tommi@webrtc.org 0c3e12b7bf Revamp the ProcessThreadImpl implementation.
* Add a new WakeUp method that gives a module a chance to be called back right away on the worker thread.
* Wrote unit tests for the class.
* Significantly reduce the amount of locking.
  - ProcessThreadImpl itself does a lot less locking.
  - Reimplemented the way we keep track of when to make calls to Process.
    This reduces the amount of calls to TimeUntilNextProcess and since most implementations of that function grab a lock, this means less locking.
* Renamed ProcessThread::CreateProcessThread to ProcessThread::Create.
* Added thread checks for Start/Stop.  Threading model of other functions is now documented.
* We now log an error if an implementation of TimeUntilNextProcess returns a negative value (some implementations do, but the method should only return a positive nr of ms).
* Removed the DestroyProcessThread method and instead force callers to use scoped_ptr<> to maintain object lifetime.

BUG=2822
R=henrika@webrtc.org

Review URL: https://webrtc-codereview.appspot.com/35999004

Cr-Commit-Position: refs/heads/master@{#8261}
git-svn-id: http://webrtc.googlecode.com/svn/trunk@8261 4adac7df-926f-26a2-2b94-8c16560cd09d
2015-02-06 09:44:45 +00:00

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/*
* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_MODULES_UTILITY_INTERFACE_PROCESS_THREAD_H_
#define WEBRTC_MODULES_UTILITY_INTERFACE_PROCESS_THREAD_H_
#include "webrtc/typedefs.h"
#include "webrtc/base/scoped_ptr.h"
namespace webrtc {
class Module;
class ProcessThread {
public:
virtual ~ProcessThread();
static rtc::scoped_ptr<ProcessThread> Create();
// Starts the worker thread. Must be called from the construction thread.
virtual int32_t Start() = 0;
// Stops the worker thread. Must be called from the construction thread.
virtual int32_t Stop() = 0;
// Wakes the thread up to give a module a chance to do processing right
// away. This causes the worker thread to wake up and requery the specified
// module for when it should be called back. (Typically the module should
// return 0 from TimeUntilNextProcess on the worker thread at that point).
// Can be called on any thread.
virtual void WakeUp(Module* module) = 0;
// Adds a module that will start to receive callbacks on the worker thread.
// Can be called from any thread.
virtual int32_t RegisterModule(Module* module) = 0;
// Removes a previously registered module.
// Can be called from any thread.
virtual int32_t DeRegisterModule(const Module* module) = 0;
};
} // namespace webrtc
#endif // WEBRTC_MODULES_UTILITY_INTERFACE_PROCESS_THREAD_H_