Magnus Jedvert fae14804ee Android: Fix chroma sampling bug when converting from texture to YUV
The xUnit for the UV channels in SurfaceTextureHelper.YuvConverter is
currently calculated from 1 / (2 * width). It should be 1 / (width / 2)
instead.

R=nisse@webrtc.org

Review URL: https://codereview.webrtc.org/1862003002 .

Cr-Commit-Position: refs/heads/master@{#12274}
2016-04-07 07:26:54 +00:00
..
2016-02-10 09:53:26 +00:00

This directory holds a Java implementation of the webrtc::PeerConnection API, as
well as the JNI glue C++ code that lets the Java implementation reuse the C++
implementation of the same API.

To build the Java API and related tests, build with OS=android in $GYP_DEFINES.

To use the Java API, start by looking at the public interface of
org.webrtc.PeerConnection{,Factory} and the org.webrtc.PeerConnectionTest.

To understand the implementation of the API, see the native code in jni/.