webrtc_m130/webrtc/base/testclient.h
kwiberg 4485ffb58d #include "webrtc/base/constructormagic.h" where appropriate
Any file that uses the RTC_DISALLOW_* macros should #include
"webrtc/base/constructormagic.h", but a shocking number of them don't.
This causes trouble when we try to wean files off of #including
scoped_ptr.h, since a bunch of files get their constructormagic macros
only from there.

Rather than fixing these errors one by one as they turn up, this CL
simply ensures that every file in the WebRTC tree that uses the
RTC_DISALLOW_* macros #includes "webrtc/base/constructormagic.h".

BUG=webrtc:5520

Review URL: https://codereview.webrtc.org/1917043005

Cr-Commit-Position: refs/heads/master@{#12509}
2016-04-26 15:14:48 +00:00

99 lines
3.3 KiB
C++

/*
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_BASE_TESTCLIENT_H_
#define WEBRTC_BASE_TESTCLIENT_H_
#include <vector>
#include "webrtc/base/asyncudpsocket.h"
#include "webrtc/base/constructormagic.h"
#include "webrtc/base/criticalsection.h"
namespace rtc {
// A simple client that can send TCP or UDP data and check that it receives
// what it expects to receive. Useful for testing server functionality.
class TestClient : public sigslot::has_slots<> {
public:
// Records the contents of a packet that was received.
struct Packet {
Packet(const SocketAddress& a, const char* b, size_t s);
Packet(const Packet& p);
virtual ~Packet();
SocketAddress addr;
char* buf;
size_t size;
};
// Default timeout for NextPacket reads.
static const int kTimeoutMs = 5000;
// Creates a client that will send and receive with the given socket and
// will post itself messages with the given thread.
explicit TestClient(AsyncPacketSocket* socket);
~TestClient() override;
SocketAddress address() const { return socket_->GetLocalAddress(); }
SocketAddress remote_address() const { return socket_->GetRemoteAddress(); }
// Checks that the socket moves to the specified connect state.
bool CheckConnState(AsyncPacketSocket::State state);
// Checks that the socket is connected to the remote side.
bool CheckConnected() {
return CheckConnState(AsyncPacketSocket::STATE_CONNECTED);
}
// Sends using the clients socket.
int Send(const char* buf, size_t size);
// Sends using the clients socket to the given destination.
int SendTo(const char* buf, size_t size, const SocketAddress& dest);
// Returns the next packet received by the client or 0 if none is received
// within the specified timeout. The caller must delete the packet
// when done with it.
Packet* NextPacket(int timeout_ms);
// Checks that the next packet has the given contents. Returns the remote
// address that the packet was sent from.
bool CheckNextPacket(const char* buf, size_t len, SocketAddress* addr);
// Checks that no packets have arrived or will arrive in the next second.
bool CheckNoPacket();
int GetError();
int SetOption(Socket::Option opt, int value);
bool ready_to_send() const;
private:
// Timeout for reads when no packet is expected.
static const int kNoPacketTimeoutMs = 1000;
// Workaround for the fact that AsyncPacketSocket::GetConnState doesn't exist.
Socket::ConnState GetState();
// Slot for packets read on the socket.
void OnPacket(AsyncPacketSocket* socket, const char* buf, size_t len,
const SocketAddress& remote_addr,
const PacketTime& packet_time);
void OnReadyToSend(AsyncPacketSocket* socket);
CriticalSection crit_;
AsyncPacketSocket* socket_;
std::vector<Packet*>* packets_;
bool ready_to_send_;
RTC_DISALLOW_COPY_AND_ASSIGN(TestClient);
};
} // namespace rtc
#endif // WEBRTC_BASE_TESTCLIENT_H_