webrtc_m130/rtc_base/platform_thread.h
Guido Urdaneta 793bac569f Revert "Refactor the PlatformThread API."
This reverts commit c89fdd716c4c8af608017c76f75bf27e4c3d602e.

Reason for revert: Causes rare compilation error on win-libfuzzer-asan trybot.
See https://ci.chromium.org/p/chromium/builders/try/win-libfuzzer-asan-rel/713745?

Original change's description:
> Refactor the PlatformThread API.
>
> PlatformThread's API is using old style function pointers, causes
> casting, is unintuitive and forces artificial call sequences, and
> is additionally possible to misuse in release mode.
>
> Fix this by an API face lift:
> 1. The class is turned into a handle, which can be empty.
> 2. The only way of getting a non-empty PlatformThread is by calling
> SpawnJoinable or SpawnDetached, clearly conveying the semantics to the
> code reader.
> 3. Handles can be Finalized, which works differently for joinable and
> detached threads:
>   a) Handles for detached threads are simply closed where applicable.
>   b) Joinable threads are joined before handles are closed.
> 4. The destructor finalizes handles. No explicit call is needed.
>
> Fixed: webrtc:12727
> Change-Id: Id00a0464edf4fc9e552b6a1fbb5d2e1280e88811
> Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/215075
> Commit-Queue: Markus Handell <handellm@webrtc.org>
> Reviewed-by: Harald Alvestrand <hta@webrtc.org>
> Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org>
> Reviewed-by: Tommi <tommi@webrtc.org>
> Cr-Commit-Position: refs/heads/master@{#33923}

# Not skipping CQ checks because original CL landed > 1 day ago.

TBR=handellm@webrtc.org

Bug: webrtc:12727
Change-Id: Ic0146be8866f6dd3ad9c364fb8646650b8e07419
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/217583
Reviewed-by: Guido Urdaneta <guidou@webrtc.org>
Reviewed-by: Markus Handell <handellm@webrtc.org>
Commit-Queue: Guido Urdaneta <guidou@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#33936}
2021-05-06 14:22:57 +00:00

116 lines
3.4 KiB
C++

/*
* Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef RTC_BASE_PLATFORM_THREAD_H_
#define RTC_BASE_PLATFORM_THREAD_H_
#ifndef WEBRTC_WIN
#include <pthread.h>
#endif
#include <string>
#include "absl/strings/string_view.h"
#include "api/sequence_checker.h"
#include "rtc_base/constructor_magic.h"
#include "rtc_base/platform_thread_types.h"
namespace rtc {
// Callback function that the spawned thread will enter once spawned.
typedef void (*ThreadRunFunction)(void*);
enum ThreadPriority {
#ifdef WEBRTC_WIN
kLowPriority = THREAD_PRIORITY_BELOW_NORMAL,
kNormalPriority = THREAD_PRIORITY_NORMAL,
kHighPriority = THREAD_PRIORITY_ABOVE_NORMAL,
kHighestPriority = THREAD_PRIORITY_HIGHEST,
kRealtimePriority = THREAD_PRIORITY_TIME_CRITICAL
#else
kLowPriority = 1,
kNormalPriority = 2,
kHighPriority = 3,
kHighestPriority = 4,
kRealtimePriority = 5
#endif
};
struct ThreadAttributes {
ThreadPriority priority = kNormalPriority;
bool joinable = true;
ThreadAttributes& SetPriority(ThreadPriority priority_param) {
priority = priority_param;
return *this;
}
ThreadAttributes& SetDetached() {
joinable = false;
return *this;
}
};
// Represents a simple worker thread. The implementation must be assumed
// to be single threaded, meaning that all methods of the class, must be
// called from the same thread, including instantiation.
class PlatformThread {
public:
PlatformThread(ThreadRunFunction func,
void* obj,
absl::string_view thread_name,
ThreadAttributes attributes = ThreadAttributes());
virtual ~PlatformThread();
const std::string& name() const { return name_; }
// Spawns a thread and tries to set thread priority according to the priority
// from when CreateThread was called.
// Start can only be called after the constructor or after a call to Stop().
void Start();
bool IsRunning() const;
// Returns an identifier for the worker thread that can be used to do
// thread checks.
PlatformThreadRef GetThreadRef() const;
// Stop() prepares the PlatformThread for destruction or another call to
// Start(). For a PlatformThread that's been created with
// ThreadAttributes::joinable true (the default), Stop() suspends the calling
// thread until the created thread exits unless the thread has already exited.
// Stop() can only be called after calling Start().
void Stop();
protected:
#if defined(WEBRTC_WIN)
// Exposed to derived classes to allow for special cases specific to Windows.
bool QueueAPC(PAPCFUNC apc_function, ULONG_PTR data);
#endif
private:
ThreadRunFunction const run_function_ = nullptr;
const ThreadAttributes attributes_;
void* const obj_;
// TODO(pbos): Make sure call sites use string literals and update to a const
// char* instead of a std::string.
const std::string name_;
webrtc::SequenceChecker thread_checker_;
#if defined(WEBRTC_WIN)
HANDLE thread_ = nullptr;
DWORD thread_id_ = 0;
#else
pthread_t thread_ = 0;
#endif // defined(WEBRTC_WIN)
RTC_DISALLOW_COPY_AND_ASSIGN(PlatformThread);
};
} // namespace rtc
#endif // RTC_BASE_PLATFORM_THREAD_H_