Mirko Bonadei cad3aed5fc Add setters to NetworkEmulationManager::SimulatedNetworkNode::Builder.
Bug: b/294494713
Change-Id: I89130a4742da5f04680aa38721afcd7f91fb30ad
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/314980
Auto-Submit: Mirko Bonadei <mbonadei@webrtc.org>
Reviewed-by: Björn Terelius <terelius@webrtc.org>
Commit-Queue: Björn Terelius <terelius@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#40511}
2023-08-04 10:38:59 +00:00
..
2023-02-24 11:48:39 +00:00
2023-03-27 17:06:33 +00:00

How to write code in the api/ directory

Mostly, just follow the regular style guide, but:

  • Note that api/ code is not exempt from the “.h and .cc files come in pairs” rule, so if you declare something in api/path/to/foo.h, it should be defined in api/path/to/foo.cc.
  • Headers in api/ should, if possible, not #include headers outside api/. Its not always possible to avoid this, but be aware that it adds to a small mountain of technical debt that were trying to shrink.
  • .cc files in api/, on the other hand, are free to #include headers outside api/.

That is, the preferred way for api/ code to access non-api/ code is to call it from a .cc file, so that users of our API headers wont transitively #include non-public headers.

For headers in api/ that need to refer to non-public types, forward declarations are often a lesser evil than including non-public header files. The usual rules still apply, though.

.cc files in api/ should preferably be kept reasonably small. If a substantial implementation is needed, consider putting it with our non-public code, and just call it from the api/ .cc file.