Make the default ctor of rtc::Thread, protected.

The goal is to force use of Thread::Create or Thread::CreateWithSocketServer.

The default constructor constructs a 'default' socket server, which is usually a 'physical' socket server, but not always. Not every instance of Thread actually needs to have network support, so it's better to have this be explicit instead of unknowingly instantiate one.

BUG=none

Review-Url: https://codereview.webrtc.org/2981623002
Cr-Commit-Position: refs/heads/master@{#19001}
This commit is contained in:
tommi 2017-07-13 05:47:25 -07:00 committed by Commit Bot
parent abcf112ae0
commit a8a3515997
16 changed files with 150 additions and 142 deletions

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@ -38,7 +38,9 @@ static const VideoCodec kVideoCodecs[] = {
class ChannelManagerTest : public testing::Test {
protected:
ChannelManagerTest()
: fme_(new cricket::FakeMediaEngine()),
: network_(rtc::Thread::CreateWithSocketServer()),
worker_(rtc::Thread::Create()),
fme_(new cricket::FakeMediaEngine()),
fdme_(new cricket::FakeDataEngine()),
cm_(new cricket::ChannelManager(
std::unique_ptr<MediaEngineInterface>(fme_),
@ -52,8 +54,8 @@ class ChannelManagerTest : public testing::Test {
}
webrtc::RtcEventLogNullImpl event_log_;
rtc::Thread network_;
rtc::Thread worker_;
std::unique_ptr<rtc::Thread> network_;
std::unique_ptr<rtc::Thread> worker_;
// |fme_| and |fdme_| are actually owned by |cm_|.
cricket::FakeMediaEngine* fme_;
cricket::FakeDataEngine* fdme_;
@ -74,14 +76,14 @@ TEST_F(ChannelManagerTest, StartupShutdown) {
// Test that we startup/shutdown properly with a worker thread.
TEST_F(ChannelManagerTest, StartupShutdownOnThread) {
network_.Start();
worker_.Start();
network_->Start();
worker_->Start();
EXPECT_FALSE(cm_->initialized());
EXPECT_EQ(rtc::Thread::Current(), cm_->worker_thread());
EXPECT_TRUE(cm_->set_network_thread(&network_));
EXPECT_EQ(&network_, cm_->network_thread());
EXPECT_TRUE(cm_->set_worker_thread(&worker_));
EXPECT_EQ(&worker_, cm_->worker_thread());
EXPECT_TRUE(cm_->set_network_thread(network_.get()));
EXPECT_EQ(network_.get(), cm_->network_thread());
EXPECT_TRUE(cm_->set_worker_thread(worker_.get()));
EXPECT_EQ(worker_.get(), cm_->worker_thread());
EXPECT_TRUE(cm_->Init());
EXPECT_TRUE(cm_->initialized());
// Setting the network or worker thread while initialized should fail.
@ -121,13 +123,13 @@ TEST_F(ChannelManagerTest, CreateDestroyChannels) {
// Test that we can create and destroy a voice and video channel with a worker.
TEST_F(ChannelManagerTest, CreateDestroyChannelsOnThread) {
network_.Start();
worker_.Start();
EXPECT_TRUE(cm_->set_worker_thread(&worker_));
EXPECT_TRUE(cm_->set_network_thread(&network_));
network_->Start();
worker_->Start();
EXPECT_TRUE(cm_->set_worker_thread(worker_.get()));
EXPECT_TRUE(cm_->set_network_thread(network_.get()));
EXPECT_TRUE(cm_->Init());
transport_controller_.reset(
new cricket::FakeTransportController(&network_, ICEROLE_CONTROLLING));
transport_controller_.reset(new cricket::FakeTransportController(
network_.get(), ICEROLE_CONTROLLING));
cricket::DtlsTransportInternal* rtp_transport =
transport_controller_->CreateDtlsTransport(
cricket::CN_AUDIO, cricket::ICE_CANDIDATE_COMPONENT_RTP);

