webrtc_m130/webrtc/modules/audio_device/ios/audio_device_ios.mm

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/*
* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#if !defined(__has_feature) || !__has_feature(objc_arc)
#error "This file requires ARC support."
#endif
#import <AVFoundation/AVFoundation.h>
#import <Foundation/Foundation.h>
#include "webrtc/modules/audio_device/ios/audio_device_ios.h"
#include "webrtc/base/atomicops.h"
#include "webrtc/base/bind.h"
#include "webrtc/base/checks.h"
#include "webrtc/base/criticalsection.h"
#include "webrtc/base/logging.h"
#include "webrtc/base/thread.h"
#include "webrtc/base/thread_annotations.h"
#include "webrtc/modules/audio_device/fine_audio_buffer.h"
#include "webrtc/modules/utility/include/helpers_ios.h"
#import "WebRTC/RTCLogging.h"
#import "webrtc/modules/audio_device/ios/objc/RTCAudioSession.h"
#import "webrtc/modules/audio_device/ios/objc/RTCAudioSession+Private.h"
#import "webrtc/modules/audio_device/ios/objc/RTCAudioSessionConfiguration.h"
#import "webrtc/modules/audio_device/ios/objc/RTCAudioSessionDelegateAdapter.h"
namespace webrtc {
#define LOGI() LOG(LS_INFO) << "AudioDeviceIOS::"
#define LOG_AND_RETURN_IF_ERROR(error, message) \
do { \
OSStatus err = error; \
if (err) { \
LOG(LS_ERROR) << message << ": " << err; \
return false; \
} \
} while (0)
#define LOG_IF_ERROR(error, message) \
do { \
OSStatus err = error; \
if (err) { \
LOG(LS_ERROR) << message << ": " << err; \
} \
} while (0)
// Hardcoded delay estimates based on real measurements.
// TODO(henrika): these value is not used in combination with built-in AEC.
// Can most likely be removed.
const UInt16 kFixedPlayoutDelayEstimate = 30;
const UInt16 kFixedRecordDelayEstimate = 30;
using ios::CheckAndLogError;
#if !defined(NDEBUG)
// Helper method that logs essential device information strings.
static void LogDeviceInfo() {
LOG(LS_INFO) << "LogDeviceInfo";
@autoreleasepool {
LOG(LS_INFO) << " system name: " << ios::GetSystemName();
LOG(LS_INFO) << " system version 1(2): " << ios::GetSystemVersionAsString();
LOG(LS_INFO) << " system version 2(2): " << ios::GetSystemVersion();
LOG(LS_INFO) << " device type: " << ios::GetDeviceType();
LOG(LS_INFO) << " device name: " << ios::GetDeviceName();
LOG(LS_INFO) << " process name: " << ios::GetProcessName();
LOG(LS_INFO) << " process ID: " << ios::GetProcessID();
LOG(LS_INFO) << " OS version: " << ios::GetOSVersionString();
LOG(LS_INFO) << " processing cores: " << ios::GetProcessorCount();
#if defined(__IPHONE_9_0) && __IPHONE_OS_VERSION_MAX_ALLOWED >= __IPHONE_9_0
LOG(LS_INFO) << " low power mode: " << ios::GetLowPowerModeEnabled();
#endif
}
}
#endif // !defined(NDEBUG)
AudioDeviceIOS::AudioDeviceIOS()
: async_invoker_(new rtc::AsyncInvoker()),
audio_device_buffer_(nullptr),
audio_unit_(nullptr),
recording_(0),
playing_(0),
initialized_(false),
rec_is_initialized_(false),
play_is_initialized_(false),
is_interrupted_(false) {
LOGI() << "ctor" << ios::GetCurrentThreadDescription();
thread_ = rtc::Thread::Current();
audio_session_observer_ =
[[RTCAudioSessionDelegateAdapter alloc] initWithObserver:this];
}
AudioDeviceIOS::~AudioDeviceIOS() {
LOGI() << "~dtor" << ios::GetCurrentThreadDescription();
audio_session_observer_ = nil;
RTC_DCHECK(thread_checker_.CalledOnValidThread());
Terminate();
}
void AudioDeviceIOS::AttachAudioBuffer(AudioDeviceBuffer* audioBuffer) {
LOGI() << "AttachAudioBuffer";
RTC_DCHECK(audioBuffer);
RTC_DCHECK(thread_checker_.CalledOnValidThread());
audio_device_buffer_ = audioBuffer;
}
int32_t AudioDeviceIOS::Init() {
LOGI() << "Init";
RTC_DCHECK(thread_checker_.CalledOnValidThread());
if (initialized_) {
return 0;
}
#if !defined(NDEBUG)
LogDeviceInfo();
#endif
// Store the preferred sample rate and preferred number of channels already
// here. They have not been set and confirmed yet since configureForWebRTC
// is not called until audio is about to start. However, it makes sense to
// store the parameters now and then verify at a later stage.
