webrtc_m130/webrtc/test/win/d3d_renderer.h
nisse eb83a1a10f This is an initial cleanup step, aiming to delete the
webrtc::VideoRenderer class, replacing it by rtc::VideoSinkInterface.

The next step is to convert all places where a renderer is attached to
rtc::VideoSourceInterface, and at that point, the
SmoothsRenderedFrames method can be replaced by a flag
rtc::VideoSinkWants::smoothed_frames.

Delete unused method IsTextureSupported.
Delete unused time argument to RenderFrame.
Let webrtc::VideoRenderer inherit rtc::VideoSinkInterface. Rename RenderFrame --> OnFrame.

TBR=kjellander@webrtc.org
BUG=webrtc:5426

Review URL: https://codereview.webrtc.org/1814763002

Cr-Commit-Position: refs/heads/master@{#12070}
2016-03-21 08:28:06 +00:00

54 lines
1.6 KiB
C++

/*
* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_TEST_WIN_D3D_RENDERER_H_
#define WEBRTC_TEST_WIN_D3D_RENDERER_H_
#include <Windows.h>
#include <d3d9.h>
#pragma comment(lib, "d3d9.lib") // located in DirectX SDK
#include "webrtc/base/scoped_ref_ptr.h"
#include "webrtc/test/video_renderer.h"
#include "webrtc/typedefs.h"
namespace webrtc {
namespace test {
class D3dRenderer : public VideoRenderer {
public:
static D3dRenderer* Create(const char* window_title, size_t width,
size_t height);
virtual ~D3dRenderer();
void OnFrame(const webrtc::VideoFrame& frame) override;
private:
D3dRenderer(size_t width, size_t height);
static LRESULT WINAPI WindowProc(HWND hwnd, UINT msg, WPARAM wparam,
LPARAM lparam);
bool Init(const char* window_title);
void Resize(size_t width, size_t height);
void Destroy();
size_t width_, height_;
HWND hwnd_;
rtc::scoped_refptr<IDirect3D9> d3d_;
rtc::scoped_refptr<IDirect3DDevice9> d3d_device_;
rtc::scoped_refptr<IDirect3DTexture9> texture_;
rtc::scoped_refptr<IDirect3DVertexBuffer9> vertex_buffer_;
};
} // namespace test
} // namespace webrtc
#endif // WEBRTC_TEST_WIN_D3D_RENDERER_H_