Add support for priorities to TaskQueue.
BUG=webrtc:7216 Review-Url: https://codereview.webrtc.org/2708353003 Cr-Commit-Position: refs/heads/master@{#16834}
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@ -161,8 +161,16 @@ static std::unique_ptr<QueuedTask> NewClosure(const Closure& closure,
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// so assumptions about lifetimes of pending tasks should not be made.
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class LOCKABLE TaskQueue {
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public:
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explicit TaskQueue(const char* queue_name);
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// TODO(tommi): Implement move semantics?
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// TaskQueue priority levels. On some platforms these will map to thread
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// priorities, on others such as Mac and iOS, GCD queue priorities.
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enum class Priority {
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NORMAL = 0,
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HIGH,
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LOW,
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};
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explicit TaskQueue(const char* queue_name,
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Priority priority = Priority::NORMAL);
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~TaskQueue();
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static TaskQueue* Current();
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@ -275,8 +283,11 @@ class LOCKABLE TaskQueue {
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class WorkerThread : public PlatformThread {
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public:
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WorkerThread(ThreadRunFunction func, void* obj, const char* thread_name)
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: PlatformThread(func, obj, thread_name) {}
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WorkerThread(ThreadRunFunction func,
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void* obj,
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const char* thread_name,
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ThreadPriority priority)
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: PlatformThread(func, obj, thread_name, priority) {}
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bool QueueAPC(PAPCFUNC apc_function, ULONG_PTR data) {
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return PlatformThread::QueueAPC(apc_function, data);
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@ -21,6 +21,22 @@
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#include "webrtc/base/task_queue_posix.h"
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namespace rtc {
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namespace {
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using Priority = TaskQueue::Priority;
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int TaskQueuePriorityToGCD(Priority priority) {
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switch (priority) {
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case Priority::NORMAL:
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return DISPATCH_QUEUE_PRIORITY_DEFAULT;
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case Priority::HIGH:
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return DISPATCH_QUEUE_PRIORITY_HIGH;
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case Priority::LOW:
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return DISPATCH_QUEUE_PRIORITY_LOW;
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}
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}
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}
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using internal::GetQueuePtrTls;
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using internal::AutoSetCurrentQueuePtr;
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@ -94,7 +110,7 @@ struct TaskQueue::PostTaskAndReplyContext : public TaskQueue::TaskContext {
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dispatch_queue_t reply_queue_;
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};
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TaskQueue::TaskQueue(const char* queue_name)
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TaskQueue::TaskQueue(const char* queue_name, Priority priority /*= NORMAL*/)
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: queue_(dispatch_queue_create(queue_name, DISPATCH_QUEUE_SERIAL)),
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context_(new QueueContext(this)) {
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RTC_DCHECK(queue_name);
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@ -104,6 +120,9 @@ TaskQueue::TaskQueue(const char* queue_name)
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// to the queue is released. This may run after the TaskQueue object has
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// been deleted.
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dispatch_set_finalizer_f(queue_, &QueueContext::DeleteContext);
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dispatch_set_target_queue(
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queue_, dispatch_get_global_queue(TaskQueuePriorityToGCD(priority), 0));
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}
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TaskQueue::~TaskQueue() {
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@ -30,6 +30,8 @@ static const char kQuit = 1;
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static const char kRunTask = 2;
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static const char kRunReplyTask = 3;
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using Priority = TaskQueue::Priority;
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// This ignores the SIGPIPE signal on the calling thread.
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// This signal can be fired when trying to write() to a pipe that's being
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// closed or while closing a pipe that's being written to.
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@ -84,6 +86,21 @@ void EventAssign(struct event* ev,
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RTC_CHECK_EQ(0, event_base_set(base, ev));
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#endif
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}
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ThreadPriority TaskQueuePriorityToThreadPriority(Priority priority) {
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switch (priority) {
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case Priority::HIGH:
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return kRealtimePriority;
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case Priority::LOW:
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return kLowPriority;
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case Priority::NORMAL:
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return kNormalPriority;
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default:
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RTC_NOTREACHED();
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break;
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}
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return kNormalPriority;
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}
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} // namespace
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struct TaskQueue::QueueContext {
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@ -201,10 +218,13 @@ class TaskQueue::SetTimerTask : public QueuedTask {
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const uint32_t posted_;
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};
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TaskQueue::TaskQueue(const char* queue_name)
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TaskQueue::TaskQueue(const char* queue_name, Priority priority /*= NORMAL*/)
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: event_base_(event_base_new()),
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wakeup_event_(new event()),
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thread_(&TaskQueue::ThreadMain, this, queue_name) {
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thread_(&TaskQueue::ThreadMain,
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this,
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queue_name,
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TaskQueuePriorityToThreadPriority(priority)) {
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RTC_DCHECK(queue_name);
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int fds[2];
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RTC_CHECK(pipe(fds) == 0);
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@ -24,6 +24,8 @@ namespace {
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#define WM_RUN_TASK WM_USER + 1
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#define WM_QUEUE_DELAYED_TASK WM_USER + 2
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using Priority = TaskQueue::Priority;
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DWORD g_queue_ptr_tls = 0;
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BOOL CALLBACK InitializeTls(PINIT_ONCE init_once, void* param, void** context) {
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@ -49,6 +51,21 @@ void CALLBACK InitializeQueueThread(ULONG_PTR param) {
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::TlsSetValue(GetQueuePtrTls(), data->thread_context);
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data->started->Set();
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}
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ThreadPriority TaskQueuePriorityToThreadPriority(Priority priority) {
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switch (priority) {
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case Priority::HIGH:
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return kRealtimePriority;
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case Priority::LOW:
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return kLowPriority;
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case Priority::NORMAL:
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return kNormalPriority;
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default:
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RTC_NOTREACHED();
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break;
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}
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return kNormalPriority;
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}
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} // namespace
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class TaskQueue::MultimediaTimer {
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@ -145,8 +162,11 @@ class TaskQueue::MultimediaTimer {
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RTC_DISALLOW_COPY_AND_ASSIGN(MultimediaTimer);
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};
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TaskQueue::TaskQueue(const char* queue_name)
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: thread_(&TaskQueue::ThreadMain, this, queue_name) {
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TaskQueue::TaskQueue(const char* queue_name, Priority priority /*= NORMAL*/)
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: thread_(&TaskQueue::ThreadMain,
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this,
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queue_name,
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TaskQueuePriorityToThreadPriority(priority)) {
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RTC_DCHECK(queue_name);
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thread_.Start();
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Event event(false, false);
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