Artem Titov 537b7fed9a Add FakeNetworkPipe ctor from NetworkSimulationInterface.
Add FakeNetworkPipe ctor from NetworkSimulationInterface to be able to
inject different implementations of simulated networks.

If user requires to do something with injected simulation he can keep
raw reference, or introduce some proxy, that will hide shared ownership
from FakeNetworkPipe. Also FakeNetworkPipe guarantee to keep simulation
object alive while it is alive itself.

Bug: webrtc:9630
Change-Id: Ie00ea1d47bf7658b0c6433cf2efbf364f885c8a0
Reviewed-on: https://webrtc-review.googlesource.com/94153
Reviewed-by: Sebastian Jansson <srte@webrtc.org>
Commit-Queue: Artem Titov <titovartem@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#24312}
2018-08-16 11:37:38 +00:00
2018-07-25 14:59:26 +00:00
.gn
2018-08-13 13:54:05 +00:00
2017-09-15 04:25:06 +00:00
2018-01-12 11:31:52 +00:00
2018-06-20 12:39:11 +00:00
2017-09-15 04:25:06 +00:00
2018-07-23 15:28:48 +00:00
2018-08-07 07:40:08 +00:00
2018-07-23 15:28:48 +00:00
2017-09-15 04:25:06 +00:00
2018-08-07 07:40:08 +00:00
2018-02-23 10:34:16 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
Readme BSD-3-Clause 446 MiB
Languages
C++ 90.3%
Java 2.9%
C 2.2%
Objective-C++ 2%
Python 1.3%
Other 1%