Alex Glaznev 887a19b9d2 Switch to using EGL 1.0 for rendering and HW codec.
Using EGL 1.4 may cause texture rendering deadlock on some
Android devices.

R=jiayl@webrtc.org

Review URL: https://codereview.webrtc.org/1829923002 .

Cr-Commit-Position: refs/heads/master@{#12109}
2016-03-23 22:01:54 +00:00
..
2016-03-23 11:06:05 +00:00
2016-02-10 09:53:26 +00:00

This directory holds a Java implementation of the webrtc::PeerConnection API, as
well as the JNI glue C++ code that lets the Java implementation reuse the C++
implementation of the same API.

To build the Java API and related tests, build with OS=android in $GYP_DEFINES.

To use the Java API, start by looking at the public interface of
org.webrtc.PeerConnection{,Factory} and the org.webrtc.PeerConnectionTest.

To understand the implementation of the API, see the native code in jni/.