webrtc_m130/webrtc/media/base/audiosource.h
Taylor Brandstetter 1a018dcda3 Prevent a voice channel from sending data before a source is set.
At the top level, setting a track on an RtpSender is equivalent to
setting a source (previously called a renderer)
on a voice send stream. An RtpSender without a track
is not supposed to send data (not even muted data), so a send stream without
a source shouldn't send data.

Also replacing SendFlags with a boolean and implementing "Start"
and "Stop" methods on AudioSendStream, which was planned anyway
and simplifies this CL.

R=pthatcher@webrtc.org, solenberg@webrtc.org

Review URL: https://codereview.webrtc.org/1741933002 .

Cr-Commit-Position: refs/heads/master@{#11918}
2016-03-08 20:37:48 +00:00

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1.4 KiB
C++

/*
* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_MEDIA_BASE_AUDIOSOURCE_H_
#define WEBRTC_MEDIA_BASE_AUDIOSOURCE_H_
#include <cstddef>
namespace cricket {
// Abstract interface for providing the audio data.
// TODO(deadbeef): Rename this to AudioSourceInterface, and rename
// webrtc::AudioSourceInterface to AudioTrackSourceInterface.
class AudioSource {
public:
class Sink {
public:
// Callback to receive data from the AudioSource.
virtual void OnData(const void* audio_data,
int bits_per_sample,
int sample_rate,
size_t number_of_channels,
size_t number_of_frames) = 0;
// Called when the AudioSource is going away.
virtual void OnClose() = 0;
protected:
virtual ~Sink() {}
};
// Sets a sink to the AudioSource. There can be only one sink connected
// to the source at a time.
virtual void SetSink(Sink* sink) = 0;
protected:
virtual ~AudioSource() {}
};
} // namespace cricket
#endif // WEBRTC_MEDIA_BASE_AUDIOSOURCE_H_