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@ -54,12 +54,14 @@ class PeerConnectionEndToEndTest
DataChannelList;
PeerConnectionEndToEndTest() {
RTC_CHECK(network_thread_.Start());
RTC_CHECK(worker_thread_.Start());
network_thread_ = rtc::Thread::CreateWithSocketServer();
worker_thread_ = rtc::Thread::Create();
RTC_CHECK(network_thread_->Start());
RTC_CHECK(worker_thread_->Start());
caller_ = new rtc::RefCountedObject<PeerConnectionTestWrapper>(
"caller", &network_thread_, &worker_thread_);
"caller", network_thread_.get(), worker_thread_.get());
callee_ = new rtc::RefCountedObject<PeerConnectionTestWrapper>(
"callee", &network_thread_, &worker_thread_);
"callee", network_thread_.get(), worker_thread_.get());
webrtc::PeerConnectionInterface::IceServer ice_server;
ice_server.uri = "stun:stun.l.google.com:19302";
config_.servers.push_back(ice_server);
@ -165,8 +167,8 @@ class PeerConnectionEndToEndTest
}
protected:
rtc::Thread network_thread_;
rtc::Thread worker_thread_;
std::unique_ptr<rtc::Thread> network_thread_;
std::unique_ptr<rtc::Thread> worker_thread_;
rtc::scoped_refptr<PeerConnectionTestWrapper> caller_;
rtc::scoped_refptr<PeerConnectionTestWrapper> callee_;
DataChannelList caller_signaled_data_channels_;

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@ -1278,14 +1278,15 @@ TEST_F(PeerConnectionInterfaceTest, CreatePeerConnectionWithPooledCandidates) {
// and on the correct thread.
TEST_F(PeerConnectionInterfaceTest,
CreatePeerConnectionInitializesPortAllocator) {
rtc::Thread network_thread;
network_thread.Start();
std::unique_ptr<rtc::Thread> network_thread(
rtc::Thread::CreateWithSocketServer());
network_thread->Start();
rtc::scoped_refptr<webrtc::PeerConnectionFactoryInterface> pc_factory(
webrtc::CreatePeerConnectionFactory(
&network_thread, rtc::Thread::Current(), rtc::Thread::Current(),
network_thread.get(), rtc::Thread::Current(), rtc::Thread::Current(),
nullptr, nullptr, nullptr));
std::unique_ptr<cricket::FakePortAllocator> port_allocator(
new cricket::FakePortAllocator(&network_thread, nullptr));
new cricket::FakePortAllocator(network_thread.get(), nullptr));
cricket::FakePortAllocator* raw_port_allocator = port_allocator.get();
PeerConnectionInterface::RTCConfiguration config;
rtc::scoped_refptr<PeerConnectionInterface> pc(

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@ -95,7 +95,7 @@ class SignalingProxyTest : public testing::Test {
protected:
void SetUp() override {
signaling_thread_.reset(new rtc::Thread());
signaling_thread_ = rtc::Thread::Create();
ASSERT_TRUE(signaling_thread_->Start());
fake_ = Fake::Create();
fake_signaling_proxy_ =
@ -182,8 +182,8 @@ class ProxyTest : public testing::Test {
protected:
void SetUp() override {
signaling_thread_.reset(new rtc::Thread());
worker_thread_.reset(new rtc::Thread());
signaling_thread_ = rtc::Thread::Create();
worker_thread_ = rtc::Thread::Create();
ASSERT_TRUE(signaling_thread_->Start());
ASSERT_TRUE(worker_thread_->Start());
fake_ = Fake::Create();
@ -283,20 +283,22 @@ END_PROXY_MAP()
class OwnedProxyTest : public testing::Test {
public:
OwnedProxyTest()
: foo_(new Foo()),
foo_proxy_(FooProxy::Create(&signaling_thread_,
&worker_thread_,
: signaling_thread_(rtc::Thread::Create()),
worker_thread_(rtc::Thread::Create()),
foo_(new Foo()),
foo_proxy_(FooProxy::Create(signaling_thread_.get(),
worker_thread_.get(),
std::unique_ptr<FooInterface>(foo_))) {
signaling_thread_.Start();
worker_thread_.Start();
signaling_thread_->Start();
worker_thread_->Start();
}
void CheckSignalingThread() { EXPECT_TRUE(signaling_thread_.IsCurrent()); }
void CheckWorkerThread() { EXPECT_TRUE(worker_thread_.IsCurrent()); }
void CheckSignalingThread() { EXPECT_TRUE(signaling_thread_->IsCurrent()); }
void CheckWorkerThread() { EXPECT_TRUE(worker_thread_->IsCurrent()); }
protected:
rtc::Thread signaling_thread_;
rtc::Thread worker_thread_;
std::unique_ptr<rtc::Thread> signaling_thread_;
std::unique_ptr<rtc::Thread> worker_thread_;
Foo* foo_; // Owned by foo_proxy_, not this class.
std::unique_ptr<FooInterface> foo_proxy_;
};

