webrtc_m130/test/testsupport/iosfileutils.mm
Anders Carlsson 7bca8ca4e2 Obj-C SDK Cleanup
This CL separates the files under sdk/objc into logical directories, replacing
the previous file layout under Framework/.

A long term goal is to have some system set up to generate the files under
sdk/objc/api (the PeerConnection API wrappers) from the C++ code. In the shorter
term the goal is to abstract out shared concepts from these classes in order to
make them as uniform as possible.

The separation into base/, components/, and helpers/ are to differentiate between
the base layer's common protocols, various utilities and the actual platform
specific components.

The old directory layout that resembled a framework's internal layout is not
necessary, since it is generated by the framework target when building it.

Bug: webrtc:9627
Change-Id: Ib084fd83f050ae980649ca99e841f4fb0580bd8f
Reviewed-on: https://webrtc-review.googlesource.com/94142
Reviewed-by: Kári Helgason <kthelgason@webrtc.org>
Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org>
Reviewed-by: Rasmus Brandt <brandtr@webrtc.org>
Reviewed-by: Henrik Andreassson <henrika@webrtc.org>
Commit-Queue: Anders Carlsson <andersc@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#24493}
2018-08-30 10:42:41 +00:00

61 lines
2.0 KiB
Plaintext

/*
* Copyright 2015 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#if defined(WEBRTC_IOS)
#import <Foundation/Foundation.h>
#include <string.h>
#import "sdk/objc/helpers/NSString+StdString.h"
#include "rtc_base/checks.h"
namespace webrtc {
namespace test {
// For iOS, resource files are added to the application bundle in the root
// and not in separate folders as is the case for other platforms. This method
// therefore removes any prepended folders and uses only the actual file name.
std::string IOSResourcePath(std::string name, std::string extension) {
@autoreleasepool {
NSString* path = [NSString stringForStdString:name];
NSString* fileName = path.lastPathComponent;
NSString* fileType = [NSString stringForStdString:extension];
// Get full pathname for the resource identified by the name and extension.
NSString* pathString = [[NSBundle mainBundle] pathForResource:fileName
ofType:fileType];
return [NSString stdStringForString:pathString];
}
}
std::string IOSRootPath() {
@autoreleasepool {
NSBundle* mainBundle = [NSBundle mainBundle];
return [NSString stdStringForString:mainBundle.bundlePath] + "/";
}
}
// For iOS, we don't have access to the output directory. Return the path to the
// temporary directory instead. This is mostly used by tests that need to write
// output files to disk.
std::string IOSOutputPath() {
@autoreleasepool {
NSString* tempDir = NSTemporaryDirectory();
if (tempDir == nil)
tempDir = @"/tmp";
return [NSString stdStringForString:tempDir];
}
}
} // namespace test
} // namespace webrtc
#endif // defined(WEBRTC_IOS)