/* * Copyright 2016 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #import "RTCShader.h" #import "WebRTC/RTCMacros.h" #if TARGET_OS_IPHONE #import #else #import #endif #include "webrtc/common_video/rotation.h" RTC_EXTERN const char kRTCVertexShaderSource[]; RTC_EXTERN GLuint RTCCreateShader(GLenum type, const GLchar *source); RTC_EXTERN GLuint RTCCreateProgram(GLuint vertexShader, GLuint fragmentShader); RTC_EXTERN GLuint RTCCreateProgramFromFragmentSource(const char fragmentShaderSource[]); RTC_EXTERN BOOL RTCSetupVerticesForProgram( GLuint program, GLuint* vertexBuffer, GLuint* vertexArray); RTC_EXTERN void RTCSetVertexData(webrtc::VideoRotation rotation);