}*nSamples
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RTC_CHECK_LE(_playSize, kMaxBufferSizeBytes);
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RTC_CHECK_EQ(nSamples, _playSamples);
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}
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size_t nSamplesOut(0);
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AllocatePlayoutBufferIfNeeded();
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RTC_CHECK(play_buffer_);
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// WebRTC can only provide audio in 10ms chunks, hence we fail if the native
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// audio layer asks for something else.
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RTC_CHECK_EQ(num_samples, play_samples_per_10ms_);
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rtc::CritScope lock(&_critSectCb);
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// It is currently supported to start playout without a valid audio
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// transport object. Leads to warning and silence.
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if (!_ptrCbAudioTransport) {
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if (!audio_transport_cb_) {
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LOG(LS_WARNING) << "Invalid audio transport";
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return 0;
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}
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@ -405,9 +324,11 @@ int32_t AudioDeviceBuffer::RequestPlayoutData(size_t nSamples) {
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uint32_t res(0);
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int64_t elapsed_time_ms = -1;
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int64_t ntp_time_ms = -1;
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res = _ptrCbAudioTransport->NeedMorePlayData(
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_playSamples, playBytesPerSample, playChannels, playSampleRate,
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&_playBuffer[0], nSamplesOut, &elapsed_time_ms, &ntp_time_ms);
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size_t num_samples_out(0);
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res = audio_transport_cb_->NeedMorePlayData(
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play_samples_per_10ms_, play_bytes_per_sample_, play_channels_,
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play_sample_rate_, &play_buffer_[0], num_samples_out, &elapsed_time_ms,
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&ntp_time_ms);
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if (res != 0) {
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LOG(LS_ERROR) << "NeedMorePlayData() failed";
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}
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@ -415,23 +336,46 @@ int32_t AudioDeviceBuffer::RequestPlayoutData(size_t nSamples) {
|
||||
// Update some stats but do it on the task queue to ensure that access of
|
||||
// members is serialized hence avoiding usage of locks.
|
||||
task_queue_.PostTask(
|
||||
rtc::Bind(&AudioDeviceBuffer::UpdatePlayStats, this, nSamplesOut));
|
||||
|
||||
return static_cast<int32_t>(nSamplesOut);
|
||||
rtc::Bind(&AudioDeviceBuffer::UpdatePlayStats, this, num_samples_out));
|
||||
return static_cast<int32_t>(num_samples_out);
|
||||
}
|
||||
|
||||
int32_t AudioDeviceBuffer::GetPlayoutData(void* audioBuffer) {
|
||||
int32_t AudioDeviceBuffer::GetPlayoutData(void* audio_buffer) {
|
||||
rtc::CritScope lock(&_critSect);
|
||||
RTC_CHECK_LE(_playSize, kMaxBufferSizeBytes);
|
||||
memcpy(audio_buffer, &play_buffer_[0], play_bytes_per_10ms_);
|
||||
return static_cast<int32_t>(play_samples_per_10ms_);
|
||||
}
|
||||
|
||||
memcpy(audioBuffer, &_playBuffer[0], _playSize);
|
||||
void AudioDeviceBuffer::AllocatePlayoutBufferIfNeeded() {
|
||||
RTC_CHECK(play_bytes_per_sample_);
|
||||
if (play_buffer_)
|
||||
return;
|
||||
LOG(INFO) << __FUNCTION__;
|
||||
rtc::CritScope lock(&_critSect);
|
||||
// Derive the required buffer size given sample rate and number of channels.
|
||||
play_samples_per_10ms_ = static_cast<size_t>(play_sample_rate_ * 10 / 1000);
|
||||
play_bytes_per_10ms_ = play_bytes_per_sample_ * play_samples_per_10ms_;
|
||||
LOG(INFO) << "playout samples per 10ms: " << play_samples_per_10ms_;
|
||||
LOG(INFO) << "playout bytes per 10ms: " << play_bytes_per_10ms_;
|
||||
// Allocate memory for the playout audio buffer. It will always contain audio
|
||||
// samples corresponding to 10ms of audio to be played out.
