Erik Språng 27a457d172 Smoother frame dropping when screenshare_layers limits fps
This is a reland of https://webrtc-review.googlesource.com/34380

The main problem with that CL was that we used frame timestamps as basis
for frame dropping, but those might not be continuous or even populated
in some circumstances.

Additionally, I found that the bitrate was off since the encoder does
not not take the dropped frames into account, so if we drop every other
frame continiusoly, the bitrate sent will be around half of the target.

Patch set 1 is the original CL, subsequent patch sets cotains fixes.

Bug: webrtc:4172
Change-Id: I8ec8dddcebf4ce44f28dd9055cf9c46bbd68e4a6
Reviewed-on: https://webrtc-review.googlesource.com/39201
Commit-Queue: Erik Språng <sprang@webrtc.org>
Reviewed-by: Ilya Nikolaevskiy <ilnik@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#21601}
2018-01-12 14:40:40 +00:00
..
2017-12-13 14:08:01 +00:00
2017-12-20 15:46:06 +00:00
2017-12-05 23:06:42 +00:00