Peter Boström 3c6eac2860 Remove QualityScaler framerate reduction.
Framerate-reduction code is disabled on all platforms, and this code
adds complexity. It's necessary to react fast, especially on mobile
platforms or other bad network conditions and framerate reduction adds
another step between HD and QVGA.

BUG=webrtc:5678, webrtc:5830
R=jackychen@webrtc.org, mflodman@webrtc.org

Review URL: https://codereview.webrtc.org/1885893002 .

Cr-Commit-Position: refs/heads/master@{#12503}
2016-04-26 11:37:20 +00:00

171 lines
5.8 KiB
C++

/*
* Copyright (c) 2014 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "webrtc/modules/video_coding/utility/quality_scaler.h"
namespace webrtc {
namespace {
static const int kMinFps = 5;
// Threshold constant used until first downscale (to permit fast rampup).
static const int kMeasureSecondsFastUpscale = 2;
static const int kMeasureSecondsUpscale = 5;
static const int kMeasureSecondsDownscale = 5;
static const int kFramedropPercentThreshold = 60;
// Min width/height to downscale to, set to not go below QVGA, but with some
// margin to permit "almost-QVGA" resolutions, such as QCIF.
static const int kMinDownscaleDimension = 140;
// Initial resolutions corresponding to a bitrate. Aa bit above their actual
// values to permit near-VGA and near-QVGA resolutions to use the same
// mechanism.
static const int kVgaBitrateThresholdKbps = 500;
static const int kVgaNumPixels = 700 * 500; // 640x480
static const int kQvgaBitrateThresholdKbps = 250;
static const int kQvgaNumPixels = 400 * 300; // 320x240
} // namespace
QualityScaler::QualityScaler() : low_qp_threshold_(-1) {}
void QualityScaler::Init(int low_qp_threshold,
int high_qp_threshold,
int initial_bitrate_kbps,
int width,
int height,
int fps) {
ClearSamples();
low_qp_threshold_ = low_qp_threshold;
high_qp_threshold_ = high_qp_threshold;
downscale_shift_ = 0;
// Use a faster window for upscaling initially (but be more graceful later).
// This enables faster initial rampups without risking strong up-down
// behavior later.
measure_seconds_upscale_ = kMeasureSecondsFastUpscale;
const int init_width = width;
const int init_height = height;
if (initial_bitrate_kbps > 0) {
int init_num_pixels = width * height;
if (initial_bitrate_kbps < kVgaBitrateThresholdKbps)
init_num_pixels = kVgaNumPixels;
if (initial_bitrate_kbps < kQvgaBitrateThresholdKbps)
init_num_pixels = kQvgaNumPixels;
while (width * height > init_num_pixels) {
++downscale_shift_;
width /= 2;
height /= 2;
}
}
UpdateTargetResolution(init_width, init_height);
ReportFramerate(fps);
}
// Report framerate(fps) to estimate # of samples.
void QualityScaler::ReportFramerate(int framerate) {
framerate_ = framerate;
UpdateSampleCounts();
}
void QualityScaler::ReportQP(int qp) {
framedrop_percent_.AddSample(0);
average_qp_downscale_.AddSample(qp);
average_qp_upscale_.AddSample(qp);
}
void QualityScaler::ReportDroppedFrame() {
framedrop_percent_.AddSample(100);
}
void QualityScaler::OnEncodeFrame(const VideoFrame& frame) {
// Should be set through InitEncode -> Should be set by now.
assert(low_qp_threshold_ >= 0);
assert(num_samples_upscale_ > 0);
assert(num_samples_downscale_ > 0);
// Update scale factor.
int avg_drop = 0;
int avg_qp = 0;
if ((framedrop_percent_.GetAverage(num_samples_downscale_, &avg_drop) &&
avg_drop >= kFramedropPercentThreshold) ||
(average_qp_downscale_.GetAverage(num_samples_downscale_, &avg_qp) &&
avg_qp > high_qp_threshold_)) {
AdjustScale(false);
} else if (average_qp_upscale_.GetAverage(num_samples_upscale_, &avg_qp) &&
avg_qp <= low_qp_threshold_) {
AdjustScale(true);
}
UpdateTargetResolution(frame.width(), frame.height());
}
QualityScaler::Resolution QualityScaler::GetScaledResolution() const {
return res_;
}
const VideoFrame& QualityScaler::GetScaledFrame(const VideoFrame& frame) {
Resolution res = GetScaledResolution();
if (res.width == frame.width())
return frame;
scaler_.Set(frame.width(), frame.height(), res.width, res.height, kI420,
kI420, kScaleBox);
if (scaler_.Scale(frame, &scaled_frame_) != 0)
return frame;
// TODO(perkj): Refactor the scaler to not own |scaled_frame|. VideoFrame are
// just thin wrappers so instead the scaler should return a
// rtc::scoped_refptr<VideoFrameBuffer> and a new VideoFrame be created with
// the meta data from |frame|. That way we would not have to set all these
// meta data.
scaled_frame_.set_ntp_time_ms(frame.ntp_time_ms());
scaled_frame_.set_timestamp(frame.timestamp());
scaled_frame_.set_render_time_ms(frame.render_time_ms());
scaled_frame_.set_rotation(frame.rotation());
return scaled_frame_;
}
void QualityScaler::UpdateTargetResolution(int frame_width, int frame_height) {
assert(downscale_shift_ >= 0);
res_.width = frame_width;
res_.height = frame_height;
for (int shift = downscale_shift_;
shift > 0 && (res_.width / 2 >= kMinDownscaleDimension) &&
(res_.height / 2 >= kMinDownscaleDimension);
--shift) {
res_.width /= 2;
res_.height /= 2;
}
}
void QualityScaler::ClearSamples() {
framedrop_percent_.Reset();
average_qp_downscale_.Reset();
average_qp_upscale_.Reset();
}
void QualityScaler::UpdateSampleCounts() {
num_samples_downscale_ = static_cast<size_t>(
kMeasureSecondsDownscale * (framerate_ < kMinFps ? kMinFps : framerate_));
num_samples_upscale_ = static_cast<size_t>(
measure_seconds_upscale_ * (framerate_ < kMinFps ? kMinFps : framerate_));
}
void QualityScaler::AdjustScale(bool up) {
downscale_shift_ += up ? -1 : 1;
if (downscale_shift_ < 0)
downscale_shift_ = 0;
if (!up) {
// Hit first downscale, start using a slower threshold for going up.
measure_seconds_upscale_ = kMeasureSecondsUpscale;
UpdateSampleCounts();
}
ClearSamples();
}
} // namespace webrtc