RTCAudioSessionConfiguration* config =
[RTCAudioSessionConfiguration webRTCConfiguration];
playout_parameters_.reset(config.sampleRate,
config.outputNumberOfChannels);
record_parameters_.reset(config.sampleRate,
config.inputNumberOfChannels);
// Ensure that the audio device buffer (ADB) knows about the internal audio
// parameters. Note that, even if we are unable to get a mono audio session,
// we will always tell the I/O audio unit to do a channel format conversion
// to guarantee mono on the "input side" of the audio unit.
UpdateAudioDeviceBuffer();
initialized_ = true;
return 0;
}
int32_t AudioDeviceIOS::Terminate() {
LOGI() << "Terminate";
RTC_DCHECK(thread_checker_.CalledOnValidThread());
if (!initialized_) {
return 0;
}
StopPlayout();
StopRecording();
initialized_ = false;
return 0;
}
int32_t AudioDeviceIOS::InitPlayout() {
LOGI() << "InitPlayout";
RTC_DCHECK(thread_checker_.CalledOnValidThread());
RTC_DCHECK(initialized_);
RTC_DCHECK(!play_is_initialized_);
RTC_DCHECK(!playing_);
if (!rec_is_initialized_) {
if (!InitPlayOrRecord()) {
LOG_F(LS_ERROR) << "InitPlayOrRecord failed for InitPlayout!";
return -1;
}
}
play_is_initialized_ = true;
return 0;
}
int32_t AudioDeviceIOS::InitRecording() {
LOGI() << "InitRecording";
RTC_DCHECK(thread_checker_.CalledOnValidThread());
RTC_DCHECK(initialized_);
RTC_DCHECK(!rec_is_initialized_);
RTC_DCHECK(!recording_);
if (!play_is_initialized_) {
if (!InitPlayOrRecord()) {
LOG_F(LS_ERROR) << "InitPlayOrRecord failed for InitRecording!";
return -1;
}
}
rec_is_initialized_ = true;
return 0;
}
int32_t AudioDeviceIOS::StartPlayout() {
LOGI() << "StartPlayout";
RTC_DCHECK(thread_checker_.CalledOnValidThread());
RTC_DCHECK(play_is_initialized_);
RTC_DCHECK(!playing_);
if (fine_audio_buffer_) {
fine_audio_buffer_->ResetPlayout();
}
if (!recording_ &&
audio_unit_->GetState() == VoiceProcessingAudioUnit::kInitialized) {
if (!audio_unit_->Start()) {
RTCLogError(@"StartPlayout failed to start audio unit.");
return -1;
}
LOG(LS_INFO) << "Voice-Processing I/O audio unit is now started";
}
rtc::AtomicOps::ReleaseStore(&playing_, 1);
return 0;
}
int32_t AudioDeviceIOS::StopPlayout() {
LOGI() << "StopPlayout";
RTC_DCHECK(thread_checker_.CalledOnValidThread());
if (!play_is_initialized_ || !playing_) {
return 0;
}
if (!recording_) {
ShutdownPlayOrRecord();
}
play_is_initialized_ = false;
rtc::AtomicOps::ReleaseStore(&playing_, 0);
return 0;
}
int32_t AudioDeviceIOS::StartRecording() {
LOGI() << "StartRecording";
RTC_DCHECK(thread_checker_.CalledOnValidThread());
RTC_DCHECK(rec_is_initialized_);
RTC_DCHECK(!recording_);
if (fine_audio_buffer_) {
fine_audio_buffer_->ResetRecord();
}
if (!playing_ &&