|
||||
play_buffer_.reset(new int8_t[play_bytes_per_10ms_]);
|
||||
}
|
||||
|
||||
if (_playFile.is_open()) {
|
||||
// write to binary file in mono or stereo (interleaved)
|
||||
_playFile.Write(&_playBuffer[0], _playSize);
|
||||
}
|
||||
|
||||
return static_cast<int32_t>(_playSamples);
|
||||
void AudioDeviceBuffer::AllocateRecordingBufferIfNeeded() {
|
||||
RTC_CHECK(rec_bytes_per_sample_);
|
||||
if (rec_buffer_)
|
||||
return;
|
||||
LOG(INFO) << __FUNCTION__;
|
||||
rtc::CritScope lock(&_critSect);
|
||||
// Derive the required buffer size given sample rate and number of channels.
|
||||
rec_samples_per_10ms_ = static_cast<size_t>(rec_sample_rate_ * 10 / 1000);
|
||||
rec_bytes_per_10ms_ = rec_bytes_per_sample_ * rec_samples_per_10ms_;
|
||||
LOG(INFO) << "recorded samples per 10ms: " << rec_samples_per_10ms_;
|
||||
LOG(INFO) << "recorded bytes per 10ms: " << rec_bytes_per_10ms_;
|
||||
// Allocate memory for the recording audio buffer. It will always contain
|
||||
// audio samples corresponding to 10ms of audio.
|
||||
rec_buffer_.reset(new int8_t[rec_bytes_per_10ms_]);
|
||||
}
|
||||
|
||||
void AudioDeviceBuffer::StartTimer() {
|
||||
@ -455,7 +399,7 @@ void AudioDeviceBuffer::LogStats() {
|
||||
uint32_t diff_samples = rec_samples_ - last_rec_samples_;
|
||||
uint32_t rate = diff_samples / kTimerIntervalInSeconds;
|
||||
LOG(INFO) << "[REC : " << time_since_last << "msec, "
|
||||
<< _recSampleRate / 1000
|
||||
<< rec_sample_rate_ / 1000
|
||||
<< "kHz] callbacks: " << rec_callbacks_ - last_rec_callbacks_
|
||||
<< ", "
|
||||
<< "samples: " << diff_samples << ", "
|
||||
@ -464,7 +408,7 @@ void AudioDeviceBuffer::LogStats() {
|
||||
diff_samples = play_samples_ - last_play_samples_;
|
||||
rate = diff_samples / kTimerIntervalInSeconds;
|
||||
LOG(INFO) << "[PLAY: " << time_since_last << "msec, "
|
||||
<< _playSampleRate / 1000
|
||||
<< play_sample_rate_ / 1000
|
||||
<< "kHz] callbacks: " << play_callbacks_ - last_play_callbacks_
|
||||
<< ", "
|
||||
<< "samples: " << diff_samples << ", "
|
||||
|
||||
@ -21,11 +21,11 @@
|
||||
namespace webrtc {
|
||||
class CriticalSectionWrapper;
|
||||
|
||||
const uint32_t kPulsePeriodMs = 1000;
|
||||
const size_t kMaxBufferSizeBytes = 3840; // 10ms in stereo @ 96kHz
|
||||
// Delta times between two successive playout callbacks are limited to this
|
||||
// value before added to an internal array.
|
||||
const size_t kMaxDeltaTimeInMs = 500;
|
||||
// TODO(henrika): remove when no longer used by external client.
