tommi@webrtc.org 3985f0151a ProcessThread improvements.
* Added a way to notify a Module that it's been attached to a ProcessThread.
  The benefit of this is to give the module a way to wake up the thread
  when it needs work to happen on the worker thread, immediately.
  Today, module instances are typically registered with a process thread
  outside the control of the modules themselves.  I.e. they typically
  don't know about the process thread they're attached to.

* Improve ProcessThread's WakeUp algorithm to not call TimeUntilNextProcess
  when a WakeUp call is requested.  This is an optimization for the above
  case which avoids the module having to acquire a lock or do an interlocked
  operation before calling WakeUp(), which would ensure the module's
  TimeUntilNextProcess() implementation would return 0.

BUG=2822
R=stefan@webrtc.org

Review URL: https://webrtc-codereview.appspot.com/39239004

Cr-Commit-Position: refs/heads/master@{#8527}
git-svn-id: http://webrtc.googlecode.com/svn/trunk@8527 4adac7df-926f-26a2-2b94-8c16560cd09d
2015-02-27 13:37:25 +00:00

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/*
* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_MODULES_UTILITY_INTERFACE_PROCESS_THREAD_H_
#define WEBRTC_MODULES_UTILITY_INTERFACE_PROCESS_THREAD_H_
#include "webrtc/typedefs.h"
#include "webrtc/base/scoped_ptr.h"
namespace webrtc {
class Module;
class ProcessThread {
public:
virtual ~ProcessThread();
static rtc::scoped_ptr<ProcessThread> Create();
// Starts the worker thread. Must be called from the construction thread.
virtual void Start() = 0;
// Stops the worker thread. Must be called from the construction thread.
virtual void Stop() = 0;
// Wakes the thread up to give a module a chance to do processing right
// away. This causes the worker thread to wake up and requery the specified
// module for when it should be called back. (Typically the module should
// return 0 from TimeUntilNextProcess on the worker thread at that point).
// Can be called on any thread.
virtual void WakeUp(Module* module) = 0;
// Adds a module that will start to receive callbacks on the worker thread.
// Can be called from any thread.
virtual void RegisterModule(Module* module) = 0;
// Removes a previously registered module.
// Can be called from any thread.
virtual void DeRegisterModule(Module* module) = 0;
};
} // namespace webrtc
#endif // WEBRTC_MODULES_UTILITY_INTERFACE_PROCESS_THREAD_H_