audio_unit_->GetState() == VoiceProcessingAudioUnit::kInitialized) {
if (!audio_unit_->Start()) {
RTCLogError(@"StartRecording failed to start audio unit.");
return -1;
}
LOG(LS_INFO) << "Voice-Processing I/O audio unit is now started";
}
rtc::AtomicOps::ReleaseStore(&recording_, 1);
return 0;
}
int32_t AudioDeviceIOS::StopRecording() {
LOGI() << "StopRecording";
RTC_DCHECK(thread_checker_.CalledOnValidThread());
if (!rec_is_initialized_ || !recording_) {
return 0;
}
if (!playing_) {
ShutdownPlayOrRecord();
}
rec_is_initialized_ = false;
rtc::AtomicOps::ReleaseStore(&recording_, 0);
return 0;
}
// Change the default receiver playout route to speaker.
int32_t AudioDeviceIOS::SetLoudspeakerStatus(bool enable) {
LOGI() << "SetLoudspeakerStatus(" << enable << ")";
RTCAudioSession* session = [RTCAudioSession sharedInstance];
[session lockForConfiguration];
NSString* category = session.category;
AVAudioSessionCategoryOptions options = session.categoryOptions;
// Respect old category options if category is
// AVAudioSessionCategoryPlayAndRecord. Otherwise reset it since old options
// might not be valid for this category.
if ([category isEqualToString:AVAudioSessionCategoryPlayAndRecord]) {
if (enable) {
options |= AVAudioSessionCategoryOptionDefaultToSpeaker;
} else {
options &= ~AVAudioSessionCategoryOptionDefaultToSpeaker;
}
} else {
options = AVAudioSessionCategoryOptionDefaultToSpeaker;
}
NSError* error = nil;
BOOL success = [session setCategory:AVAudioSessionCategoryPlayAndRecord
withOptions:options
error:&error];
ios::CheckAndLogError(success, error);
[session unlockForConfiguration];
return (error == nil) ? 0 : -1;
}
int32_t AudioDeviceIOS::GetLoudspeakerStatus(bool& enabled) const {
LOGI() << "GetLoudspeakerStatus";
RTCAudioSession* session = [RTCAudioSession sharedInstance];
AVAudioSessionCategoryOptions options = session.categoryOptions;
enabled = options & AVAudioSessionCategoryOptionDefaultToSpeaker;
return 0;
}
int32_t AudioDeviceIOS::PlayoutDelay(uint16_t& delayMS) const {
delayMS = kFixedPlayoutDelayEstimate;
return 0;
}
int32_t AudioDeviceIOS::RecordingDelay(uint16_t& delayMS) const {
delayMS = kFixedRecordDelayEstimate;
return 0;
}
int AudioDeviceIOS::GetPlayoutAudioParameters(AudioParameters* params) const {
LOGI() << "GetPlayoutAudioParameters";
RTC_DCHECK(playout_parameters_.is_valid());
RTC_DCHECK(thread_checker_.CalledOnValidThread());
*params = playout_parameters_;
return 0;
}
int AudioDeviceIOS::GetRecordAudioParameters(AudioParameters* params) const {
LOGI() << "GetRecordAudioParameters";
RTC_DCHECK(record_parameters_.is_valid());
RTC_DCHECK(thread_checker_.CalledOnValidThread());
*params = record_parameters_;
return 0;
}
void AudioDeviceIOS::OnInterruptionBegin() {
