If a very large frame is sent (high res slide change) when the available send bitrate is very low, the it might take many seconds before any new frames are emitted as the accrued debt will take time to pay off. Add a bailout, so that if a frame hasn't been sent for 2 seconds, cancel the debt immediately, even if the target bitrate is then exceeded. BUG=webrtc:5750 Review URL: https://codereview.webrtc.org/1869003002 Cr-Commit-Position: refs/heads/master@{#12328}
355 lines
12 KiB
C++
355 lines
12 KiB
C++
/* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "webrtc/modules/video_coding/codecs/vp8/screenshare_layers.h"
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#include <stdlib.h>
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#include <algorithm>
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#include "webrtc/base/checks.h"
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#include "vpx/vpx_encoder.h"
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#include "vpx/vp8cx.h"
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#include "webrtc/modules/video_coding/include/video_codec_interface.h"
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#include "webrtc/system_wrappers/include/clock.h"
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#include "webrtc/system_wrappers/include/metrics.h"
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namespace webrtc {
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static const int kOneSecond90Khz = 90000;
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static const int kMinTimeBetweenSyncs = kOneSecond90Khz * 5;
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static const int kMaxTimeBetweenSyncs = kOneSecond90Khz * 10;
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static const int kQpDeltaThresholdForSync = 8;
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const double ScreenshareLayers::kMaxTL0FpsReduction = 2.5;
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const double ScreenshareLayers::kAcceptableTargetOvershoot = 2.0;
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// Since this is TL0 we only allow updating and predicting from the LAST
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// reference frame.
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const int ScreenshareLayers::kTl0Flags =
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VP8_EFLAG_NO_UPD_GF | VP8_EFLAG_NO_UPD_ARF | VP8_EFLAG_NO_REF_GF |
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VP8_EFLAG_NO_REF_ARF;
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// Allow predicting from both TL0 and TL1.
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const int ScreenshareLayers::kTl1Flags =
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VP8_EFLAG_NO_REF_ARF | VP8_EFLAG_NO_UPD_ARF | VP8_EFLAG_NO_UPD_LAST;
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// Allow predicting from only TL0 to allow participants to switch to the high
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// bitrate stream. This means predicting only from the LAST reference frame, but
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// only updating GF to not corrupt TL0.
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const int ScreenshareLayers::kTl1SyncFlags =
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VP8_EFLAG_NO_REF_ARF | VP8_EFLAG_NO_REF_GF | VP8_EFLAG_NO_UPD_ARF |
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VP8_EFLAG_NO_UPD_LAST;
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// Always emit a frame with certain interval, even if bitrate targets have
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// been exceeded.
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const int ScreenshareLayers::kMaxFrameIntervalMs = 2000;
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ScreenshareLayers::ScreenshareLayers(int num_temporal_layers,
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uint8_t initial_tl0_pic_idx,
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Clock* clock)
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: clock_(clock),
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number_of_temporal_layers_(num_temporal_layers),
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last_base_layer_sync_(false),
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tl0_pic_idx_(initial_tl0_pic_idx),
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active_layer_(-1),
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last_timestamp_(-1),
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last_sync_timestamp_(-1),
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last_emitted_tl0_timestamp_(-1),
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min_qp_(-1),
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max_qp_(-1),
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max_debt_bytes_(0),
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frame_rate_(-1) {
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RTC_CHECK_GT(num_temporal_layers, 0);
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RTC_CHECK_LE(num_temporal_layers, 2);
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}
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ScreenshareLayers::~ScreenshareLayers() {
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UpdateHistograms();
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}
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int ScreenshareLayers::CurrentLayerId() const {
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// Codec does not use temporal layers for screenshare.
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return 0;
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}
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int ScreenshareLayers::EncodeFlags(uint32_t timestamp) {
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if (number_of_temporal_layers_ <= 1) {
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// No flags needed for 1 layer screenshare.
