R=mflodman@webrtc.org Review URL: https://webrtc-codereview.appspot.com/21689004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@6588 4adac7df-926f-26a2-2b94-8c16560cd09d
242 lines
9.8 KiB
C++
242 lines
9.8 KiB
C++
/*
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* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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// This sub-API supports the following functionalities:
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//
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// - Creating and deleting VideoEngine instances.
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// - Creating and deleting channels.
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// - Connect a video channel with a corresponding voice channel for audio/video
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// synchronization.
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// - Start and stop sending and receiving.
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#ifndef WEBRTC_VIDEO_ENGINE_INCLUDE_VIE_BASE_H_
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#define WEBRTC_VIDEO_ENGINE_INCLUDE_VIE_BASE_H_
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#include "webrtc/common_types.h"
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#if defined(ANDROID) && !defined(WEBRTC_CHROMIUM_BUILD)
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#include <jni.h>
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#endif
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namespace webrtc {
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class Config;
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class VoiceEngine;
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// CpuOveruseObserver is called when a system overuse is detected and
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// VideoEngine cannot keep up the encoding frequency.
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class CpuOveruseObserver {
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public:
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// Called as soon as an overuse is detected.
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virtual void OveruseDetected() = 0;
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// Called periodically when the system is not overused any longer.
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virtual void NormalUsage() = 0;
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protected:
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virtual ~CpuOveruseObserver() {}
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};
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struct CpuOveruseOptions {
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CpuOveruseOptions()
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: enable_capture_jitter_method(true),
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low_capture_jitter_threshold_ms(20.0f),
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high_capture_jitter_threshold_ms(30.0f),
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enable_encode_usage_method(false),
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low_encode_usage_threshold_percent(60),
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high_encode_usage_threshold_percent(90),
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low_encode_time_rsd_threshold(-1),
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high_encode_time_rsd_threshold(-1),
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frame_timeout_interval_ms(1500),
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min_frame_samples(120),
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min_process_count(3),
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high_threshold_consecutive_count(2) {}
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// Method based on inter-arrival jitter of captured frames.
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bool enable_capture_jitter_method;
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float low_capture_jitter_threshold_ms; // Threshold for triggering underuse.
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float high_capture_jitter_threshold_ms; // Threshold for triggering overuse.
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// Method based on encode time of frames.
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bool enable_encode_usage_method;
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int low_encode_usage_threshold_percent; // Threshold for triggering underuse.
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int high_encode_usage_threshold_percent; // Threshold for triggering overuse.
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int low_encode_time_rsd_threshold; // Additional threshold for triggering
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// underuse (used in addition to
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// threshold above if configured).
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int high_encode_time_rsd_threshold; // Additional threshold for triggering
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// overuse (used in addition to
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// threshold above if configured).
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// General settings.
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int frame_timeout_interval_ms; // The maximum allowed interval between two
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// frames before resetting estimations.
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int min_frame_samples; // The minimum number of frames required.
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int min_process_count; // The number of initial process times required before
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// triggering an overuse/underuse.
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int high_threshold_consecutive_count; // The number of consecutive checks
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// above the high threshold before
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// triggering an overuse.
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bool Equals(const CpuOveruseOptions& o) const {
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return enable_capture_jitter_method == o.enable_capture_jitter_method &&
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low_capture_jitter_threshold_ms == o.low_capture_jitter_threshold_ms &&
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high_capture_jitter_threshold_ms ==
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o.high_capture_jitter_threshold_ms &&
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enable_encode_usage_method == o.enable_encode_usage_method &&
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low_encode_usage_threshold_percent ==
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o.low_encode_usage_threshold_percent &&
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high_encode_usage_threshold_percent ==
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o.high_encode_usage_threshold_percent &&
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low_encode_time_rsd_threshold == o.low_encode_time_rsd_threshold &&
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high_encode_time_rsd_threshold == o.high_encode_time_rsd_threshold &&
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frame_timeout_interval_ms == o.frame_timeout_interval_ms &&
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min_frame_samples == o.min_frame_samples &&
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min_process_count == o.min_process_count &&
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high_threshold_consecutive_count == o.high_threshold_consecutive_count;
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}
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};
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struct CpuOveruseMetrics {
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CpuOveruseMetrics()
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: capture_jitter_ms(-1),
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avg_encode_time_ms(-1),
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encode_usage_percent(-1),
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encode_rsd(-1),
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capture_queue_delay_ms_per_s(-1) {}
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int capture_jitter_ms; // The current estimated jitter in ms based on
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// incoming captured frames.
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int avg_encode_time_ms; // The average encode time in ms.
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int encode_usage_percent; // The average encode time divided by the average
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// time difference between incoming captured frames.