RTC_DCHECK(async_invoker_);
RTC_DCHECK(thread_);
if (thread_->IsCurrent()) {
HandleInterruptionBegin();
return;
}
async_invoker_->AsyncInvoke<void>(
thread_,
rtc::Bind(&webrtc::AudioDeviceIOS::HandleInterruptionBegin, this));
}
void AudioDeviceIOS::OnInterruptionEnd() {
RTC_DCHECK(async_invoker_);
RTC_DCHECK(thread_);
if (thread_->IsCurrent()) {
HandleInterruptionEnd();
return;
}
async_invoker_->AsyncInvoke<void>(
thread_,
rtc::Bind(&webrtc::AudioDeviceIOS::HandleInterruptionEnd, this));
}
void AudioDeviceIOS::OnValidRouteChange() {
RTC_DCHECK(async_invoker_);
RTC_DCHECK(thread_);
if (thread_->IsCurrent()) {
HandleValidRouteChange();
return;
}
async_invoker_->AsyncInvoke<void>(
thread_,
rtc::Bind(&webrtc::AudioDeviceIOS::HandleValidRouteChange, this));
}
void AudioDeviceIOS::OnConfiguredForWebRTC() {
RTC_DCHECK(async_invoker_);
RTC_DCHECK(thread_);
if (thread_->IsCurrent()) {
HandleValidRouteChange();
return;
}
async_invoker_->AsyncInvoke<void>(
thread_,
rtc::Bind(&webrtc::AudioDeviceIOS::HandleConfiguredForWebRTC, this));
}
OSStatus AudioDeviceIOS::OnDeliverRecordedData(
AudioUnitRenderActionFlags* flags,
const AudioTimeStamp* time_stamp,
UInt32 bus_number,
UInt32 num_frames,
AudioBufferList* /* io_data */) {
OSStatus result = noErr;
// Simply return if recording is not enabled.
if (!rtc::AtomicOps::AcquireLoad(&recording_))
return result;
size_t frames_per_buffer = record_parameters_.frames_per_buffer();
if (num_frames != frames_per_buffer) {
// We have seen short bursts (1-2 frames) where |in_number_frames| changes.
// Add a log to keep track of longer sequences if that should ever happen.
// Also return since calling AudioUnitRender in this state will only result
// in kAudio_ParamError (-50) anyhow.
RTCLogWarning(@"Expected %u frames but got %u",
static_cast<unsigned int>(frames_per_buffer),
static_cast<unsigned int>(num_frames));
return result;
}
// Obtain the recorded audio samples by initiating a rendering cycle.
// Since it happens on the input bus, the |io_data| parameter is a reference
// to the preallocated audio buffer list that the audio unit renders into.
// We can make the audio unit provide a buffer instead in io_data, but we
// currently just use our own.
// TODO(henrika): should error handling be improved?
AudioBufferList* io_data = &audio_record_buffer_list_;
result =
audio_unit_->Render(flags, time_stamp, bus_number, num_frames, io_data);
if (result != noErr) {
RTCLogError(@"Failed to render audio.");
return result;
}
// Get a pointer to the recorded audio and send it to the WebRTC ADB.
// Use the FineAudioBuffer instance to convert between native buffer size
// and the 10ms buffer size used by WebRTC.
