webrtc_m130/webrtc/p2p/base/portinterface.h
Stefan Holmer 55674ffb32 Reland Connect TurnPort and TCPPort to AsyncPacketSocket::SignalSentPacket.
Chromium reported errors when building libjingle_nacl due to some methods used virtual instead of override when they were overriding the base class. My guess is that when one method starts using override, all other in the same class must too.

R=tommi@webrtc.org
TBR=pthatcher@webtrc.org

BUG=4173

Review URL: https://codereview.webrtc.org/1589563003 .

Cr-Commit-Position: refs/heads/master@{#11251}
2016-01-14 14:49:23 +00:00

130 lines
4.7 KiB
C++

/*
* Copyright 2012 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_P2P_BASE_PORTINTERFACE_H_
#define WEBRTC_P2P_BASE_PORTINTERFACE_H_
#include <string>
#include "webrtc/p2p/base/transport.h"
#include "webrtc/base/asyncpacketsocket.h"
#include "webrtc/base/socketaddress.h"
namespace rtc {
class Network;
struct PacketOptions;
}
namespace cricket {
class Connection;
class IceMessage;
class StunMessage;
enum ProtocolType {
PROTO_UDP,
PROTO_TCP,
PROTO_SSLTCP,
PROTO_LAST = PROTO_SSLTCP
};
// Defines the interface for a port, which represents a local communication
// mechanism that can be used to create connections to similar mechanisms of
// the other client. Various types of ports will implement this interface.
class PortInterface {
public:
virtual ~PortInterface() {}
virtual const std::string& Type() const = 0;
virtual rtc::Network* Network() const = 0;
// Methods to set/get ICE role and tiebreaker values.
virtual void SetIceRole(IceRole role) = 0;
virtual IceRole GetIceRole() const = 0;
virtual void SetIceTiebreaker(uint64_t tiebreaker) = 0;
virtual uint64_t IceTiebreaker() const = 0;
virtual bool SharedSocket() const = 0;
virtual bool SupportsProtocol(const std::string& protocol) const = 0;
// PrepareAddress will attempt to get an address for this port that other
// clients can send to. It may take some time before the address is ready.
// Once it is ready, we will send SignalAddressReady. If errors are
// preventing the port from getting an address, it may send
// SignalAddressError.
virtual void PrepareAddress() = 0;
// Returns the connection to the given address or NULL if none exists.
virtual Connection* GetConnection(
const rtc::SocketAddress& remote_addr) = 0;
// Creates a new connection to the given address.
enum CandidateOrigin { ORIGIN_THIS_PORT, ORIGIN_OTHER_PORT, ORIGIN_MESSAGE };
virtual Connection* CreateConnection(
const Candidate& remote_candidate, CandidateOrigin origin) = 0;
// Functions on the underlying socket(s).
virtual int SetOption(rtc::Socket::Option opt, int value) = 0;
virtual int GetOption(rtc::Socket::Option opt, int* value) = 0;
virtual int GetError() = 0;
virtual const std::vector<Candidate>& Candidates() const = 0;
// Sends the given packet to the given address, provided that the address is
// that of a connection or an address that has sent to us already.
virtual int SendTo(const void* data, size_t size,
const rtc::SocketAddress& addr,
const rtc::PacketOptions& options, bool payload) = 0;
// Indicates that we received a successful STUN binding request from an
// address that doesn't correspond to any current connection. To turn this
// into a real connection, call CreateConnection.
sigslot::signal6<PortInterface*, const rtc::SocketAddress&,
ProtocolType, IceMessage*, const std::string&,
bool> SignalUnknownAddress;
// Sends a response message (normal or error) to the given request. One of
// these methods should be called as a response to SignalUnknownAddress.
// NOTE: You MUST call CreateConnection BEFORE SendBindingResponse.
virtual void SendBindingResponse(StunMessage* request,
const rtc::SocketAddress& addr) = 0;
virtual void SendBindingErrorResponse(
StunMessage* request, const rtc::SocketAddress& addr,
int error_code, const std::string& reason) = 0;
// Signaled when this port decides to delete itself because it no longer has
// any usefulness.
sigslot::signal1<PortInterface*> SignalDestroyed;
// Signaled when Port discovers ice role conflict with the peer.
sigslot::signal1<PortInterface*> SignalRoleConflict;
// Normally, packets arrive through a connection (or they result signaling of
// unknown address). Calling this method turns off delivery of packets
// through their respective connection and instead delivers every packet
// through this port.
virtual void EnablePortPackets() = 0;
sigslot::signal4<PortInterface*, const char*, size_t,
const rtc::SocketAddress&> SignalReadPacket;
// Emitted each time a packet is sent on this port.
sigslot::signal1<const rtc::SentPacket&> SignalSentPacket;
virtual std::string ToString() const = 0;
protected:
PortInterface() {}
};
} // namespace cricket
#endif // WEBRTC_P2P_BASE_PORTINTERFACE_H_