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return 0;
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}
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if (stats_.first_frame_time_ms_ == -1)
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stats_.first_frame_time_ms_ = clock_->TimeInMilliseconds();
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int64_t unwrapped_timestamp = time_wrap_handler_.Unwrap(timestamp);
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int flags = 0;
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if (active_layer_ == -1 ||
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layers_[active_layer_].state != TemporalLayer::State::kDropped) {
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if (last_emitted_tl0_timestamp_ != -1 &&
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(unwrapped_timestamp - last_emitted_tl0_timestamp_) / 90 >
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kMaxFrameIntervalMs) {
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// Too long time has passed since the last frame was emitted, cancel
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// enough debt to allow a single frame.
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layers_[0].debt_bytes_ = max_debt_bytes_ - 1;
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}
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if (layers_[0].debt_bytes_ > max_debt_bytes_) {
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// Must drop TL0, encode TL1 instead.
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if (layers_[1].debt_bytes_ > max_debt_bytes_) {
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// Must drop both TL0 and TL1.
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active_layer_ = -1;
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} else {
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active_layer_ = 1;
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}
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} else {
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active_layer_ = 0;
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}
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}
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switch (active_layer_) {
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case 0:
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flags = kTl0Flags;
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last_emitted_tl0_timestamp_ = unwrapped_timestamp;
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break;
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case 1:
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if (TimeToSync(unwrapped_timestamp)) {
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last_sync_timestamp_ = unwrapped_timestamp;
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flags = kTl1SyncFlags;
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} else {
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flags = kTl1Flags;
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}
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break;
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case -1:
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flags = -1;
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++stats_.num_dropped_frames_;
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break;
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default:
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flags = -1;
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RTC_NOTREACHED();
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}
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int64_t ts_diff;
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if (last_timestamp_ == -1) {
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ts_diff = kOneSecond90Khz / (frame_rate_ <= 0 ? 5 : frame_rate_);
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} else {
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ts_diff = unwrapped_timestamp - last_timestamp_;
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}
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// Make sure both frame droppers leak out bits.
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layers_[0].UpdateDebt(ts_diff / 90);
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layers_[1].UpdateDebt(ts_diff / 90);
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last_timestamp_ = timestamp;
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return flags;
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}
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bool ScreenshareLayers::ConfigureBitrates(int bitrate_kbps,
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int max_bitrate_kbps,
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int framerate,
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vpx_codec_enc_cfg_t* cfg) {
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layers_[0].target_rate_kbps_ = bitrate_kbps;
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layers_[1].target_rate_kbps_ = max_bitrate_kbps;
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int target_bitrate_kbps = bitrate_kbps;
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if (cfg != nullptr) {
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if (number_of_temporal_layers_ > 1) {
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// Calculate a codec target bitrate. This may be higher than TL0, gaining
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// quality at the expense of frame rate at TL0. Constraints:
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// - TL0 frame rate no less than framerate / kMaxTL0FpsReduction.
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// - Target rate * kAcceptableTargetOvershoot should not exceed TL1 rate.
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target_bitrate_kbps =
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std::min(bitrate_kbps * kMaxTL0FpsReduction,
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max_bitrate_kbps / kAcceptableTargetOvershoot);
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cfg->rc_target_bitrate = std::max(bitrate_kbps, target_bitrate_kbps);
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}
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// Don't reconfigure qp limits during quality boost frames.
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if (active_layer_ == -1 ||
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layers_[active_layer_].state != TemporalLayer::State::kQualityBoost) {
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min_qp_ = cfg->rc_min_quantizer;
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max_qp_ = cfg->rc_max_quantizer;
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// After a dropped frame, a frame with max qp will be encoded and the
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// quality will then ramp up from there. To boost the speed of recovery,
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// encode the next frame with lower max qp. TL0 is the most important to
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// improve since the errors in this layer will propagate to TL1.
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// Currently, reduce max qp by 20% for TL0 and 15% for TL1.