AudioBuffer* audio_buffer = &io_data->mBuffers[0];
const size_t size_in_bytes = audio_buffer->mDataByteSize;
RTC_CHECK_EQ(size_in_bytes / VoiceProcessingAudioUnit::kBytesPerSample,
num_frames);
int8_t* data = static_cast<int8_t*>(audio_buffer->mData);
fine_audio_buffer_->DeliverRecordedData(data, size_in_bytes,
kFixedPlayoutDelayEstimate,
kFixedRecordDelayEstimate);
return noErr;
}
OSStatus AudioDeviceIOS::OnGetPlayoutData(AudioUnitRenderActionFlags* flags,
const AudioTimeStamp* time_stamp,
UInt32 bus_number,
UInt32 num_frames,
AudioBufferList* io_data) {
// Verify 16-bit, noninterleaved mono PCM signal format.
RTC_DCHECK_EQ(1u, io_data->mNumberBuffers);
AudioBuffer* audio_buffer = &io_data->mBuffers[0];
RTC_DCHECK_EQ(1u, audio_buffer->mNumberChannels);
// Get pointer to internal audio buffer to which new audio data shall be
// written.
const size_t size_in_bytes = audio_buffer->mDataByteSize;
RTC_CHECK_EQ(size_in_bytes / VoiceProcessingAudioUnit::kBytesPerSample,
num_frames);
int8_t* destination = reinterpret_cast<int8_t*>(audio_buffer->mData);
// Produce silence and give audio unit a hint about it if playout is not
// activated.
if (!rtc::AtomicOps::AcquireLoad(&playing_)) {
*flags |= kAudioUnitRenderAction_OutputIsSilence;
memset(destination, 0, size_in_bytes);
return noErr;
}
// Read decoded 16-bit PCM samples from WebRTC (using a size that matches
// the native I/O audio unit) to a preallocated intermediate buffer and
// copy the result to the audio buffer in the |io_data| destination.
int8_t* source = playout_audio_buffer_.get();
fine_audio_buffer_->GetPlayoutData(source);
memcpy(destination, source, size_in_bytes);
return noErr;
}
void AudioDeviceIOS::HandleInterruptionBegin() {
RTC_DCHECK(thread_checker_.CalledOnValidThread());
RTCLog(@"Stopping the audio unit due to interruption begin.");
if (!audio_unit_->Stop()) {
RTCLogError(@"Failed to stop the audio unit.");
}
is_interrupted_ = true;
}
void AudioDeviceIOS::HandleInterruptionEnd() {
RTC_DCHECK(thread_checker_.CalledOnValidThread());
RTCLog(@"Starting the audio unit due to interruption end.");
if (!audio_unit_->Start()) {
RTCLogError(@"Failed to start the audio unit.");
}
is_interrupted_ = false;
}
void AudioDeviceIOS::HandleValidRouteChange() {
RTC_DCHECK(thread_checker_.CalledOnValidThread());
// Don't do anything if we're interrupted.
if (is_interrupted_) {
return;
}
// Only restart audio for a valid route change if the session sample rate
// has changed.
RTCAudioSession* session = [RTCAudioSession sharedInstance];
const double current_sample_rate = playout_parameters_.sample_rate();
const double session_sample_rate = session.sampleRate;
if (current_sample_rate != session_sample_rate) {
RTCLog(@"Route changed caused sample rate to change from %f to %f. "
"Restarting audio unit.", current_sample_rate, session_sample_rate);
if (!RestartAudioUnit(session_sample_rate)) {
RTCLogError(@"Audio restart failed.");
}
}
}
void AudioDeviceIOS::HandleConfiguredForWebRTC() {
RTC_DCHECK(thread_checker_.CalledOnValidThread());
// If we're not initialized we don't need to do anything. Audio unit will
// be initialized on initialization.
if (!rec_is_initialized_ && !play_is_initialized_)
return;
// If we're initialized, we must have an audio unit.
RTC_DCHECK(audio_unit_);
// Use configured audio session's settings to set up audio device buffer.
// TODO(tkchin): Use RTCAudioSessionConfiguration to pick up settings and
// pass it along.