|
||||
const size_t kMaxBufferSizeBytes = 3840; // 10ms in stereo @ 96kHz
|
||||
|
||||
class AudioDeviceObserver;
|
||||
|
||||
@ -35,40 +35,47 @@ class AudioDeviceBuffer {
|
||||
virtual ~AudioDeviceBuffer();
|
||||
|
||||
void SetId(uint32_t id) {};
|
||||
int32_t RegisterAudioCallback(AudioTransport* audioCallback);
|
||||
int32_t RegisterAudioCallback(AudioTransport* audio_callback);
|
||||
|
||||
int32_t InitPlayout();
|
||||
int32_t InitRecording();
|
||||
|
||||
virtual int32_t SetRecordingSampleRate(uint32_t fsHz);
|
||||
virtual int32_t SetPlayoutSampleRate(uint32_t fsHz);
|
||||
int32_t SetRecordingSampleRate(uint32_t fsHz);
|
||||
int32_t SetPlayoutSampleRate(uint32_t fsHz);
|
||||
int32_t RecordingSampleRate() const;
|
||||
int32_t PlayoutSampleRate() const;
|
||||
|
||||
virtual int32_t SetRecordingChannels(size_t channels);
|
||||
virtual int32_t SetPlayoutChannels(size_t channels);
|
||||
int32_t SetRecordingChannels(size_t channels);
|
||||
int32_t SetPlayoutChannels(size_t channels);
|
||||
size_t RecordingChannels() const;
|
||||
size_t PlayoutChannels() const;
|
||||
int32_t SetRecordingChannel(const AudioDeviceModule::ChannelType channel);
|
||||
int32_t RecordingChannel(AudioDeviceModule::ChannelType& channel) const;
|
||||
|
||||
virtual int32_t SetRecordedBuffer(const void* audioBuffer, size_t nSamples);
|
||||
virtual int32_t SetRecordedBuffer(const void* audio_buffer,
|
||||
size_t num_samples);
|
||||
int32_t SetCurrentMicLevel(uint32_t level);
|
||||
virtual void SetVQEData(int playDelayMS, int recDelayMS, int clockDrift);
|
||||
virtual void SetVQEData(int play_delay_ms, int rec_delay_ms, int clock_drift);
|
||||
virtual int32_t DeliverRecordedData();
|
||||
uint32_t NewMicLevel() const;
|
||||
|
||||
virtual int32_t RequestPlayoutData(size_t nSamples);
|
||||
virtual int32_t GetPlayoutData(void* audioBuffer);
|
||||
virtual int32_t RequestPlayoutData(size_t num_samples);
|
||||
virtual int32_t GetPlayoutData(void* audio_buffer);
|
||||
|
||||
// TODO(henrika): these methods should not be used and does not contain any
|
||||
// valid implementation. Investigate the possibility to either remove them
|
||||
// or add a proper implementation if needed.
|
||||
int32_t StartInputFileRecording(const char fileName[kAdmMaxFileNameSize]);
|
||||
int32_t StopInputFileRecording();
|
||||
int32_t StartOutputFileRecording(const char fileName[kAdmMaxFileNameSize]);
|
||||
int32_t StopOutputFileRecording();
|
||||
|
||||
int32_t SetTypingStatus(bool typingStatus);
|
||||
int32_t SetTypingStatus(bool typing_status);
|
||||
|
||||
private:
|
||||
void AllocatePlayoutBufferIfNeeded();
|
||||
void AllocateRecordingBufferIfNeeded();
|
||||
|
||||
// Posts the first delayed task in the task queue and starts the periodic
|
||||
// timer.
|
||||
void StartTimer();
|
||||
@ -86,11 +93,15 @@ class AudioDeviceBuffer {
|
||||
// creates this object.
|
||||
rtc::ThreadChecker thread_checker_;
|
||||
|
||||
// Raw pointer to AudioTransport instance. Supplied to RegisterAudioCallback()
|
||||
// and it must outlive this object.
|
||||
AudioTransport* audio_transport_cb_;
|
||||
|
||||
// TODO(henrika): given usage of thread checker, it should be possible to
|
||||
// remove all locks in this class.