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@ -34,14 +34,15 @@ const int64_t kGetStatsTimeoutMs = 10000;
class RTCStatsIntegrationTest : public testing::Test {
public:
RTCStatsIntegrationTest()
: network_thread_(&virtual_socket_server_), worker_thread_() {
RTC_CHECK(network_thread_.Start());
RTC_CHECK(worker_thread_.Start());
: network_thread_(new rtc::Thread(&virtual_socket_server_)),
worker_thread_(rtc::Thread::Create()) {
RTC_CHECK(network_thread_->Start());
RTC_CHECK(worker_thread_->Start());
caller_ = new rtc::RefCountedObject<PeerConnectionTestWrapper>(
"caller", &network_thread_, &worker_thread_);
"caller", network_thread_.get(), worker_thread_.get());
callee_ = new rtc::RefCountedObject<PeerConnectionTestWrapper>(
"callee", &network_thread_, &worker_thread_);
"callee", network_thread_.get(), worker_thread_.get());
}
void StartCall() {
@ -96,8 +97,8 @@ class RTCStatsIntegrationTest : public testing::Test {
// |network_thread_| uses |virtual_socket_server_| so they must be
// constructed/destructed in the correct order.
rtc::VirtualSocketServer virtual_socket_server_;
rtc::Thread network_thread_;
rtc::Thread worker_thread_;
std::unique_ptr<rtc::Thread> network_thread_;
std::unique_ptr<rtc::Thread> worker_thread_;
rtc::scoped_refptr<PeerConnectionTestWrapper> caller_;
rtc::scoped_refptr<PeerConnectionTestWrapper> callee_;
};

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@ -624,7 +624,7 @@ bool FakeAudioCaptureModule::ShouldStartProcessing() {
void FakeAudioCaptureModule::UpdateProcessing(bool start) {
if (start) {
if (!process_thread_) {
process_thread_.reset(new rtc::Thread());
process_thread_ = rtc::Thread::Create();
process_thread_->Start();
}
process_thread_->Post(RTC_FROM_HERE, this, MSG_START_PROCESS);

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@ -201,7 +201,7 @@ struct CompareAndSwapOp {
void StartThreads(std::vector<std::unique_ptr<Thread>>* threads,
MessageHandler* handler) {
for (int i = 0; i < kNumThreads; ++i) {
std::unique_ptr<Thread> thread(new Thread());
std::unique_ptr<Thread> thread(Thread::Create());
thread->Start();
thread->Post(RTC_FROM_HERE, handler);
threads->push_back(std::move(thread));

