3 Commits

Author SHA1 Message Date
charujain
9756238084 Revert of Split iOS sdk in to separate targets (patchset #13 id:280001 of https://codereview.webrtc.org/2862543002/ )
Reason for revert:
Breaking downstream projects.

Original issue's description:
> Split iOS sdk in to separate targets
>
> This CL splits the iOS sdk into separate static libraries for video,
> audio, ui, common, and peerconnection-related code. This will in the
> future make it easier to compile WebRTC without unneeded components.
>
> BUG=webrtc:4867
>
> Review-Url: https://codereview.webrtc.org/2862543002
> Cr-Commit-Position: refs/heads/master@{#18166}
> Committed: 52c83fe710

TBR=magjed@webrtc.org,denicija@webrtc.org,tkchin@webrtc.org,henrika@webrtc.org,kthelgason@webrtc.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=webrtc:4867

Review-Url: https://codereview.webrtc.org/2890513002
Cr-Commit-Position: refs/heads/master@{#18170}
2017-05-16 15:08:28 +00:00
kthelgason
52c83fe710 Split iOS sdk in to separate targets
This CL splits the iOS sdk into separate static libraries for video,
audio, ui, common, and peerconnection-related code. This will in the
future make it easier to compile WebRTC without unneeded components.

BUG=webrtc:4867

Review-Url: https://codereview.webrtc.org/2862543002
Cr-Commit-Position: refs/heads/master@{#18166}
2017-05-16 14:06:59 +00:00
magjed
15f0c6815d ObjC: Split out NV12 texture uploading into separate class
This CL splits out the code in RTCNV12Shader.mm for uploading byte
buffers to textures into its own class RTCNV12TextureCache. The purpose
is to prepare for allowing clients to inject their own shaders.
RTCNV12TextureCache will be used in the generic code, while the actual
shaders in RTCNV12Shader will be customizable by the client.

BUG=webrtc:7473

Review-Url: https://codereview.webrtc.org/2835203003
Cr-Commit-Position: refs/heads/master@{#17902}
2017-04-27 08:26:33 +00:00