When the fake clock's time is advanced, it now ensures all pending queued messages have been dispatched. This allows us to write a "SIMULATED_WAIT" macro that ticks the simulated clock by milliseconds up until the target time. Useful in this case, where we know the STUN timeout should take a total of 9500ms, but it would be overly complex to write test code that waits for each individual timeout, ensures a STUN packet has been retransmited, etc. (The test described above *should* be written, but it belongs in p2ptransportchannel_unittest.cc, not webrtcsession_unittest.cc). Review-Url: https://codereview.webrtc.org/2024813004 Cr-Commit-Position: refs/heads/master@{#13052}
51 lines
1.3 KiB
C++
51 lines
1.3 KiB
C++
/*
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* Copyright 2016 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "webrtc/base/fakeclock.h"
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#include "webrtc/base/checks.h"
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#include "webrtc/base/messagequeue.h"
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namespace rtc {
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uint64_t FakeClock::TimeNanos() const {
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CritScope cs(&lock_);
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return time_;
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}
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void FakeClock::SetTimeNanos(uint64_t nanos) {
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{
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CritScope cs(&lock_);
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RTC_DCHECK(nanos >= time_);
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time_ = nanos;
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}
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// If message queues are waiting in a socket select() with a timeout provided
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// by the OS, they should wake up and dispatch all messages that are ready.
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MessageQueueManager::ProcessAllMessageQueues();
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}
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void FakeClock::AdvanceTime(TimeDelta delta) {
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{
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CritScope cs(&lock_);
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time_ += delta.ToNanoseconds();
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}
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MessageQueueManager::ProcessAllMessageQueues();
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}
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ScopedFakeClock::ScopedFakeClock() {
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prev_clock_ = SetClockForTesting(this);
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}
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ScopedFakeClock::~ScopedFakeClock() {
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SetClockForTesting(prev_clock_);
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}
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} // namespace rtc
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