webrtc_m130/webrtc/base/referencecountedsingletonfactory.h
kwiberg 4485ffb58d #include "webrtc/base/constructormagic.h" where appropriate
Any file that uses the RTC_DISALLOW_* macros should #include
"webrtc/base/constructormagic.h", but a shocking number of them don't.
This causes trouble when we try to wean files off of #including
scoped_ptr.h, since a bunch of files get their constructormagic macros
only from there.

Rather than fixing these errors one by one as they turn up, this CL
simply ensures that every file in the WebRTC tree that uses the
RTC_DISALLOW_* macros #includes "webrtc/base/constructormagic.h".

BUG=webrtc:5520

Review URL: https://codereview.webrtc.org/1917043005

Cr-Commit-Position: refs/heads/master@{#12509}
2016-04-26 15:14:48 +00:00

160 lines
4.3 KiB
C++

/*
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_BASE_REFERENCECOUNTEDSINGLETONFACTORY_H_
#define WEBRTC_BASE_REFERENCECOUNTEDSINGLETONFACTORY_H_
#include <memory>
#include "webrtc/base/common.h"
#include "webrtc/base/constructormagic.h"
#include "webrtc/base/criticalsection.h"
#include "webrtc/base/logging.h"
namespace rtc {
template <typename Interface> class rcsf_ptr;
// A ReferenceCountedSingletonFactory is an object which owns another object,
// and doles out the owned object to consumers in a reference-counted manner.
// Thus, the factory owns at most one object of the desired kind, and
// hands consumers a special pointer to it, through which they can access it.
// When the consumers delete the pointer, the reference count goes down,
// and if the reference count hits zero, the factory can throw the object
// away. If a consumer requests the pointer and the factory has none,
// it can create one on the fly and pass it back.
template <typename Interface>
class ReferenceCountedSingletonFactory {
friend class rcsf_ptr<Interface>;
public:
ReferenceCountedSingletonFactory() : ref_count_(0) {}
virtual ~ReferenceCountedSingletonFactory() {
ASSERT(ref_count_ == 0);
}
protected:
// Must be implemented in a sub-class. The sub-class may choose whether or not
// to cache the instance across lifetimes by either reset()'ing or not
// reset()'ing the unique_ptr in CleanupInstance().
virtual bool SetupInstance() = 0;
virtual void CleanupInstance() = 0;
std::unique_ptr<Interface> instance_;
private:
Interface* GetInstance() {
rtc::CritScope cs(&crit_);
if (ref_count_ == 0) {
if (!SetupInstance()) {
LOG(LS_VERBOSE) << "Failed to setup instance";
return NULL;
}
ASSERT(instance_.get() != NULL);
}
++ref_count_;
LOG(LS_VERBOSE) << "Number of references: " << ref_count_;
return instance_.get();
}
void ReleaseInstance() {
rtc::CritScope cs(&crit_);
ASSERT(ref_count_ > 0);
ASSERT(instance_.get() != NULL);
--ref_count_;
LOG(LS_VERBOSE) << "Number of references: " << ref_count_;
if (ref_count_ == 0) {
CleanupInstance();
}
}
CriticalSection crit_;
int ref_count_;
RTC_DISALLOW_COPY_AND_ASSIGN(ReferenceCountedSingletonFactory);
};
template <typename Interface>
class rcsf_ptr {
public:
// Create a pointer that uses the factory to get the instance.
// This is lazy - it won't generate the instance until it is requested.
explicit rcsf_ptr(ReferenceCountedSingletonFactory<Interface>* factory)
: instance_(NULL),
factory_(factory) {
}
~rcsf_ptr() {
release();
}
Interface& operator*() {
EnsureAcquired();
return *instance_;
}
Interface* operator->() {
EnsureAcquired();
return instance_;
}
// Gets the pointer, creating the singleton if necessary. May return NULL if
// creation failed.
Interface* get() {
Acquire();
return instance_;
}
// Set instance to NULL and tell the factory we aren't using the instance
// anymore.
void release() {
if (instance_) {
instance_ = NULL;
factory_->ReleaseInstance();
}
}
// Lets us know whether instance is valid or not right now.
// Even though attempts to use the instance will automatically create it, it
// is advisable to check this because creation can fail.
bool valid() const {
return instance_ != NULL;
}
// Returns the factory that this pointer is using.
ReferenceCountedSingletonFactory<Interface>* factory() const {
return factory_;
}
private:
void EnsureAcquired() {
Acquire();
ASSERT(instance_ != NULL);
}
void Acquire() {
// Since we're getting a singleton back, acquire is a noop if instance is
// already populated.
if (!instance_) {
instance_ = factory_->GetInstance();
}
}
Interface* instance_;
ReferenceCountedSingletonFactory<Interface>* factory_;
RTC_DISALLOW_IMPLICIT_CONSTRUCTORS(rcsf_ptr);
};
}; // namespace rtc
#endif // WEBRTC_BASE_REFERENCECOUNTEDSINGLETONFACTORY_H_