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@ -38,9 +38,9 @@ class MessageQueueTest: public testing::Test, public MessageQueue {
bool IsLocked() {
// We have to do this on a worker thread, or else the TryEnter will
// succeed, since our critical sections are reentrant.
Thread worker;
worker.Start();
return worker.Invoke<bool>(
std::unique_ptr<Thread> worker(Thread::CreateWithSocketServer());
worker->Start();
return worker->Invoke<bool>(
RTC_FROM_HERE, rtc::Bind(&MessageQueueTest::IsLocked_Worker, this));
}
};
@ -152,10 +152,10 @@ TEST(MessageQueueManager, Clear) {
// all registered message queues.
TEST(MessageQueueManager, ProcessAllMessageQueues) {
Event entered_process_all_message_queues(true, false);
Thread a;
Thread b;
a.Start();
b.Start();
auto a = Thread::CreateWithSocketServer();
auto b = Thread::CreateWithSocketServer();
a->Start();
b->Start();
volatile int messages_processed = 0;
FunctorMessageHandler<void, std::function<void()>> incrementer(
@ -173,10 +173,10 @@ TEST(MessageQueueManager, ProcessAllMessageQueues) {
});
// Post messages (both delayed and non delayed) to both threads.
a.Post(RTC_FROM_HERE, &incrementer);
b.Post(RTC_FROM_HERE, &incrementer);
a.PostDelayed(RTC_FROM_HERE, 0, &incrementer);
b.PostDelayed(RTC_FROM_HERE, 0, &incrementer);
a->Post(RTC_FROM_HERE, &incrementer);
b->Post(RTC_FROM_HERE, &incrementer);
a->PostDelayed(RTC_FROM_HERE, 0, &incrementer);
b->PostDelayed(RTC_FROM_HERE, 0, &incrementer);
rtc::Thread::Current()->Post(RTC_FROM_HERE, &event_signaler);
MessageQueueManager::ProcessAllMessageQueues();
@ -185,9 +185,9 @@ TEST(MessageQueueManager, ProcessAllMessageQueues) {
// Test that ProcessAllMessageQueues doesn't hang if a thread is quitting.
TEST(MessageQueueManager, ProcessAllMessageQueuesWithQuittingThread) {
Thread t;
t.Start();
t.Quit();
auto t = Thread::CreateWithSocketServer();
t->Start();
t->Quit();
MessageQueueManager::ProcessAllMessageQueues();
}
@ -195,8 +195,8 @@ TEST(MessageQueueManager, ProcessAllMessageQueuesWithQuittingThread) {
// messages.
TEST(MessageQueueManager, ProcessAllMessageQueuesWithClearedQueue) {
Event entered_process_all_message_queues(true, false);
Thread t;
t.Start();
auto t = Thread::CreateWithSocketServer();
t->Start();
FunctorMessageHandler<void, std::function<void()>> clearer(
[&entered_process_all_message_queues] {
@ -213,7 +213,7 @@ TEST(MessageQueueManager, ProcessAllMessageQueuesWithClearedQueue) {
});
// Post messages (both delayed and non delayed) to both threads.
t.Post(RTC_FROM_HERE, &clearer);
t->Post(RTC_FROM_HERE, &clearer);
rtc::Thread::Current()->Post(RTC_FROM_HERE, &event_signaler);
MessageQueueManager::ProcessAllMessageQueues();
}
@ -231,7 +231,7 @@ class EmptyHandler : public MessageHandler {
};
TEST(MessageQueueManager, ClearReentrant) {
Thread t;
std::unique_ptr<Thread> t(Thread::Create());
EmptyHandler handler;
RefCountedHandler* inner_handler(
new rtc::RefCountedObject<RefCountedHandler>());
@ -242,7 +242,7 @@ TEST(MessageQueueManager, ClearReentrant) {
// The inner handler will be removed in a re-entrant fashion from the
// message queue of the thread while the outer handler is removed, verifying
// that the iterator is not invalidated in "MessageQueue::Clear".
t.Post(RTC_FROM_HERE, inner_handler, 0);
t.Post(RTC_FROM_HERE, &handler, 0,
t->Post(RTC_FROM_HERE, inner_handler, 0);
t->Post(RTC_FROM_HERE, &handler, 0,
new ScopedRefMessageData<RefCountedHandler>(inner_handler));
}

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@ -28,9 +28,9 @@ class NullSocketServerTest
};
TEST_F(NullSocketServerTest, WaitAndSet) {
Thread thread;
EXPECT_TRUE(thread.Start());
thread.Post(RTC_FROM_HERE, this, 0);
auto thread = Thread::Create();
EXPECT_TRUE(thread->Start());
thread->Post(RTC_FROM_HERE, this, 0);
// The process_io will be ignored.
const bool process_io = true;
EXPECT_TRUE_WAIT(ss_.Wait(SocketServer::kForever, process_io), kTimeout);

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@ -610,7 +610,7 @@ TEST_F(PosixSignalDeliveryTest, SignalOnDifferentThread) {
// Start a new thread that raises it. It will have to be delivered to that
// thread. Our implementation should safely handle it and dispatch
// RecordSignal() on this thread.
std::unique_ptr<Thread> thread(new Thread());
std::unique_ptr<Thread> thread(Thread::CreateWithSocketServer());
std::unique_ptr<RaiseSigTermRunnable> runnable(new RaiseSigTermRunnable());
thread->Start(runnable.get());
EXPECT_TRUE(ss_->Wait(1500, true));