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layers_[0].enhanced_max_qp = min_qp_ + (((max_qp_ - min_qp_) * 80) / 100);
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layers_[1].enhanced_max_qp = min_qp_ + (((max_qp_ - min_qp_) * 85) / 100);
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}
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}
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int avg_frame_size = (target_bitrate_kbps * 1000) / (8 * framerate);
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max_debt_bytes_ = 4 * avg_frame_size;
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return true;
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}
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void ScreenshareLayers::FrameEncoded(unsigned int size,
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uint32_t timestamp,
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int qp) {
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if (number_of_temporal_layers_ == 1)
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return;
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RTC_DCHECK_NE(-1, active_layer_);
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if (size == 0) {
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layers_[active_layer_].state = TemporalLayer::State::kDropped;
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++stats_.num_overshoots_;
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return;
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}
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if (layers_[active_layer_].state == TemporalLayer::State::kDropped) {
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layers_[active_layer_].state = TemporalLayer::State::kQualityBoost;
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}
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if (qp != -1)
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layers_[active_layer_].last_qp = qp;
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if (active_layer_ == 0) {
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layers_[0].debt_bytes_ += size;
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layers_[1].debt_bytes_ += size;
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++stats_.num_tl0_frames_;
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stats_.tl0_target_bitrate_sum_ += layers_[0].target_rate_kbps_;
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stats_.tl0_qp_sum_ += qp;
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} else if (active_layer_ == 1) {
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layers_[1].debt_bytes_ += size;
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++stats_.num_tl1_frames_;
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stats_.tl1_target_bitrate_sum_ += layers_[1].target_rate_kbps_;
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stats_.tl1_qp_sum_ += qp;
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}
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}
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void ScreenshareLayers::PopulateCodecSpecific(bool base_layer_sync,
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CodecSpecificInfoVP8* vp8_info,
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uint32_t timestamp) {
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int64_t unwrapped_timestamp = time_wrap_handler_.Unwrap(timestamp);
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if (number_of_temporal_layers_ == 1) {
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vp8_info->temporalIdx = kNoTemporalIdx;
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vp8_info->layerSync = false;
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vp8_info->tl0PicIdx = kNoTl0PicIdx;
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} else {
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RTC_DCHECK_NE(-1, active_layer_);
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vp8_info->temporalIdx = active_layer_;
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if (base_layer_sync) {
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vp8_info->temporalIdx = 0;
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last_sync_timestamp_ = unwrapped_timestamp;
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} else if (last_base_layer_sync_ && vp8_info->temporalIdx != 0) {
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// Regardless of pattern the frame after a base layer sync will always
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// be a layer sync.
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last_sync_timestamp_ = unwrapped_timestamp;
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}
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vp8_info->layerSync = last_sync_timestamp_ != -1 &&
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last_sync_timestamp_ == unwrapped_timestamp;
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if (vp8_info->temporalIdx == 0) {
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tl0_pic_idx_++;
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}
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last_base_layer_sync_ = base_layer_sync;
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vp8_info->tl0PicIdx = tl0_pic_idx_;
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}
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}
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bool ScreenshareLayers::TimeToSync(int64_t timestamp) const {
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RTC_DCHECK_EQ(1, active_layer_);
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RTC_DCHECK_NE(-1, layers_[0].last_qp);
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if (layers_[1].last_qp == -1) {
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// First frame in TL1 should only depend on TL0 since there are no
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// previous frames in TL1.
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return true;
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}
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RTC_DCHECK_NE(-1, last_sync_timestamp_);
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int64_t timestamp_diff = timestamp - last_sync_timestamp_;
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if (timestamp_diff > kMaxTimeBetweenSyncs) {
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// After a certain time, force a sync frame.
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return true;
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} else if (timestamp_diff < kMinTimeBetweenSyncs) {
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// If too soon from previous sync frame, don't issue a new one.
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return false;
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}
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// Issue a sync frame if difference in quality between TL0 and TL1 isn't too
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// large.