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int encode_rsd; // The relative std dev of encode time of frames.
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int capture_queue_delay_ms_per_s; // The current time delay between an
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// incoming captured frame until the frame
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// is being processed. The delay is
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// expressed in ms delay per second.
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};
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class WEBRTC_DLLEXPORT VideoEngine {
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public:
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// Creates a VideoEngine object, which can then be used to acquire sub‐APIs.
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static VideoEngine* Create();
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static VideoEngine* Create(const Config& config);
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// Deletes a VideoEngine instance.
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static bool Delete(VideoEngine*& video_engine);
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// Specifies the amount and type of trace information, which will be created
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// by the VideoEngine.
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static int SetTraceFilter(const unsigned int filter);
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// Sets the name of the trace file and enables non‐encrypted trace messages.
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static int SetTraceFile(const char* file_nameUTF8,
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const bool add_file_counter = false);
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// Installs the TraceCallback implementation to ensure that the VideoEngine
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// user receives callbacks for generated trace messages.
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static int SetTraceCallback(TraceCallback* callback);
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#if defined(ANDROID) && !defined(WEBRTC_CHROMIUM_BUILD)
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// Android specific.
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static int SetAndroidObjects(JavaVM* java_vm, jobject context);
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#endif
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protected:
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VideoEngine() {}
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virtual ~VideoEngine() {}
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};
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class WEBRTC_DLLEXPORT ViEBase {
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public:
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// Factory for the ViEBase sub‐API and increases an internal reference
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// counter if successful. Returns NULL if the API is not supported or if
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// construction fails.
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static ViEBase* GetInterface(VideoEngine* video_engine);
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// Releases the ViEBase sub-API and decreases an internal reference counter.
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// Returns the new reference count. This value should be zero
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// for all sub-API:s before the VideoEngine object can be safely deleted.
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virtual int Release() = 0;
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// Initiates all common parts of the VideoEngine.
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virtual int Init() = 0;
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// Connects a VideoEngine instance to a VoiceEngine instance for audio video
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// synchronization.
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virtual int SetVoiceEngine(VoiceEngine* voice_engine) = 0;
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// Creates a new channel.
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virtual int CreateChannel(int& video_channel) = 0;
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// Creates a new channel grouped together with |original_channel|. The channel
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// can both send and receive video. It is assumed the channel is sending
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// and/or receiving video to the same end-point.
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// Note: |CreateReceiveChannel| will give better performance and network
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// properties for receive only channels.
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virtual int CreateChannel(int& video_channel,
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int original_channel) = 0;
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// Creates a new channel grouped together with |original_channel|. The channel
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// can only receive video and it is assumed the remote end-point is the same
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// as for |original_channel|.
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virtual int CreateReceiveChannel(int& video_channel,
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int original_channel) = 0;
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// Deletes an existing channel and releases the utilized resources.
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virtual int DeleteChannel(const int video_channel) = 0;
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// Registers an observer to be called when an overuse is detected, see
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// 'CpuOveruseObserver' for details.
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// NOTE: This is still very experimental functionality.
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virtual int RegisterCpuOveruseObserver(int channel,
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CpuOveruseObserver* observer) = 0;
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// Sets options for cpu overuse detector.
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virtual int SetCpuOveruseOptions(int channel,
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const CpuOveruseOptions& options) = 0;
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// Gets cpu overuse measures.
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virtual int GetCpuOveruseMetrics(int channel, CpuOveruseMetrics* metrics) = 0;
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// Specifies the VoiceEngine and VideoEngine channel pair to use for
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// audio/video synchronization.
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virtual int ConnectAudioChannel(const int video_channel,
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const int audio_channel) = 0;
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// Disconnects a previously paired VideoEngine and VoiceEngine channel pair.
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virtual int DisconnectAudioChannel(const int video_channel) = 0;
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// Starts sending packets to an already specified IP address and port number
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// for a specified channel.
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virtual int StartSend(const int video_channel) = 0;
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// Stops packets from being sent for a specified channel.
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virtual int StopSend(const int video_channel) = 0;
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// Prepares VideoEngine for receiving packets on the specified channel.
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virtual int StartReceive(const int video_channel) = 0;
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// Stops receiving incoming RTP and RTCP packets on the specified channel.
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virtual int StopReceive(const int video_channel) = 0;
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// Retrieves the version information for VideoEngine and its components.
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virtual int GetVersion(char version[1024]) = 0;
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// Returns the last VideoEngine error code.
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virtual int LastError() = 0;
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protected:
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ViEBase() {}
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virtual ~ViEBase() {}
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};
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} // namespace webrtc
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#endif // #define WEBRTC_VIDEO_ENGINE_MAIN_INTERFACE_VIE_BASE_H_
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