View File

@ -24,7 +24,7 @@ class RTCCertificateGeneratorFixture : public RTCCertificateGeneratorCallback {
public:
RTCCertificateGeneratorFixture()
: signaling_thread_(Thread::Current()),
worker_thread_(new Thread()),
worker_thread_(Thread::Create()),
generate_async_completed_(false) {
RTC_CHECK(signaling_thread_);
RTC_CHECK(worker_thread_->Start());

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@ -681,7 +681,7 @@ void SocketTest::SocketServerWaitInternal(const IPAddress& loopback) {
EXPECT_FALSE(sink.Check(accepted.get(), SSE_READ));
// Shouldn't signal when blocked in a thread Send, where process_io is false.
std::unique_ptr<Thread> thread(new Thread());
std::unique_ptr<Thread> thread(Thread::CreateWithSocketServer());
thread->Start();
Sleeper sleeper;
TypedMessageData<AsyncSocket*> data(client.get());

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@ -101,9 +101,10 @@ class Runnable {
// WARNING! SUBCLASSES MUST CALL Stop() IN THEIR DESTRUCTORS! See ~Thread().
class LOCKABLE Thread : public MessageQueue {
public:
// Create a new Thread and optionally assign it to the passed SocketServer.
protected:
Thread();
public:
explicit Thread(SocketServer* ss);
explicit Thread(std::unique_ptr<SocketServer> ss);

