/* * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef MODULES_AUDIO_CODING_NETEQ_DELAY_MANAGER_H_ #define MODULES_AUDIO_CODING_NETEQ_DELAY_MANAGER_H_ #include #include #include "api/field_trials_view.h" #include "api/neteq/tick_timer.h" #include "modules/audio_coding/neteq/reorder_optimizer.h" #include "modules/audio_coding/neteq/underrun_optimizer.h" namespace webrtc { class DelayManager { public: struct Config { explicit Config(const FieldTrialsView& field_trials); void Log(); // Options that can be configured via field trial. double quantile = 0.95; double forget_factor = 0.983; std::optional start_forget_weight = 2; std::optional resample_interval_ms = 500; bool use_reorder_optimizer = true; double reorder_forget_factor = 0.9993; int ms_per_loss_percent = 20; }; DelayManager(const Config& config, const TickTimer* tick_timer); virtual ~DelayManager(); DelayManager(const DelayManager&) = delete; DelayManager& operator=(const DelayManager&) = delete; // Updates the delay manager that a new packet arrived with delay // `arrival_delay_ms`. This updates the statistics and a new target buffer // level is calculated. The `reordered` flag indicates if the packet was // reordered. virtual void Update(int arrival_delay_ms, bool reordered); // Resets all state. virtual void Reset(); // Gets the target buffer level in milliseconds. If a minimum or maximum delay // has been set, the target delay reported here also respects the configured // min/max delay. virtual int TargetDelayMs() const; private: UnderrunOptimizer underrun_optimizer_; std::unique_ptr reorder_optimizer_; int target_level_ms_ = 0; // Currently preferred buffer level. }; } // namespace webrtc #endif // MODULES_AUDIO_CODING_NETEQ_DELAY_MANAGER_H_