ScreenCapturer tests may fail on trybot, so this change is to fix the issue. Changes include, 1. Sometimes, a capturer may capture part of the change, i.e. usually the draw actions are not atomic. So the updated_region may be inaccurate. So I have added a MayDrawIncompleteShapes() function in ScreenDrawer. If it returns false, the updated_region check will be ignored. 2. Several test cases may run concurrently, which makes one ScreenDrawer won't really work. Its window may be covered by another ScreenDrawer. So I have added a system wide lock to ensure only one ScreenDrawer is working at a certain time. 3. On unity (Linux), the top several pixels of a window may be covered by a shadow effect if the window is not focused. So I have added a BringToFront() function, and call it in WaitForPendingDraws(). 4. On Windows, the drawn shapes are 'temporary drawing', which will be erased once the window is covered by another one. So I repeat DrawRectangle() function call in the test case. TODO(zijiehe): The DISABLED_ prefixes will be added back after the code review. And I will move these test cases into modules_test in a coming change. BUG=647067 Review-Url: https://codereview.webrtc.org/2337073007 Cr-Commit-Position: refs/heads/master@{#14674}
78 lines
2.8 KiB
C++
78 lines
2.8 KiB
C++
/*
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* Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef WEBRTC_MODULES_DESKTOP_CAPTURE_SCREEN_DRAWER_H_
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#define WEBRTC_MODULES_DESKTOP_CAPTURE_SCREEN_DRAWER_H_
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#include <stdint.h>
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#include <memory>
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#include "webrtc/modules/desktop_capture/rgba_color.h"
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#include "webrtc/modules/desktop_capture/desktop_geometry.h"
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namespace webrtc {
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// A cross-process lock to ensure only one ScreenDrawer can be used at a certain
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// time.
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class ScreenDrawerLock {
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public:
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virtual ~ScreenDrawerLock();
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static std::unique_ptr<ScreenDrawerLock> Create();
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protected:
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ScreenDrawerLock();
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};
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// A set of basic platform dependent functions to draw various shapes on the
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// screen.
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class ScreenDrawer {
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public:
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// Creates a ScreenDrawer for the current platform, returns nullptr if no
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// ScreenDrawer implementation available.
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// If the implementation cannot guarantee two ScreenDrawer instances won't
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// impact each other, this function may block current thread until another
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// ScreenDrawer has been destroyed.
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static std::unique_ptr<ScreenDrawer> Create();
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ScreenDrawer();
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virtual ~ScreenDrawer();
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// Returns the region inside which DrawRectangle() function are expected to
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// work, in capturer coordinates (assuming ScreenCapturer::SelectScreen has
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// not been called). This region may exclude regions of the screen reserved by
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// the OS for things like menu bars or app launchers.
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virtual DesktopRect DrawableRegion() = 0;
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// Draws a rectangle to cover |rect| with |color|. Note, rect.bottom() and
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// rect.right() two lines are not included. The part of |rect| which is out of
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// DrawableRegion() will be ignored.
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virtual void DrawRectangle(DesktopRect rect, RgbaColor color) = 0;
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// Clears all content on the screen by filling the area with black.
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virtual void Clear() = 0;
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// Blocks current thread until OS finishes previous DrawRectangle() actions.
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// ScreenCapturer should be able to capture the changes after this function
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// finish.
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virtual void WaitForPendingDraws() = 0;
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// Returns true if incomplete shapes previous actions required may be drawn on
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// the screen after a WaitForPendingDraws() call. i.e. Though the complete
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// shapes will eventually be drawn on the screen, due to some OS limitations,
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// these shapes may be partially appeared sometimes.
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virtual bool MayDrawIncompleteShapes() = 0;
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};
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} // namespace webrtc
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#endif // WEBRTC_MODULES_DESKTOP_CAPTURE_SCREEN_DRAWER_H_
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