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@ -195,24 +195,24 @@ TEST(ThreadTest, DISABLED_Main) {
const SocketAddress addr("127.0.0.1", 0);
// Create the messaging client on its own thread.
Thread th1;
Socket* socket = th1.socketserver()->CreateAsyncSocket(addr.family(),
SOCK_DGRAM);
MessageClient msg_client(&th1, socket);
auto th1 = Thread::CreateWithSocketServer();
Socket* socket =
th1->socketserver()->CreateAsyncSocket(addr.family(), SOCK_DGRAM);
MessageClient msg_client(th1.get(), socket);
// Create the socket client on its own thread.
Thread th2;
auto th2 = Thread::CreateWithSocketServer();
AsyncSocket* asocket =
th2.socketserver()->CreateAsyncSocket(addr.family(), SOCK_DGRAM);
SocketClient sock_client(asocket, addr, &th1, &msg_client);
th2->socketserver()->CreateAsyncSocket(addr.family(), SOCK_DGRAM);
SocketClient sock_client(asocket, addr, th1.get(), &msg_client);
socket->Connect(sock_client.address());
th1.Start();
th2.Start();
th1->Start();
th2->Start();
// Get the messages started.
th1.PostDelayed(RTC_FROM_HERE, 100, &msg_client, 0, new TestMessage(1));
th1->PostDelayed(RTC_FROM_HERE, 100, &msg_client, 0, new TestMessage(1));
// Give the clients a little while to run.
// Messages will be processed at 100, 300, 500, 700, 900.
@ -221,9 +221,9 @@ TEST(ThreadTest, DISABLED_Main) {
// Stop the sending client. Give the receiver a bit longer to run, in case
// it is running on a machine that is under load (e.g. the build machine).
th1.Stop();
th1->Stop();
th_main->ProcessMessages(200);
th2.Stop();
th2->Stop();
// Make sure the results were correct
EXPECT_EQ(5, msg_client.count);
@ -236,23 +236,19 @@ TEST(ThreadTest, DISABLED_Main) {
// There's no easy way to verify the name was set properly at this time.
TEST(ThreadTest, Names) {
// Default name
Thread *thread;
thread = new Thread();
auto thread = Thread::CreateWithSocketServer();
EXPECT_TRUE(thread->Start());
thread->Stop();
delete thread;
thread = new Thread();
// Name with no object parameter
thread = Thread::CreateWithSocketServer();
EXPECT_TRUE(thread->SetName("No object", nullptr));
EXPECT_TRUE(thread->Start());
thread->Stop();
delete thread;
// Really long name
thread = new Thread();
thread = Thread::CreateWithSocketServer();
EXPECT_TRUE(thread->SetName("Abcdefghijklmnopqrstuvwxyz1234567890", this));
EXPECT_TRUE(thread->Start());
thread->Stop();
delete thread;
}
TEST(ThreadTest, Wrap) {
@ -270,21 +266,21 @@ TEST(ThreadTest, Wrap) {
TEST(ThreadTest, Invoke) {
// Create and start the thread.
Thread thread;
thread.Start();
auto thread = Thread::CreateWithSocketServer();
thread->Start();
// Try calling functors.
EXPECT_EQ(42, thread.Invoke<int>(RTC_FROM_HERE, FunctorA()));
EXPECT_EQ(42, thread->Invoke<int>(RTC_FROM_HERE, FunctorA()));
AtomicBool called;
FunctorB f2(&called);
thread.Invoke<void>(RTC_FROM_HERE, f2);
thread->Invoke<void>(RTC_FROM_HERE, f2);
EXPECT_TRUE(called.get());
// Try calling bare functions.
struct LocalFuncs {
static int Func1() { return 999; }
static void Func2() {}
};
EXPECT_EQ(999, thread.Invoke<int>(RTC_FROM_HERE, &LocalFuncs::Func1));
thread.Invoke<void>(RTC_FROM_HERE, &LocalFuncs::Func2);
EXPECT_EQ(999, thread->Invoke<int>(RTC_FROM_HERE, &LocalFuncs::Func1));
thread->Invoke<void>(RTC_FROM_HERE, &LocalFuncs::Func2);
}
// Verifies that two threads calling Invoke on each other at the same time does
@ -294,8 +290,8 @@ TEST(ThreadTest, TwoThreadsInvokeNoDeadlock) {
Thread* current_thread = Thread::Current();
ASSERT_TRUE(current_thread != nullptr);
Thread other_thread;
other_thread.Start();
auto other_thread = Thread::CreateWithSocketServer();
other_thread->Start();
struct LocalFuncs {
static void Set(bool* out) { *out = true; }
@ -305,7 +301,7 @@ TEST(ThreadTest, TwoThreadsInvokeNoDeadlock) {
};
bool called = false;
other_thread.Invoke<void>(
other_thread->Invoke<void>(
RTC_FROM_HERE, Bind(&LocalFuncs::InvokeSet, current_thread, &called));
EXPECT_TRUE(called);
@ -317,9 +313,10 @@ TEST(ThreadTest, TwoThreadsInvokeNoDeadlock) {
TEST(ThreadTest, ThreeThreadsInvoke) {
AutoThread thread;
Thread* thread_a = Thread::Current();
Thread thread_b, thread_c;
thread_b.Start();
thread_c.Start();
auto thread_b = Thread::CreateWithSocketServer();
auto thread_c = Thread::CreateWithSocketServer();
thread_b->Start();
thread_c->Start();
class LockedBool {
public:
@ -377,9 +374,9 @@ TEST(ThreadTest, ThreeThreadsInvoke) {
// Start the sequence A --(invoke)--> B --(async invoke)--> C --(invoke)--> A.
// Thread B returns when C receives the call and C should be blocked until A
// starts to process messages.
thread_b.Invoke<void>(RTC_FROM_HERE,
thread_b->Invoke<void>(RTC_FROM_HERE,
Bind(&LocalFuncs::AsyncInvokeSetAndWait, &invoker,
&thread_c, thread_a, &thread_a_called));
thread_c.get(), thread_a, &thread_a_called));
EXPECT_FALSE(thread_a_called.Get());
EXPECT_TRUE_WAIT(thread_a_called.Get(), 2000);
@ -406,9 +403,9 @@ class SetNameOnSignalQueueDestroyedTester : public sigslot::has_slots<> {
};
TEST(ThreadTest, SetNameOnSignalQueueDestroyed) {
Thread* thread1 = new Thread();
SetNameOnSignalQueueDestroyedTester tester1(thread1);
delete thread1;
auto thread1 = Thread::CreateWithSocketServer();
SetNameOnSignalQueueDestroyedTester tester1(thread1.get());
thread1.reset();
Thread* thread2 = new AutoThread();
SetNameOnSignalQueueDestroyedTester tester2(thread2);
@ -438,12 +435,13 @@ class AsyncInvokeTest : public testing::Test {
TEST_F(AsyncInvokeTest, FireAndForget) {
AsyncInvoker invoker;
// Create and start the thread.
Thread thread;
thread.Start();
auto thread = Thread::CreateWithSocketServer();
thread->Start();
// Try calling functor.
AtomicBool called;
invoker.AsyncInvoke<void>(RTC_FROM_HERE, &thread, FunctorB(&called));
invoker.AsyncInvoke<void>(RTC_FROM_HERE, thread.get(), FunctorB(&called));
EXPECT_TRUE_WAIT(called.get(), kWaitTimeout);
thread->Stop();
}
TEST_F(AsyncInvokeTest, KillInvokerDuringExecute) {
@ -454,12 +452,12 @@ TEST_F(AsyncInvokeTest, KillInvokerDuringExecute) {
Event functor_continue(false, false);
Event functor_finished(false, false);
Thread thread;
thread.Start();
auto thread = Thread::CreateWithSocketServer();
thread->Start();
volatile bool invoker_destroyed = false;
{
AsyncInvoker invoker;
invoker.AsyncInvoke<void>(RTC_FROM_HERE, &thread,
invoker.AsyncInvoke<void>(RTC_FROM_HERE, thread.get(),
[&functor_started, &functor_continue,
&functor_finished, &invoker_destroyed] {
functor_started.Set();
@ -550,7 +548,7 @@ struct CreateInvoker {
// Test that we can call AsyncInvoke<void>() after the thread died.
TEST_F(GuardedAsyncInvokeTest, KillThreadFireAndForget) {
// Create and start the thread.
std::unique_ptr<Thread> thread(new Thread());
std::unique_ptr<Thread> thread(Thread::Create());
thread->Start();
std::unique_ptr<GuardedAsyncInvoker> invoker;
// Create the invoker on |thread|.