SetupAudioBuffersForActiveAudioSession();
// Initialize the audio unit. This will affect any existing audio playback.
if (!audio_unit_->Initialize(playout_parameters_.sample_rate())) {
RTCLogError(@"Failed to initialize audio unit after configuration.");
return;
}
// If we haven't started playing or recording there's nothing more to do.
if (!playing_ && !recording_)
return;
// We are in a play or record state, start the audio unit.
if (!audio_unit_->Start()) {
RTCLogError(@"Failed to start audio unit after configuration.");
return;
}
}
void AudioDeviceIOS::UpdateAudioDeviceBuffer() {
LOGI() << "UpdateAudioDevicebuffer";
// AttachAudioBuffer() is called at construction by the main class but check
// just in case.
RTC_DCHECK(audio_device_buffer_) << "AttachAudioBuffer must be called first";
// Inform the audio device buffer (ADB) about the new audio format.
audio_device_buffer_->SetPlayoutSampleRate(playout_parameters_.sample_rate());
audio_device_buffer_->SetPlayoutChannels(playout_parameters_.channels());
audio_device_buffer_->SetRecordingSampleRate(
record_parameters_.sample_rate());
audio_device_buffer_->SetRecordingChannels(record_parameters_.channels());
}
void AudioDeviceIOS::SetupAudioBuffersForActiveAudioSession() {
LOGI() << "SetupAudioBuffersForActiveAudioSession";
// Verify the current values once the audio session has been activated.
RTCAudioSession* session = [RTCAudioSession sharedInstance];
double sample_rate = session.sampleRate;
NSTimeInterval io_buffer_duration = session.IOBufferDuration;
RTCLog(@"%@", session);
// Log a warning message for the case when we are unable to set the preferred
// hardware sample rate but continue and use the non-ideal sample rate after
// reinitializing the audio parameters. Most BT headsets only support 8kHz or
// 16kHz.
RTCAudioSessionConfiguration* webRTCConfig =
[RTCAudioSessionConfiguration webRTCConfiguration];
if (sample_rate != webRTCConfig.sampleRate) {
LOG(LS_WARNING) << "Unable to set the preferred sample rate";
}
// At this stage, we also know the exact IO buffer duration and can add
// that info to the existing audio parameters where it is converted into
// number of audio frames.
// Example: IO buffer size = 0.008 seconds <=> 128 audio frames at 16kHz.
// Hence, 128 is the size we expect to see in upcoming render callbacks.
playout_parameters_.reset(sample_rate, playout_parameters_.channels(),
io_buffer_duration);
RTC_DCHECK(playout_parameters_.is_complete());
record_parameters_.reset(sample_rate, record_parameters_.channels(),
io_buffer_duration);
RTC_DCHECK(record_parameters_.is_complete());
LOG(LS_INFO) << " frames per I/O buffer: "
<< playout_parameters_.frames_per_buffer();
LOG(LS_INFO) << " bytes per I/O buffer: "
<< playout_parameters_.GetBytesPerBuffer();
RTC_DCHECK_EQ(playout_parameters_.GetBytesPerBuffer(),
record_parameters_.GetBytesPerBuffer());
// Update the ADB parameters since the sample rate might have changed.
UpdateAudioDeviceBuffer();
// Create a modified audio buffer class which allows us to ask for,
// or deliver, any number of samples (and not only multiple of 10ms) to match
// the native audio unit buffer size.
RTC_DCHECK(audio_device_buffer_);
fine_audio_buffer_.reset(new FineAudioBuffer(
audio_device_buffer_, playout_parameters_.GetBytesPerBuffer(),
playout_parameters_.sample_rate()));
// The extra/temporary playoutbuffer must be of this size to avoid
// unnecessary memcpy while caching data between successive callbacks.
const int required_playout_buffer_size =
fine_audio_buffer_->RequiredPlayoutBufferSizeBytes();
LOG(LS_INFO) << " required playout buffer size: "
<< required_playout_buffer_size;
playout_audio_buffer_.reset(new SInt8[required_playout_buffer_size]);
// Allocate AudioBuffers to be used as storage for the received audio.