|
||||
rtc::CriticalSection _critSect;
|
||||
rtc::CriticalSection _critSectCb;
|
||||
|
||||
AudioTransport* _ptrCbAudioTransport;
|
||||
|
||||
// Task queue used to invoke LogStats() periodically. Tasks are executed on a
|
||||
// worker thread but it does not necessarily have to be the same thread for
|
||||
// each task.
|
||||
@ -99,45 +110,50 @@ class AudioDeviceBuffer {
|
||||
// Ensures that the timer is only started once.
|
||||
bool timer_has_started_;
|
||||
|
||||
uint32_t _recSampleRate;
|
||||
uint32_t _playSampleRate;
|
||||
// Sample rate in Hertz.
|
||||
uint32_t rec_sample_rate_;
|
||||
uint32_t play_sample_rate_;
|
||||
|
||||
size_t _recChannels;
|
||||
size_t _playChannels;
|
||||
// Number of audio channels.
|
||||
size_t rec_channels_;
|
||||
size_t play_channels_;
|
||||
|
||||
// selected recording channel (left/right/both)
|
||||
AudioDeviceModule::ChannelType _recChannel;
|
||||
AudioDeviceModule::ChannelType rec_channel_;
|
||||
|
||||
// 2 or 4 depending on mono or stereo
|
||||
size_t _recBytesPerSample;
|
||||
size_t _playBytesPerSample;
|
||||
// Number of bytes per audio sample (2 or 4).
|
||||
size_t rec_bytes_per_sample_;
|
||||
size_t play_bytes_per_sample_;
|
||||
|
||||
// 10ms in stereo @ 96kHz
|
||||
int8_t _recBuffer[kMaxBufferSizeBytes];
|
||||
// Number of audio samples/bytes per 10ms.
|
||||
size_t rec_samples_per_10ms_;
|
||||
size_t rec_bytes_per_10ms_;
|
||||
size_t play_samples_per_10ms_;
|
||||
size_t play_bytes_per_10ms_;
|
||||
|
||||
// one sample <=> 2 or 4 bytes
|
||||
size_t _recSamples;
|
||||
size_t _recSize; // in bytes
|
||||
// Buffer used for recorded audio samples. Size is given by
|
||||
// |rec_bytes_per_10ms_| and the buffer is allocated in InitRecording() on the
|
||||
// main/creating thread.
|
||||
std::unique_ptr<int8_t[]> rec_buffer_;
|
||||
|
||||
// 10ms in stereo @ 96kHz
|
||||
int8_t _playBuffer[kMaxBufferSizeBytes];
|
||||
// Buffer used for audio samples to be played out. Size is given by
|
||||
// |play_bytes_per_10ms_| and the buffer is allocated in InitPlayout() on the
|
||||
// main/creating thread.
|
||||
std::unique_ptr<int8_t[]> play_buffer_;
|
||||
|
||||
// one sample <=> 2 or 4 bytes
|
||||
size_t _playSamples;
|
||||
size_t _playSize; // in bytes
|
||||
// AGC parameters.
|
||||
uint32_t current_mic_level_;
|
||||
uint32_t new_mic_level_;
|
||||
|
||||
FileWrapper& _recFile;
|
||||
FileWrapper& _playFile;
|
||||
// Contains true of a key-press has been detected.
|
||||
bool typing_status_;
|
||||
|
||||
uint32_t _currentMicLevel;
|
||||
uint32_t _newMicLevel;
|
||||
// Delay values used by the AEC.
|
||||
int play_delay_ms_;
|
||||
int rec_delay_ms_;
|
||||
|
||||
bool _typingStatus;
|
||||
|
||||
int _playDelayMS;
|
||||
int _recDelayMS;
|
||||
int _clockDrift;
|
||||
int high_delay_counter_;
|
||||
// Contains a clock-drift measurement.
|
||||
int clock_drift_;
|
||||
|
||||
// Counts number of times LogStats() has been called.
|
||||
size_t num_stat_reports_;
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user