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if (layers_[0].last_qp - layers_[1].last_qp < kQpDeltaThresholdForSync)
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return true;
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return false;
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}
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bool ScreenshareLayers::UpdateConfiguration(vpx_codec_enc_cfg_t* cfg) {
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if (max_qp_ == -1 || number_of_temporal_layers_ <= 1)
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return false;
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RTC_DCHECK_NE(-1, active_layer_);
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// If layer is in the quality boost state (following a dropped frame), update
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// the configuration with the adjusted (lower) qp and set the state back to
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// normal.
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unsigned int adjusted_max_qp;
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if (layers_[active_layer_].state == TemporalLayer::State::kQualityBoost &&
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layers_[active_layer_].enhanced_max_qp != -1) {
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adjusted_max_qp = layers_[active_layer_].enhanced_max_qp;
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layers_[active_layer_].state = TemporalLayer::State::kNormal;
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} else {
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if (max_qp_ == -1)
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return false;
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adjusted_max_qp = max_qp_; // Set the normal max qp.
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}
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if (adjusted_max_qp == cfg->rc_max_quantizer)
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return false;
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cfg->rc_max_quantizer = adjusted_max_qp;
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return true;
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}
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void ScreenshareLayers::TemporalLayer::UpdateDebt(int64_t delta_ms) {
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uint32_t debt_reduction_bytes = target_rate_kbps_ * delta_ms / 8;
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if (debt_reduction_bytes >= debt_bytes_) {
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debt_bytes_ = 0;
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} else {
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debt_bytes_ -= debt_reduction_bytes;
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}
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}
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void ScreenshareLayers::UpdateHistograms() {
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if (stats_.first_frame_time_ms_ == -1)
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return;
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int64_t duration_sec =
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(clock_->TimeInMilliseconds() - stats_.first_frame_time_ms_ + 500) / 1000;
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if (duration_sec >= metrics::kMinRunTimeInSeconds) {
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RTC_HISTOGRAM_COUNTS_10000(
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"WebRTC.Video.Screenshare.Layer0.FrameRate",
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(stats_.num_tl0_frames_ + (duration_sec / 2)) / duration_sec);
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RTC_HISTOGRAM_COUNTS_10000(
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"WebRTC.Video.Screenshare.Layer1.FrameRate",
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(stats_.num_tl1_frames_ + (duration_sec / 2)) / duration_sec);
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int total_frames = stats_.num_tl0_frames_ + stats_.num_tl1_frames_;
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RTC_HISTOGRAM_COUNTS_10000(
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"WebRTC.Video.Screenshare.FramesPerDrop",
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(stats_.num_dropped_frames_ == 0 ? 0 : total_frames /
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stats_.num_dropped_frames_));
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RTC_HISTOGRAM_COUNTS_10000(
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"WebRTC.Video.Screenshare.FramesPerOvershoot",
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(stats_.num_overshoots_ == 0 ? 0
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: total_frames / stats_.num_overshoots_));
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if (stats_.num_tl0_frames_ > 0) {
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RTC_HISTOGRAM_COUNTS_10000("WebRTC.Video.Screenshare.Layer0.Qp",
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stats_.tl0_qp_sum_ / stats_.num_tl0_frames_);
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RTC_HISTOGRAM_COUNTS_10000(
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"WebRTC.Video.Screenshare.Layer0.TargetBitrate",
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stats_.tl0_target_bitrate_sum_ / stats_.num_tl0_frames_);
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}
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if (stats_.num_tl1_frames_ > 0) {
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RTC_HISTOGRAM_COUNTS_10000("WebRTC.Video.Screenshare.Layer1.Qp",
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stats_.tl1_qp_sum_ / stats_.num_tl1_frames_);
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RTC_HISTOGRAM_COUNTS_10000(
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"WebRTC.Video.Screenshare.Layer1.TargetBitrate",
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stats_.tl1_target_bitrate_sum_ / stats_.num_tl1_frames_);
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}
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}
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}
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} // namespace webrtc
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