// The AudioBufferList structure works as a placeholder for the
// AudioBuffer structure, which holds a pointer to the actual data buffer
// in |record_audio_buffer_|. Recorded audio will be rendered into this memory
// at each input callback when calling AudioUnitRender().
const int data_byte_size = record_parameters_.GetBytesPerBuffer();
record_audio_buffer_.reset(new SInt8[data_byte_size]);
audio_record_buffer_list_.mNumberBuffers = 1;
AudioBuffer* audio_buffer = &audio_record_buffer_list_.mBuffers[0];
audio_buffer->mNumberChannels = record_parameters_.channels();
audio_buffer->mDataByteSize = data_byte_size;
audio_buffer->mData = record_audio_buffer_.get();
}
bool AudioDeviceIOS::CreateAudioUnit() {
RTC_DCHECK(!audio_unit_);
audio_unit_.reset(new VoiceProcessingAudioUnit(this));
if (!audio_unit_->Init()) {
audio_unit_.reset();
return false;
}
return true;
}
bool AudioDeviceIOS::RestartAudioUnit(float sample_rate) {
RTCLog(@"Restarting audio unit with new sample rate: %f", sample_rate);
// Stop the active audio unit.
if (!audio_unit_->Stop()) {
RTCLogError(@"Failed to stop the audio unit.");
return false;
}
// The stream format is about to be changed and it requires that we first
// uninitialize it to deallocate its resources.
if (!audio_unit_->Uninitialize()) {
RTCLogError(@"Failed to uninitialize the audio unit.");
return false;
}
// Allocate new buffers given the new stream format.
SetupAudioBuffersForActiveAudioSession();
// Initialize the audio unit again with the new sample rate.
RTC_DCHECK_EQ(playout_parameters_.sample_rate(), sample_rate);
if (!audio_unit_->Initialize(sample_rate)) {
RTCLogError(@"Failed to initialize the audio unit with sample rate: %f",
sample_rate);
return false;
}
// Restart the audio unit.
if (!audio_unit_->Start()) {
RTCLogError(@"Failed to start audio unit.");
return false;
}
RTCLog(@"Successfully restarted audio unit.");
return true;
}
bool AudioDeviceIOS::InitPlayOrRecord() {
LOGI() << "InitPlayOrRecord";
if (!CreateAudioUnit()) {
return false;
}
RTCAudioSession* session = [RTCAudioSession sharedInstance];
// Subscribe to audio session events.
[session pushDelegate:audio_session_observer_];
// Lock the session to make configuration changes.
[session lockForConfiguration];
NSError* error = nil;
if (![session beginWebRTCSession:&error]) {
[session unlockForConfiguration];
RTCLogError(@"Failed to begin WebRTC session: %@",
error.localizedDescription);
return false;
}
// If we are already configured properly, we can initialize the audio unit.
if (session.isConfiguredForWebRTC) {
[session unlockForConfiguration];
SetupAudioBuffersForActiveAudioSession();
// Audio session has been marked ready for WebRTC so we can initialize the
// audio unit now.
audio_unit_->Initialize(playout_parameters_.sample_rate());
return true;
}
// Release the lock.
[session unlockForConfiguration];
return true;
}
void AudioDeviceIOS::ShutdownPlayOrRecord() {
LOGI() << "ShutdownPlayOrRecord";
// Close and delete the voice-processing I/O unit.
if (audio_unit_) {
audio_unit_.reset();
}
// Remove audio session notification observers.
RTCAudioSession* session = [RTCAudioSession sharedInstance];
[session removeDelegate:audio_session_observer_];
// All I/O should be stopped or paused prior to deactivating the audio
// session, hence we deactivate as last action.
[session lockForConfiguration];
[session endWebRTCSession:nil];
[session unlockForConfiguration];
}
} // namespace webrtc