View File

@ -349,8 +349,8 @@ TEST(FakeClock, SettingTimeWakesThreads) {
FakeClock clock;
SetClockForTesting(&clock);
Thread worker;
worker.Start();
std::unique_ptr<Thread> worker(Thread::CreateWithSocketServer());
worker->Start();
// Post an event that won't be executed for 10 seconds.
Event message_handler_dispatched(false, false);
@ -358,7 +358,7 @@ TEST(FakeClock, SettingTimeWakesThreads) {
message_handler_dispatched.Set();
};
FunctorMessageHandler<void, decltype(functor)> handler(functor);
worker.PostDelayed(RTC_FROM_HERE, 60000, &handler);
worker->PostDelayed(RTC_FROM_HERE, 60000, &handler);
// Wait for a bit for the worker thread to be started and enter its socket
// select(). Otherwise this test would be trivial since the worker thread
@ -369,7 +369,7 @@ TEST(FakeClock, SettingTimeWakesThreads) {
// and dispatch the message instantly.
clock.AdvanceTime(TimeDelta::FromSeconds(60u));
EXPECT_TRUE(message_handler_dispatched.Wait(0));
worker.Stop();
worker->Stop();
SetClockForTesting(nullptr);

View File

@ -55,7 +55,7 @@ namespace webrtc_jni {
// Logging macros.
#define TAG_DECODER "MediaCodecVideoDecoder"
#ifdef TRACK_BUFFER_TIMING
#define ALOGV(...)
#define ALOGV(...) \
__android_log_print(ANDROID_LOG_VERBOSE, TAG_DECODER, __VA_ARGS__)
#else
#define ALOGV(...)
@ -180,14 +180,15 @@ class MediaCodecVideoDecoder : public webrtc::VideoDecoder,
std::vector<jobject> input_buffers_;
};
MediaCodecVideoDecoder::MediaCodecVideoDecoder(
JNIEnv* jni, VideoCodecType codecType, jobject render_egl_context) :
codecType_(codecType),
MediaCodecVideoDecoder::MediaCodecVideoDecoder(JNIEnv* jni,
VideoCodecType codecType,
jobject render_egl_context)
: codecType_(codecType),
render_egl_context_(render_egl_context),
key_frame_required_(true),
inited_(false),
sw_fallback_required_(false),
codec_thread_(new Thread()),
codec_thread_(Thread::Create()),
j_media_codec_video_decoder_class_(
jni,
FindClass(jni, "org/webrtc/MediaCodecVideoDecoder")),